Player Matchup

Mercury
Mercury
Rotemm
Mercury
Level 157
God Stats
1W - 2L
1,558 SR
Queue Stats
258W - 255L
1,564 Elo+
Solo
Tiamat
Tiamat
SvenThePerv
Tiamat
Level 143
God Stats
4W - 6L
1,566 SR
Queue Stats
178W - 154L
1,629 Elo+
Solo
Yemoja
Yemoja
cesargutih
Yemoja
Level 129
God Stats
7W - 1L
1,434 SR
Queue Stats
19W - 17L
1,669 Elo+
Solo
Cernunnos
Cernunnos
nixlecheron
Cernunnos
Level 103
God Stats
1W - 2L
1,771 SR
Queue Stats
328W - 334L
1,563 Elo+
Solo
Hercules
Hercules
o-Silvano
Hercules
Level 136
God Stats
0W - 2L
1,231 SR
Queue Stats
13W - 21L
1,462 Elo+
Solo
Team Averages
Level 134
1,512 SR
1,577 Elo+

VS

Team Averages
Level 134
1,637 SR
1,590 Elo+
Serqet
Serqet
Alexjits
Serqet
Level 92
God Stats
1W - 1L
1,718 SR
Queue Stats
28W - 16L
1,653 Elo+
Party 1
Chang'e
Chang'e
Geistghost
Chang'e
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 144L
1,666 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Opanari
Ah Muzen Cab
Level 147
God Stats
111W - 71L
1,714 SR
Queue Stats
210W - 220L
1,475 Elo+
Solo
Hera
Hera
PadméofNaboo
Hera
Level 127
God Stats
3W - 0L
1,752 SR
Queue Stats
30W - 17L
1,658 Elo+
Party 1
Ymir
Ymir
PanadaQ
Ymir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Rotemm
Mercury
19
2 / 5 / 8
11,762
692
12,555
15,659
7,806
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
18
3 / 3 / 6
11,291
664
19,724
13,874
10,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
cesargutih
Yemoja
15
0 / 8 / 10
9,658
568
8,985
18,648
17,508
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cernunnos
nixlecheron
Cernunnos
20
8 / 3 / 6
12,927
760
20,006
19,300
8,136
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
o-Silvano
Hercules
17
4 / 6 / 5
11,260
662
6,736
19,975
19,925
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Alexjits
Serqet
19
6 / 5 / 11
13,721
807
14,279
18,478
15,538
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chang'e
Geistghost
Chang'e
20
6 / 1 / 8
12,817
754
22,099
18,192
9,462
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
Opanari
Ah Muzen Cab
20
6 / 4 / 9
14,200
835
16,379
13,227
10,556
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
3 / 4 / 11
11,869
698
14,499
11,662
5,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
PanadaQ
Ymir
19
4 / 3 / 14
13,503
794
10,271
20,112
26,951
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
78
17
Kills
25
25
Deaths
17
35
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Serqet
Alexjits
Serqet
6
5
11
2.3
W
Chang'e
Geistghost
Chang'e
6
1
8
10
W
Ah Muzen Cab
Opanari
Ah Muzen Cab
6
4
9
2.63
W
3
4
11
2.13
W
Ymir
PanadaQ
Ymir
4
3
14
3.67
L
Mercury
Rotemm
Mercury
2
5
8
1.2
L
Tiamat
3
3
6
2
L
Yemoja
cesargutih
Yemoja
0
8
10
0.63
L
Cernunnos
nixlecheron
Cernunnos
8
3
6
3.67
L
Hercules
o-Silvano
Hercules
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,006
Damage
77,527
87,456
Taken
81,671
64,371
Mitigated
67,762
20,369
Healing
22,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Alexjits
Serqet
14,279
2,925
779
856
18,478
15,538
198
5,718
12,558
117
18,022
W
Chang'e
Geistghost
Chang'e
22,099
1,185
6,962
9,806
18,192
9,462
212
7,178
10,800
54,124
0
W
Ah Muzen Cab
Opanari
Ah Muzen Cab
16,379
5,538
0
2,263
13,227
10,556
4,786
3,795
9,242
0
66,465
W
14,499
2,939
0
250
11,662
5,255
760
4,903
6,471
55,385
0
W
Ymir
PanadaQ
Ymir
10,271
2,400
0
1,533
20,112
26,951
588
6,227
13,589
33,915
0
L
Mercury
Rotemm
Mercury
12,555
6,254
0
2,044
15,659
7,806
0
6,213
9,254
0
55,308
L
Tiamat
19,724
1,304
0
3,445
13,874
10,996
0
9,878
3,702
52,646
0
L
Yemoja
cesargutih
Yemoja
8,985
966
2,697
1,362
18,648
17,508
1
10,106
7,147
22,060
0
L
Cernunnos
nixlecheron
Cernunnos
20,006
11,438
0
7,069
19,300
8,136
0
10,520
7,994
0
58,324
L
Hercules
o-Silvano
Hercules
6,736
1,004
0
3,752
19,975
19,925
0
10,872
8,768
0
21,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,898
Gold Earned
66,110
395
Minions Killed
405
7
Camps Cleared
10
1,496,394
Distance Traveled
1,611,865
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
13,721
807
14
1
1
351,108
1
W
Chang'e
12,817
754
93
5
1
338,605
2
W
Ah Muzen Cab
14,200
835
136
8
5
304,190
3
W
Hera
11,869
698
98
6
2
312,301
2
W
Ymir
13,503
794
64
4
1
305,661
3
L
Mercury
11,762
692
105
6
4
366,526
3
L
Tiamat
11,291
664
94
6
1
323,593
2
L
Yemoja
9,658
568
25
1
0
242,811
1
L
Cernunnos
12,927
760
121
7
2
263,079
2
L
Hercules
11,260
662
50
3
0
300,385
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role