Player Matchup

Skadi
Skadi
Herald2
Skadi
Level 26
God Stats
10W - 5L
1,880 SR
Queue Stats
180W - 178L
1,546 Elo+
Solo
Set
Set
ResCraven19
Set
Level 22
God Stats
11W - 11L
1,161 SR
Queue Stats
122W - 110L
1,445 Elo+
Solo
Jormungandr
Jormungandr
marcio13flores
Jormungandr
Level 15
God Stats
2W - 3L
1,570 SR
Queue Stats
160W - 214L
1,406 Elo+
Solo
Scylla
Scylla
sdafgbnmbvcxzsd
Scylla
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 10L
1,272 Elo+
Solo
Guan Yu
Guan Yu
狼人ar
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 18
1,522 SR
1,434 Elo+

VS

Team Averages
Level 15
1,526 SR
1,531 Elo+
Ymir
Ymir
Demurge
Ymir
Level 3
God Stats
10W - 6L
1,718 SR
Queue Stats
10W - 6L
1,688 Elo+
Solo
Thanatos
Thanatos
ElDivo262
Thanatos
Level 28
God Stats
2W - 2L
1,277 SR
Queue Stats
120W - 113L
1,626 Elo+
Solo
Amaterasu
Amaterasu
Lowell21
Amaterasu
Level 4
God Stats
2W - 0L
1,783 SR
Queue Stats
4W - 3L
1,678 Elo+
Party 1
Izanami
Izanami
VOVCaptKeith
Izanami
Level 12
God Stats
5W - 4L
1,465 SR
Queue Stats
12W - 21L
1,187 Elo+
Party 1
Tiamat
Tiamat
loganleez
Tiamat
Level 29
God Stats
40W - 43L
1,388 SR
Queue Stats
325W - 348L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Herald2
Skadi
10
2 / 4 / 2
6,029
502
4,923
6,773
1,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 1 / 2
6,837
570
3,389
7,381
2,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
marcio13flores
Jormungandr
7
0 / 4 / 1
5,229
436
1,185
7,013
4,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
9 / 2 / 2
8,552
713
11,066
5,957
1,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
狼人ar
Guan Yu
8
0 / 3 / 4
4,850
404
1,609
5,986
2,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Demurge
Ymir
11
2 / 3 / 4
6,353
529
2,284
9,087
4,202
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
ElDivo262
Thanatos
13
6 / 2 / 6
7,858
655
8,225
9,792
3,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
Lowell21
Amaterasu
8
1 / 2 / 5
5,487
457
1,333
5,101
2,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
VOVCaptKeith
Izanami
12
3 / 1 / 3
7,541
628
5,771
5,189
1,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
loganleez
Tiamat
11
2 / 6 / 0
6,892
574
2,060
6,647
3,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
32
13
Kills
14
14
Deaths
14
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ymir
Demurge
Ymir
2
3
4
1.33
W
Thanatos
ElDivo262
Thanatos
6
2
6
4.5
L
Skadi
Herald2
Skadi
2
4
2
0.75
W
Amaterasu
Lowell21
Amaterasu
1
2
5
1.75
L
2
1
2
3
W
Izanami
VOVCaptKeith
Izanami
3
1
3
4.5
W
Tiamat
loganleez
Tiamat
2
6
0
0.33
L
Jormungandr
marcio13flores
Jormungandr
0
4
1
0.13
L
9
2
2
5
L
Guan Yu
狼人ar
Guan Yu
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,172
Damage
19,673
33,110
Taken
35,816
13,029
Mitigated
14,436
8,073
Healing
16,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Demurge
Ymir
2,284
415
93
1,555
9,087
4,202
0
1,301
7,760
22,161
0
W
Thanatos
ElDivo262
Thanatos
8,225
1,584
0
9,558
9,792
3,183
0
3,796
5,894
0
44,628
L
Skadi
Herald2
Skadi
4,923
2,742
0
1,597
6,773
1,410
553
1,109
5,629
0
29,962
W
Amaterasu
Lowell21
Amaterasu
1,333
409
0
1,053
5,101
2,329
138
1,893
3,067
0
5,349
L
3,389
1,514
0
3,758
7,381
2,882
0
339
7,011
0
38,288
W
Izanami
VOVCaptKeith
Izanami
5,771
3,728
0
2,898
5,189
1,523
2,603
1,113
3,919
0
41,417
W
Tiamat
loganleez
Tiamat
2,060
275
0
1,064
6,647
3,199
348
3,740
2,726
31,359
0
L
Jormungandr
marcio13flores
Jormungandr
1,185
107
0
624
7,013
4,229
7
1,228
5,743
9,255
0
L
11,066
1,529
0
1,000
5,957
1,809
0
1,340
4,439
50,373
0
L
Guan Yu
狼人ar
Guan Yu
1,609
535
132
962
5,986
2,699
0
84
5,816
0
10,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,497
Gold Earned
34,131
303
Minions Killed
275
0
Camps Cleared
0
1,063,114
Distance Traveled
1,112,832
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,353
529
45
4
0
213,973
1
W
Thanatos
7,858
655
76
6
0
261,554
2
L
Skadi
6,029
502
57
5
0
230,519
2
W
Amaterasu
5,487
457
10
1
0
242,820
2
L
Set
6,837
570
97
8
0
233,467
2
W
Izanami
7,541
628
85
7
0
189,482
3
W
Tiamat
6,892
574
59
5
0
205,003
2
L
Jormungandr
5,229
436
14
1
0
171,287
0
L
Scylla
8,552
713
113
9
0
228,079
4
L
Guan Yu
4,850
404
22
2
0
199,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role