Player Matchup

Baron Samedi
Baron Samedi
Ahrombus
Baron Samedi
Level 7
God Stats
2W - 4L
1,784 SR
Queue Stats
15W - 12L
1,716 Elo+
Party 1
King Arthur
King Arthur
Fafnier
King Arthur
Level 61
God Stats
1W - 2L
1,730 SR
Queue Stats
65W - 43L
1,685 Elo+
Party 1
Anubis
Anubis
Nilowurm
Anubis
Level 37
God Stats
4W - 1L
1,985 SR
Queue Stats
44W - 29L
1,716 Elo+
Party 1
Thor
Thor
babaffvdf
Thor
Level 15
God Stats
1W - 1L
1,385 SR
Queue Stats
3W - 4L
1,734 Elo+
Solo
Danzaburou
Danzaburou
moxgold
Danzaburou
Level 28
God Stats
14W - 10L
1,830 SR
Queue Stats
30W - 27L
1,685 Elo+
Party 1
Team Averages
Level 30
1,743 SR
1,707 Elo+

VS

Team Averages
Level 19
1,595 SR
1,670 Elo+
He Bo
He Bo
Eskimoz
He Bo
Level 14
God Stats
2W - 3L
1,267 SR
Queue Stats
6W - 5L
1,578 Elo+
Solo
Tyr
Tyr
SoloMadeMeHappy
Tyr
Level 22
God Stats
3W - 1L
1,867 SR
Queue Stats
62W - 36L
1,759 Elo+
Solo
Janus
Janus
XxArchBTWxX
Janus
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 24L
1,596 Elo+
Solo
Neith
Neith
jebonypolak
Neith
Level 28
God Stats
2W - 1L
1,840 SR
Queue Stats
123W - 67L
1,735 Elo+
Solo
Hun Batz
Hun Batz
贱贱的楚们
Hun Batz
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 71L
1,683 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ahrombus
Baron Samedi
7
1 / 3 / 1
4,136
414
2,024
4,731
2,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
Fafnier
King Arthur
8
0 / 6 / 1
4,434
443
2,687
8,550
5,272
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anubis
Nilowurm
Anubis
9
4 / 2 / 1
5,704
570
4,819
6,077
2,881
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thor
8
2 / 0 / 3
5,213
521
1,983
5,320
1,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
moxgold
Danzaburou
8
1 / 5 / 3
4,748
475
5,018
7,152
1,761
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Eskimoz
He Bo
8
4 / 4 / 0
5,190
519
2,926
4,579
897
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
6 / 1 / 2
7,056
706
6,864
6,381
3,499
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 1 / 3
5,654
565
2,091
4,745
1,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
4 / 1 / 3
6,359
636
8,645
7,512
1,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hun Batz
10
1 / 1 / 2
5,770
577
2,403
6,944
1,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
8
Kills
16
16
Deaths
8
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Ahrombus
Baron Samedi
1
3
1
0.5
W
He Bo
Eskimoz
He Bo
4
4
0
1
L
King Arthur
Fafnier
King Arthur
0
6
1
0.08
L
Anubis
Nilowurm
Anubis
4
2
1
2.25
W
6
1
2
7
W
1
1
3
2.5
L
Thor
2
0
3
3.5
W
4
1
3
5.5
L
Danzaburou
moxgold
Danzaburou
1
5
3
0.5
W
Hun Batz
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,531
Damage
22,929
31,830
Taken
30,161
13,592
Mitigated
9,568
8,278
Healing
15,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Ahrombus
Baron Samedi
2,024
423
0
822
4,731
2,193
0
1,441
3,290
6,138
0
W
He Bo
Eskimoz
He Bo
2,926
330
0
938
4,579
897
242
684
3,820
14,667
0
L
King Arthur
Fafnier
King Arthur
2,687
675
0
1,178
8,550
5,272
0
175
8,375
0
17,688
L
Anubis
Nilowurm
Anubis
4,819
507
0
1,950
6,077
2,881
0
1,719
4,358
16,817
0
W
6,864
1,844
0
3,190
6,381
3,499
74
261
6,120
0
38,343
W
2,091
199
0
2,343
4,745
1,712
132
1,492
3,178
19,041
0
L
Thor
1,983
665
0
1,356
5,320
1,485
0
537
4,783
0
20,809
W
8,645
4,089
0
5,196
7,512
1,658
1,277
1,963
5,374
0
33,054
L
Danzaburou
moxgold
Danzaburou
5,018
2,596
381
2,591
7,152
1,761
0
1,145
6,007
0
19,518
W
Hun Batz
2,403
233
0
3,488
6,944
1,802
0
2,118
4,826
0
31,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,235
Gold Earned
30,029
167
Minions Killed
265
0
Camps Cleared
0
882,299
Distance Traveled
896,134
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
4,136
414
7
1
0
148,256
1
W
He Bo
5,190
519
31
3
0
179,119
1
L
King Arthur
4,434
443
36
4
0
168,489
0
L
Anubis
5,704
570
41
4
0
182,192
0
W
Tyr
7,056
706
78
8
0
188,749
3
W
Janus
5,654
565
31
3
0
170,589
0
L
Thor
5,213
521
47
5
0
206,395
0
W
Neith
6,359
636
56
6
0
157,360
4
L
Danzaburou
4,748
475
36
4
0
176,967
1
W
Hun Batz
5,770
577
69
7
0
200,317
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role