Player Matchup

Horus
Horus
BigPapaBre
Horus
Level 8
God Stats
42W - 25L
1,252 SR
Queue Stats
315W - 209L
1,344 Elo+
Party 1
Danzaburou
Danzaburou
I Bezerk l
Danzaburou
Level 23
God Stats
2W - 2L
1,294 SR
Queue Stats
404W - 255L
1,366 Elo+
Party 1
Tiamat
Tiamat
SoulRe3perZ
Tiamat
Level 44
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 23L
1,202 Elo+
Solo
Team Averages
Level 25
1,349 SR
1,304 Elo+

VS

Team Averages
Level 27
1,500 SR
1,186 Elo+
Pele
Pele
marymjwell
Pele
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,262 Elo+
Party 2
Bakasura
Bakasura
n0a6789
Bakasura
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 112L
1,086 Elo+
Solo
Janus
Janus
sameerjwales
Janus
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 16L
1,211 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
9
3 / 1 / 5
6,327
791
1,640
4,767
2,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
I Bezerk l
Danzaburou
9
2 / 0 / 7
6,782
848
3,482
4,656
1,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tiamat
9
4 / 2 / 4
6,388
799
3,036
3,894
2,713
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 1
4,720
590
1,291
2,216
581
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
n0a6789
Bakasura
9
1 / 4 / 1
5,848
731
1,075
6,859
2,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

7
1 / 3 / 0
5,025
628
2,729
2,716
632
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
9
Kills
2
3
Deaths
9
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Horus
3
1
5
5.5
W
Danzaburou
I Bezerk l
Danzaburou
2
0
7
5.5
W
Tiamat
4
2
4
3
L
0
2
1
0.25
L
Bakasura
n0a6789
Bakasura
1
4
1
0.38
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,158
Damage
5,095
13,317
Taken
11,791
6,954
Mitigated
3,924
5,156
Healing
854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
1,640
906
366
1,168
4,767
2,672
544
844
3,923
0
6,015
W
Danzaburou
I Bezerk l
Danzaburou
3,482
1,102
0
2,281
4,656
1,569
1,278
1,194
3,462
0
27,091
W
Tiamat
3,036
270
0
1,341
3,894
2,713
307
693
3,201
12,734
0
L
1,291
191
0
48
2,216
581
0
770
1,446
0
1,897
L
Bakasura
n0a6789
Bakasura
1,075
553
0
413
6,859
2,711
0
1,618
5,141
0
9,762
L
2,729
527
123
270
2,716
632
0
726
1,940
10,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,497
Gold Earned
15,593
79
Minions Killed
48
0
Camps Cleared
0
421,415
Distance Traveled
246,252
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,327
791
5
1
0
155,992
1
W
Danzaburou
6,782
848
56
7
0
127,971
1
W
Tiamat
6,388
799
18
2
0
137,452
0
L
Pele
4,720
590
7
1
0
61,265
0
L
Bakasura
5,848
731
26
3
0
112,813
0
L
Janus
5,025
628
15
2
0
72,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role