Player Matchup

Pele
Pele
AGORRETEISON_00
Pele
Level 26
God Stats
10W - 8L
1,464 SR
Queue Stats
21W - 21L
1,470 Elo+
Party 1
Anhur
Anhur
DarkBattle108
Anhur
Level 8
God Stats
2W - 5L
1,491 SR
Queue Stats
4W - 6L
1,472 Elo+
Solo
Nox
Nox
NyC-_-SnAz_D
Nox
Level 6
God Stats
8W - 10L
1,183 SR
Queue Stats
15W - 24L
1,307 Elo+
Party 1
Ao Kuang
Ao Kuang
tonete2006
Ao Kuang
Level 20
God Stats
3W - 5L
1,467 SR
Queue Stats
18W - 19L
1,451 Elo+
Party 1
Odin
Odin
xsilent_90s
Odin
Level 26
God Stats
3W - 3L
1,471 SR
Queue Stats
26W - 35L
1,426 Elo+
Party 1
Team Averages
Level 17
1,415 SR
1,425 Elo+

VS

Team Averages
Level 19
1,561 SR
1,502 Elo+
Erlang Shen
Erlang Shen
BMXJEREMY
Erlang Shen
Level 29
God Stats
3W - 1L
1,585 SR
Queue Stats
14W - 27L
1,323 Elo+
Solo
Nu Wa
Nu Wa
MaxSimon9765
Nu Wa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,474 Elo+
Solo
Medusa
Medusa
Rambo0905b
Medusa
Level 7
God Stats
1W - 0L
1,490 SR
Queue Stats
7W - 6L
1,500 Elo+
Solo
Ra
Ra
jennypavlova
Ra
Level 27
God Stats
7W - 1L
1,730 SR
Queue Stats
7W - 4L
1,745 Elo+
Solo
Jormungandr
Jormungandr
kaosdanick
Jormungandr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 15 / 10
13,300
1,330
28,109
28,388
13,804
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
6 / 12 / 14
11,905
1,191
14,288
20,909
8,975
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
2 / 5 / 15
10,924
1,092
9,581
13,206
5,613
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
tonete2006
Ao Kuang
16
5 / 11 / 10
11,027
1,103
12,061
20,737
8,862
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
3 / 12 / 14
11,056
1,106
12,710
26,025
12,567
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

147

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BMXJEREMY
Erlang Shen
19
5 / 3 / 30
11,906
1,191
8,328
17,244
10,914
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
14 / 4 / 21
13,809
1,381
22,829
10,317
5,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Rambo0905b
Medusa
20
27 / 7 / 19
16,459
1,646
40,682
16,054
8,466
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

19
6 / 7 / 32
12,100
1,210
13,636
13,225
9,369
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
kaosdanick
Jormungandr
20
3 / 6 / 43
12,823
1,282
14,322
22,956
31,177
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
200
27
Kills
55
55
Deaths
27
63
Assists
145
Player
Kills
Deaths
Assists
KDA
L
11
15
10
1.07
W
Erlang Shen
BMXJEREMY
Erlang Shen
5
3
30
6.67
L
6
12
14
1.08
W
14
4
21
6.13
L
2
5
15
1.9
W
Medusa
Rambo0905b
Medusa
27
7
19
5.21
W
6
7
32
3.14
W
Jormungandr
kaosdanick
Jormungandr
3
6
43
4.08
L
Ao Kuang
tonete2006
Ao Kuang
5
11
10
0.91
L
3
12
14
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,749
Damage
99,797
109,265
Taken
79,796
49,821
Mitigated
65,003
11,797
Healing
7,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
28,109
9,414
255
2,698
28,388
13,804
0
13,143
15,019
0
48,488
W
Erlang Shen
BMXJEREMY
Erlang Shen
8,328
5,007
0
1,472
17,244
10,914
0
3,458
13,786
0
22,900
L
14,288
5,949
0
2,692
20,909
8,975
0
9,327
11,288
0
47,095
W
22,829
5,889
0
657
10,317
5,077
0
897
9,420
34,913
0
L
9,581
681
0
1,445
13,206
5,613
0
5,400
7,604
29,257
0
W
Medusa
Rambo0905b
Medusa
40,682
27,062
745
1,911
16,054
8,466
0
5,554
10,500
0
61,265
W
13,636
2,362
1,702
679
13,225
9,369
0
4,076
9,149
28,861
0
W
Jormungandr
kaosdanick
Jormungandr
14,322
4,977
0
0
22,956
31,177
0
7,657
15,299
34,385
0
L
Ao Kuang
tonete2006
Ao Kuang
12,061
3,304
0
2,188
20,737
8,862
0
10,842
9,551
26,862
0
L
12,710
4,273
980
1,539
26,025
12,567
0
10,649
15,016
0
27,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,212
Gold Earned
67,097
207
Minions Killed
191
0
Camps Cleared
5
866,932
Distance Traveled
899,670
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
13,300
1,330
26
3
0
170,837
3
W
Erlang Shen
11,906
1,191
34
3
2
191,240
1
L
Anhur
11,905
1,191
78
8
0
157,304
0
W
Nu Wa
13,809
1,381
31
3
2
189,570
1
L
Nox
10,924
1,092
37
4
0
177,906
0
W
Medusa
16,459
1,646
45
5
1
166,220
0
W
Ra
12,100
1,210
37
4
0
183,862
1
W
Jormungandr
12,823
1,282
44
4
0
168,778
0
L
Ao Kuang
11,027
1,103
34
3
0
177,460
0
L
Odin
11,056
1,106
32
3
0
183,425
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role