Player Matchup

Baron Samedi
Baron Samedi
Aleggend_
Baron Samedi
Level 23
God Stats
10W - 17L
1,409 SR
Queue Stats
44W - 57L
1,407 Elo+
Party 2
Bakasura
Bakasura
Filovisi93
Bakasura
Level 27
God Stats
37W - 33L
1,407 SR
Queue Stats
143W - 142L
1,484 Elo+
Party 2
Discordia
Discordia
Lenamakapaka
Discordia
Level 5
God Stats
0W - 2L
1,318 SR
Queue Stats
2W - 6L
1,301 Elo+
Solo
Artemis
Artemis
MeiKen12345
Artemis
Level 28
God Stats
15W - 13L
1,835 SR
Queue Stats
49W - 51L
1,488 Elo+
Party 2
Jormungandr
Jormungandr
Valex_Koruto
Jormungandr
Level 15
God Stats
2W - 2L
1,655 SR
Queue Stats
19W - 21L
1,383 Elo+
Party 2
Team Averages
Level 20
1,525 SR
1,412 Elo+

VS

Team Averages
Level 16
1,492 SR
1,459 Elo+
Baron Samedi
Baron Samedi
Grey34
Baron Samedi
Level 21
God Stats
11W - 14L
1,430 SR
Queue Stats
20W - 30L
1,425 Elo+
Solo
Nemesis
Nemesis
Rachitsaini1
Nemesis
Level 17
God Stats
24W - 29L
1,359 SR
Queue Stats
26W - 33L
1,346 Elo+
Solo
Ares
Ares
Tutovskyyy
Ares
Level 6
God Stats
5W - 2L
1,587 SR
Queue Stats
7W - 6L
1,469 Elo+
Party 1
Cernunnos
Cernunnos
pol303
Cernunnos
Level 24
God Stats
11W - 7L
1,652 SR
Queue Stats
14W - 13L
1,554 Elo+
Party 1
Hachiman
Hachiman
toxicgamerrr
Hachiman
Level 10
God Stats
1W - 0L
1,431 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aleggend_
Baron Samedi
20
4 / 7 / 9
14,302
894
20,065
23,670
12,298
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Filovisi93
Bakasura
20
7 / 9 / 9
15,211
951
15,517
25,608
14,194
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
Lenamakapaka
Discordia
20
5 / 2 / 9
15,636
977
37,969
14,392
5,662
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
MeiKen12345
Artemis
19
2 / 9 / 5
13,412
838
17,120
18,740
7,613
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
Valex_Koruto
Jormungandr
20
1 / 3 / 13
13,666
854
11,857
24,656
23,008
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

82

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Grey34
Baron Samedi
20
2 / 8 / 12
14,052
878
30,162
27,078
15,770
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Rachitsaini1
Nemesis
20
5 / 4 / 15
14,617
914
12,609
20,658
10,788
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
6 / 4 / 21
17,447
1,090
16,410
30,180
46,547
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
pol303
Cernunnos
20
9 / 1 / 15
16,309
1,019
20,365
14,400
8,147
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
toxicgamerrr
Hachiman
20
8 / 2 / 18
15,768
986
21,195
14,762
7,210
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
111
19
Kills
30
30
Deaths
19
45
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Aleggend_
Baron Samedi
4
7
9
1.21
L
Bakasura
Filovisi93
Bakasura
7
9
9
1.28
W
Baron Samedi
Grey34
Baron Samedi
2
8
12
1
L
Discordia
Lenamakapaka
Discordia
5
2
9
4.75
L
Artemis
MeiKen12345
Artemis
2
9
5
0.5
W
Nemesis
Rachitsaini1
Nemesis
5
4
15
3.13
W
6
4
21
4.13
L
Jormungandr
Valex_Koruto
Jormungandr
1
3
13
2.5
W
Cernunnos
pol303
Cernunnos
9
1
15
16.5
W
Hachiman
toxicgamerrr
Hachiman
8
2
18
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,528
Damage
100,741
107,066
Taken
107,078
62,775
Mitigated
88,462
11,739
Healing
25,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Aleggend_
Baron Samedi
20,065
1,728
3,702
2,432
23,670
12,298
0
9,989
13,681
30,720
0
L
Bakasura
Filovisi93
Bakasura
15,517
12,237
0
769
25,608
14,194
0
7,979
17,629
0
31,920
W
Baron Samedi
Grey34
Baron Samedi
30,162
2,283
3,962
7,504
27,078
15,770
0
19,461
7,552
58,088
0
L
Discordia
Lenamakapaka
Discordia
37,969
1,150
557
1,865
14,392
5,662
0
6,178
8,214
79,216
0
L
Artemis
MeiKen12345
Artemis
17,120
8,548
0
1,965
18,740
7,613
0
10,898
7,842
0
42,292
W
Nemesis
Rachitsaini1
Nemesis
12,609
4,654
674
3,328
20,658
10,788
0
10,766
9,252
0
36,918
W
16,410
834
0
5,521
30,180
46,547
0
18,568
10,692
34,465
0
L
Jormungandr
Valex_Koruto
Jormungandr
11,857
1,599
0
449
24,656
23,008
0
11,528
13,128
36,277
0
W
Cernunnos
pol303
Cernunnos
20,365
12,933
0
650
14,400
8,147
0
10,011
4,389
0
55,387
W
Hachiman
toxicgamerrr
Hachiman
21,195
11,417
0
4,155
14,762
7,210
0
11,085
3,677
0
47,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,227
Gold Earned
78,193
296
Minions Killed
305
9
Camps Cleared
11
1,378,531
Distance Traveled
1,400,075
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
14,302
894
29
2
1
292,035
0
L
Bakasura
15,211
951
59
4
5
304,743
0
W
Baron Samedi
14,052
878
73
5
1
233,651
0
L
Discordia
15,636
977
100
6
3
348,015
0
L
Artemis
13,412
838
67
4
0
161,471
0
W
Nemesis
14,617
914
46
3
1
313,891
0
W
Ares
17,447
1,090
25
2
2
298,631
2
L
Jormungandr
13,666
854
41
3
0
272,267
2
W
Cernunnos
16,309
1,019
76
5
5
276,586
0
W
Hachiman
15,768
986
85
5
2
277,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role