Player Matchup

Sol
Sol
ByTes09
Sol
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 23L
1,640 Elo+
Party 1
Pele
Pele
FracturedMist
Pele
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,665 Elo+
Party 1
Scylla
Scylla
Minkk
Scylla
Level 145
God Stats
4W - 3L
1,319 SR
Queue Stats
37W - 28L
1,639 Elo+
Party 1
Team Averages
Level 101
1,440 SR
1,648 Elo+

VS

Team Averages
Level 39
1,395 SR
1,522 Elo+
Jing Wei
Jing Wei
DrYoshiyahu
Jing Wei
Level 106
God Stats
1W - 10L
1,185 SR
Queue Stats
36W - 41L
1,565 Elo+
Solo
Jormungandr
Jormungandr
FireDRAKE27
Jormungandr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Nemesis
Nemesis
MalphasUnbroken
Nemesis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
13
2 / 1 / 17
9,520
732
12,478
6,167
1,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
9 / 3 / 9
10,321
794
9,241
9,039
4,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Scylla
Minkk
Scylla
15
9 / 0 / 10
11,113
855
12,890
6,087
1,927
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DrYoshiyahu
Jing Wei
12
3 / 2 / 1
8,477
652
5,443
12,579
6,954
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
FireDRAKE27
Jormungandr
10
0 / 7 / 4
7,529
579
4,648
15,080
11,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

10
1 / 11 / 3
7,727
594
6,078
12,895
4,292
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
12
20
Kills
4
4
Deaths
20
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sol
2
1
17
10.5
L
Jing Wei
DrYoshiyahu
Jing Wei
3
2
1
1.75
L
Jormungandr
FireDRAKE27
Jormungandr
0
7
4
0.29
W
9
3
9
4.5
L
1
11
3
0.23
W
Scylla
Minkk
Scylla
9
0
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,609
Damage
16,169
21,293
Taken
40,554
8,119
Mitigated
22,297
8,902
Healing
5,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
12,478
5,128
0
3,996
6,167
1,959
1,906
912
5,230
45,847
0
L
Jing Wei
DrYoshiyahu
Jing Wei
5,443
4,143
0
2,350
12,579
6,954
0
7,692
4,787
0
42,076
L
Jormungandr
FireDRAKE27
Jormungandr
4,648
954
0
499
15,080
11,051
0
10,906
4,032
17,019
0
W
9,241
3,148
0
981
9,039
4,233
0
1,899
6,990
0
30,074
L
6,078
3,270
749
1,975
12,895
4,292
0
6,802
5,968
0
9,960
W
Scylla
Minkk
Scylla
12,890
1,309
351
3,574
6,087
1,927
230
1,542
4,345
49,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,954
Gold Earned
23,733
195
Minions Killed
108
0
Camps Cleared
0
759,112
Distance Traveled
700,422
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,520
732
80
6
0
210,951
3
L
Jing Wei
8,477
652
76
6
0
253,471
4
L
Jormungandr
7,529
579
23
2
0
216,423
0
W
Pele
10,321
794
33
3
0
289,149
3
L
Nemesis
7,727
594
9
1
0
230,528
5
W
Scylla
11,113
855
82
6
0
259,012
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role