Player Matchup

Cerberus
Cerberus
GraceFull12
Cerberus
Level 27
God Stats
2W - 1L
1,695 SR
Queue Stats
13W - 11L
1,425 Elo+
Party 3
Yemoja
Yemoja
House_Thunder
Yemoja
Level 27
God Stats
2W - 3L
1,356 SR
Queue Stats
8W - 9L
1,409 Elo+
Party 3
Chang'e
Chang'e
SultanDx9
Chang'e
Level 29
God Stats
18W - 11L
1,609 SR
Queue Stats
82W - 95L
1,462 Elo+
Party 2
Hou Yi
Hou Yi
monster13243omar
Hou Yi
Level 28
God Stats
11W - 9L
1,546 SR
Queue Stats
65W - 80L
1,440 Elo+
Party 2
Anubis
Anubis
soul-_hunter-53
Anubis
Level 16
God Stats
3W - 4L
1,353 SR
Queue Stats
8W - 9L
1,342 Elo+
Party 2
Team Averages
Level 25
1,512 SR
1,416 Elo+

VS

Team Averages
Level 12
1,553 SR
1,295 Elo+
Nemesis
Nemesis
Darkesst-_-
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,083 Elo+
Solo
Hades
Hades
Kingbow54
Hades
Level 22
God Stats
8W - 13L
1,534 SR
Queue Stats
47W - 52L
1,414 Elo+
Solo
Xbalanque
Xbalanque
Klaw Hex
Xbalanque
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 60L
1,398 Elo+
Party 1
Nu Wa
Nu Wa
Lethalites
Nu Wa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 67L
1,228 Elo+
Party 1
Chaac
Chaac
lll-LuNik-III
Chaac
Level 15
God Stats
1W - 2L
1,733 SR
Queue Stats
131W - 123L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GraceFull12
Cerberus
12
4 / 1 / 3
9,110
456
2,981
13,773
12,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 4 / 3
9,353
468
4,988
11,021
9,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chang'e
SultanDx9
Chang'e
17
10 / 3 / 4
11,678
584
14,864
15,746
5,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
6 / 6 / 1
9,595
480
7,619
14,396
5,066
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
8 / 4 / 5
11,285
564
10,516
14,253
6,445
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Darkesst-_-
Nemesis
14
5 / 7 / 3
10,029
501
9,305
15,750
4,877
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hades
Kingbow54
Hades
9
3 / 3 / 0
7,024
351
3,034
8,428
1,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
Klaw Hex
Xbalanque
15
2 / 9 / 5
9,308
465
6,514
16,104
4,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
14
2 / 10 / 6
9,264
463
14,837
12,617
3,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 2 / 2
9,393
470
9,282
13,889
11,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
34
29
Kills
18
18
Deaths
31
16
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Darkesst-_-
Nemesis
5
7
3
0.93
W
Cerberus
GraceFull12
Cerberus
4
1
3
5.5
W
1
4
3
0.63
L
Hades
Kingbow54
Hades
3
3
0
1
L
Xbalanque
Klaw Hex
Xbalanque
2
9
5
0.5
L
Nu Wa
2
10
6
0.5
W
Chang'e
SultanDx9
Chang'e
10
3
4
4
L
6
2
2
3.5
W
6
6
1
1.08
W
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,968
Damage
42,972
69,189
Taken
66,788
38,418
Mitigated
26,860
26,109
Healing
11,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Darkesst-_-
Nemesis
9,305
5,067
0
1,889
15,750
4,877
0
7,451
8,229
0
43,034
W
Cerberus
GraceFull12
Cerberus
2,981
0
0
1,451
13,773
12,071
1,420
2,686
10,887
22,593
0
W
4,988
467
3,222
1,644
11,021
9,074
2,268
1,904
8,942
34,206
0
L
Hades
Kingbow54
Hades
3,034
208
126
516
8,428
1,930
265
5,748
2,472
12,886
0
L
Xbalanque
Klaw Hex
Xbalanque
6,514
3,697
0
3,253
16,104
4,489
1,280
6,531
9,367
0
49,284
L
Nu Wa
14,837
4,533
0
0
12,617
3,578
1,086
7,499
4,902
51,032
0
W
Chang'e
SultanDx9
Chang'e
14,864
2,042
986
7,165
15,746
5,762
2,675
4,516
11,105
77,091
0
L
9,282
850
0
5,908
13,889
11,986
0
5,260
8,469
0
49,805
W
7,619
3,088
0
3,489
14,396
5,066
432
3,702
10,538
0
55,487
W
10,516
605
0
8,152
14,253
6,445
929
5,063
9,165
71,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,021
Gold Earned
45,018
441
Minions Killed
320
0
Camps Cleared
0
1,651,395
Distance Traveled
1,618,628
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,029
501
54
3
0
384,591
0
W
Cerberus
9,110
456
65
3
0
379,604
1
W
Yemoja
9,353
468
48
2
0
328,146
1
L
Hades
7,024
351
25
1
0
226,744
0
L
Xbalanque
9,308
465
86
4
0
299,787
0
L
Nu Wa
9,264
463
69
3
0
319,746
3
W
Chang'e
11,678
584
135
7
0
350,213
0
L
Chaac
9,393
470
86
4
0
387,760
2
W
Hou Yi
9,595
480
81
4
0
279,709
1
W
Anubis
11,285
564
112
6
0
313,723
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role