Player Matchup

Fafnir
Fafnir
DeathBear86357
Fafnir
Level 18
God Stats
39W - 44L
1,687 SR
Queue Stats
386W - 391L
1,525 Elo+
Party 1
Amaterasu
Amaterasu
FergMasta
Amaterasu
Level 28
God Stats
10W - 14L
1,518 SR
Queue Stats
56W - 52L
1,616 Elo+
Solo
Kali
Kali
Sandman0503
Kali
Level 43
God Stats
12W - 7L
1,500 SR
Queue Stats
394W - 377L
1,507 Elo+
Party 1
Apollo
Apollo
charmed_37
Apollo
Level 13
God Stats
6W - 1L
1,861 SR
Queue Stats
48W - 25L
1,801 Elo+
Solo
Tiamat
Tiamat
l-Mayuzumi-l
Tiamat
Level 13
God Stats
7W - 3L
1,518 SR
Queue Stats
65W - 76L
1,819 Elo+
Solo
Team Averages
Level 23
1,617 SR
1,654 Elo+

VS

Team Averages
Level 24
1,632 SR
1,675 Elo+
Ymir
Ymir
Great_Gatsby_17
Ymir
Level 15
God Stats
14W - 12L
1,500 SR
Queue Stats
219W - 248L
1,604 Elo+
Party 2
Apollo
Apollo
Leggo_My_Ahegao
Apollo
Level 27
God Stats
21W - 12L
1,635 SR
Queue Stats
182W - 92L
1,826 Elo+
Party 3
Baba Yaga
Baba Yaga
ZadixD1234
Baba Yaga
Level 30
God Stats
4W - 3L
1,500 SR
Queue Stats
96W - 96L
1,538 Elo+
Solo
Ratatoskr
Ratatoskr
banditsam
Ratatoskr
Level 23
God Stats
27W - 32L
1,805 SR
Queue Stats
442W - 444L
1,588 Elo+
Party 2
Tiamat
Tiamat
temp-373459
Tiamat
Level 25
God Stats
50W - 25L
1,720 SR
Queue Stats
161W - 83L
1,819 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
6,203
365
660
7,354
4,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Amaterasu
FergMasta
Amaterasu
15
2 / 3 / 6
9,028
531
6,451
16,435
11,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
8 / 6 / 2
10,597
623
12,194
16,083
5,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
charmed_37
Apollo
17
4 / 4 / 2
9,515
560
9,507
14,906
5,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
13
0 / 7 / 1
7,971
469
3,868
10,602
5,245
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 8
9,852
580
3,835
8,232
6,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
6 / 1 / 9
10,992
647
14,295
11,764
5,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baba Yaga
ZadixD1234
Baba Yaga
14
0 / 7 / 3
8,763
515
5,457
10,645
3,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
banditsam
Ratatoskr
16
4 / 3 / 4
10,033
590
5,333
12,909
4,454
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
18
9 / 2 / 6
11,617
683
15,244
9,030
7,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
54
14
Kills
24
25
Deaths
14
11
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Amaterasu
FergMasta
Amaterasu
2
3
6
1.67
W
5
1
8
9
W
6
1
9
10.5
L
8
6
2
1.5
W
Baba Yaga
ZadixD1234
Baba Yaga
0
7
3
0.21
W
Ratatoskr
banditsam
Ratatoskr
4
3
4
2
L
Apollo
charmed_37
Apollo
4
4
2
1.25
L
Tiamat
0
7
1
0.07
W
Tiamat
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,680
Damage
44,164
65,380
Taken
52,580
33,171
Mitigated
27,409
16,898
Healing
11,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
660
39
0
864
7,354
4,776
186
1,976
5,378
10,313
0
L
Amaterasu
FergMasta
Amaterasu
6,451
1,720
0
4,946
16,435
11,773
0
7,030
9,179
0
39,146
W
3,835
865
0
923
8,232
6,217
378
602
7,569
30,594
0
W
14,295
8,303
0
728
11,764
5,642
3,606
1,341
10,298
0
90,175
L
12,194
7,838
0
4,492
16,083
5,978
0
6,622
9,255
0
50,085
W
Baba Yaga
ZadixD1234
Baba Yaga
5,457
437
0
1,804
10,645
3,577
1,719
0
10,445
38,432
0
W
Ratatoskr
banditsam
Ratatoskr
5,333
1,613
0
3,772
12,909
4,454
442
779
12,015
0
55,620
L
Apollo
charmed_37
Apollo
9,507
5,657
0
5,488
14,906
5,399
1,750
4,377
10,417
0
75,392
L
Tiamat
3,868
528
0
1,108
10,602
5,245
597
3,712
6,615
49,380
0
W
Tiamat
15,244
2,210
0
4,666
9,030
7,519
1,722
1,589
7,274
62,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,314
Gold Earned
51,257
381
Minions Killed
479
0
Camps Cleared
0
1,422,509
Distance Traveled
1,632,777
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,203
365
14
1
0
238,854
0
L
Amaterasu
9,028
531
56
3
0
331,397
1
W
Ymir
9,852
580
37
2
0
344,458
0
W
Apollo
10,992
647
147
9
0
329,896
2
L
Kali
10,597
623
88
5
0
322,190
2
W
Baba Yaga
8,763
515
62
4
0
285,454
0
W
Ratatoskr
10,033
590
107
6
0
350,372
1
L
Apollo
9,515
560
126
7
0
256,189
2
L
Tiamat
7,971
469
97
6
0
273,879
4
W
Tiamat
11,617
683
126
7
0
322,597
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role