Player Matchup

Sun Wukong
Sun Wukong
Enes-Senpai
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,227 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Ludraxis
Tsukuyomi
Level 12
God Stats
0W - 3L
1,137 SR
Queue Stats
0W - 3L
1,227 Elo+
Party 1
Terra
Terra
Toto_757
Terra
Level 20
God Stats
5W - 4L
1,500 SR
Queue Stats
176W - 158L
1,275 Elo+
Solo
Olorun
Olorun
aimar12127
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,054 Elo+
Solo
Bellona
Bellona
obstanovka_54
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 10
1,427 SR
1,257 Elo+

VS

Team Averages
Level 24
1,480 SR
1,282 Elo+
Ullr
Ullr
Artosh1218
Ullr
Level 17
God Stats
3W - 0L
1,831 SR
Queue Stats
17W - 15L
1,342 Elo+
Solo
Bakasura
Bakasura
Khodor2_000
Bakasura
Level 27
God Stats
4W - 1L
1,547 SR
Queue Stats
65W - 80L
1,266 Elo+
Solo
Jormungandr
Jormungandr
NRGXavierhimself
Jormungandr
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 45L
1,284 Elo+
Solo
Ra
Ra
ThornyBushWorm
Ra
Level 18
God Stats
27W - 31L
1,443 SR
Queue Stats
101W - 108L
1,349 Elo+
Solo
Skadi
Skadi
Xman-Na
Skadi
Level 27
God Stats
8W - 8L
1,080 SR
Queue Stats
95W - 130L
1,169 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Enes-Senpai
Sun Wukong
10
1 / 8 / 2
6,311
394
4,289
11,760
6,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
Ludraxis
Tsukuyomi
10
2 / 7 / 1
6,415
401
4,225
10,034
3,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Terra
Toto_757
Terra
11
0 / 3 / 0
6,607
413
2,697
9,305
9,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Olorun
aimar12127
Olorun
3
0 / 3 / 1
4,765
298
328
3,414
689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bellona
6
0 / 4 / 1
5,056
316
56
3,884
1,337

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 1
9,520
595
5,574
6,789
2,964
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
Khodor2_000
Bakasura
13
1 / 1 / 3
8,358
522
2,727
10,648
3,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
NRGXavierhimself
Jormungandr
13
10 / 0 / 6
9,378
586
5,648
4,979
3,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
5 / 2 / 4
9,092
568
6,263
5,751
2,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Skadi
Xman-Na
Skadi
14
5 / 1 / 4
9,362
585
4,616
7,418
2,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
3
Kills
24
25
Deaths
4
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
L
Sun Wukong
Enes-Senpai
Sun Wukong
1
8
2
0.25
W
Bakasura
Khodor2_000
Bakasura
1
1
3
2.5
L
Tsukuyomi
Ludraxis
Tsukuyomi
2
7
1
0.36
W
Jormungandr
NRGXavierhimself
Jormungandr
10
0
6
13
W
5
2
4
3.5
L
Terra
Toto_757
Terra
0
3
0
0
W
Skadi
Xman-Na
Skadi
5
1
4
7
L
Olorun
aimar12127
Olorun
0
3
1
0.17
L
Bellona
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,595
Damage
24,828
38,397
Taken
35,585
22,057
Mitigated
14,102
4,143
Healing
12,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,574
4,047
0
1,812
6,789
2,964
1,190
2,607
4,132
0
55,441
L
Sun Wukong
Enes-Senpai
Sun Wukong
4,289
561
0
648
11,760
6,691
185
4,812
6,598
0
27,144
W
Bakasura
Khodor2_000
Bakasura
2,727
1,881
0
4,496
10,648
3,550
0
0
10,548
0
39,274
L
Tsukuyomi
Ludraxis
Tsukuyomi
4,225
1,012
0
86
10,034
3,418
0
4,777
5,092
0
21,378
W
Jormungandr
NRGXavierhimself
Jormungandr
5,648
1,830
0
915
4,979
3,141
663
328
4,626
32,588
0
W
6,263
383
223
1,423
5,751
2,059
920
90
5,561
46,245
0
L
Terra
Toto_757
Terra
2,697
916
0
3,087
9,305
9,922
0
319
8,986
24,170
0
W
Skadi
Xman-Na
Skadi
4,616
2,829
0
3,844
7,418
2,388
4,727
0
7,293
0
56,753
L
Olorun
aimar12127
Olorun
328
228
0
322
3,414
689
0
947
2,467
2,599
0
L
Bellona
56
56
0
0
3,884
1,337
0
1,056
2,828
0
1,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,154
Gold Earned
45,710
134
Minions Killed
440
0
Camps Cleared
0
1,022,339
Distance Traveled
1,419,005
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,520
595
108
7
0
261,816
1
L
Sun Wukong
6,311
394
37
2
0
277,694
0
W
Bakasura
8,358
522
87
5
0
304,568
0
L
Tsukuyomi
6,415
401
37
2
0
261,384
0
W
Jormungandr
9,378
586
68
4
0
284,480
3
W
Ra
9,092
568
90
6
0
304,887
0
L
Terra
6,607
413
55
3
0
237,190
1
W
Skadi
9,362
585
87
5
0
263,254
0
L
Olorun
4,765
298
2
0
0
76,316
0
L
Bellona
5,056
316
3
0
0
169,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role