Player Matchup

Thoth
Thoth
AkudamaLife
Thoth
Level 15
God Stats
0W - 3L
1,243 SR
Queue Stats
27W - 21L
1,401 Elo+
Party 1
Hun Batz
Hun Batz
BennyButcher242
Hun Batz
Level 24
God Stats
2W - 2L
1,775 SR
Queue Stats
25W - 35L
1,341 Elo+
Solo
Ymir
Ymir
Ryanchangga01
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,268 Elo+
Party 4
Artemis
Artemis
WelcomeToLobby
Artemis
Level 13
God Stats
4W - 7L
1,415 SR
Queue Stats
21W - 18L
1,347 Elo+
Party 1
Bellona
Bellona
Zhebuum
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 4
Team Averages
Level 12
1,487 SR
1,371 Elo+

VS

Team Averages
Level 29
1,491 SR
1,409 Elo+
Hel
Hel
 
Hel
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
FelDen06
Kukulkan
Level 4
God Stats
15W - 13L
1,318 SR
Queue Stats
16W - 16L
1,277 Elo+
Party 2
Tiamat
Tiamat
xVXExSamurai
Tiamat
Level 15
God Stats
39W - 52L
1,408 SR
Queue Stats
117W - 134L
1,318 Elo+
Solo
Arachne
Arachne
天之娇子李世明
Arachne
Level 16
God Stats
2W - 3L
1,730 SR
Queue Stats
29W - 21L
1,447 Elo+
Party 3
Bellona
Bellona
我是jzy
Bellona
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 0
9,153
538
8,370
7,376
2,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
12
3 / 5 / 1
7,556
444
4,031
11,761
6,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 7 / 2
6,424
378
3,681
13,494
6,463
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 2 / 1
7,180
422
3,924
6,166
2,156
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
Zhebuum
Bellona
10
0 / 5 / 1
6,150
362
2,995
8,992
6,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
3 / 1 / 1
9,133
537
4,513
8,817
5,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
FelDen06
Kukulkan
13
0 / 2 / 3
7,735
455
2,930
5,468
1,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
13
0 / 2 / 3
7,451
438
3,872
9,366
3,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

17
17 / 1 / 0
10,798
635
13,563
10,181
4,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
我是jzy
Bellona
14
1 / 2 / 11
8,905
524
9,804
10,754
9,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
8
Kills
21
21
Deaths
8
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
1
1
3.5
L
5
2
0
2.5
L
Hun Batz
3
5
1
0.7
W
Kukulkan
FelDen06
Kukulkan
0
2
3
0.75
L
0
7
2
0.14
L
0
2
1
0.25
L
Bellona
Zhebuum
Bellona
0
5
1
0.1
W
Tiamat
0
2
3
0.75
W
17
1
0
17
W
Bellona
我是jzy
Bellona
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,001
Damage
34,682
47,789
Taken
44,586
23,967
Mitigated
24,286
8,204
Healing
15,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
4,513
43
695
3,964
8,817
5,079
0
185
8,542
57,690
0
L
8,370
492
0
962
7,376
2,583
325
3,827
3,242
55,834
0
L
Hun Batz
4,031
1,074
0
3,977
11,761
6,411
0
928
10,714
0
40,700
W
Kukulkan
FelDen06
Kukulkan
2,930
201
0
0
5,468
1,465
0
3,547
1,677
41,547
0
L
3,681
1,016
0
450
13,494
6,463
0
1,000
12,175
24,950
0
L
3,924
2,336
0
2,177
6,166
2,156
0
3,442
2,724
0
39,169
L
Bellona
Zhebuum
Bellona
2,995
793
0
638
8,992
6,354
0
2,288
6,530
0
20,085
W
Tiamat
3,872
290
0
1,896
9,366
3,621
755
3,626
5,349
35,046
0
W
13,563
8,670
0
6,166
10,181
4,716
2,081
976
9,118
0
59,502
W
Bellona
我是jzy
Bellona
9,804
2,440
0
2,499
10,754
9,405
185
3,065
7,549
3,118
42,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,463
Gold Earned
44,022
369
Minions Killed
469
0
Camps Cleared
0
1,519,615
Distance Traveled
1,607,595
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,133
537
101
6
0
340,813
4
L
Thoth
9,153
538
127
7
0
291,608
0
L
Hun Batz
7,556
444
76
4
0
336,605
7
W
Kukulkan
7,735
455
92
5
0
306,899
0
L
Ymir
6,424
378
49
3
0
265,964
6
L
Artemis
7,180
422
69
4
0
256,651
0
L
Bellona
6,150
362
48
3
0
368,787
2
W
Tiamat
7,451
438
62
4
0
254,043
0
W
Arachne
10,798
635
116
7
0
352,724
4
W
Bellona
8,905
524
98
6
0
353,116
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role