Player Matchup

Neith
Neith
GreatPlayer360
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,562 Elo+
Party 1
Khepri
Khepri
Hero For Him
Khepri
Level 108
God Stats
5W - 1L
1,715 SR
Queue Stats
11W - 8L
1,381 Elo+
Party 1
Tiamat
Tiamat
Jdogg619
Tiamat
Level 158
God Stats
36W - 27L
1,620 SR
Queue Stats
834W - 558L
1,707 Elo+
Party 1
Team Averages
Level 91
1,612 SR
1,550 Elo+

VS

Team Averages
Level 55
1,479 SR
1,425 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Ace4427
Scylla
Level 54
God Stats
2W - 7L
1,500 SR
Queue Stats
210W - 271L
1,409 Elo+
Party 2
Rama
Rama
jaykid115
Rama
Level 28
God Stats
60W - 62L
1,436 SR
Queue Stats
131W - 184L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 11
10,318
737
17,345
5,748
2,655
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Khepri
13
6 / 1 / 11
11,207
801
5,133
8,404
9,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
Jdogg619
Tiamat
15
7 / 1 / 9
10,665
762
13,147
10,032
9,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
0 / 5 / 3
7,847
561
5,076
16,838
11,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Scylla
Ace4427
Scylla
11
0 / 6 / 2
7,691
549
4,486
10,199
3,079
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
11
3 / 8 / 0
8,885
635
4,710
15,646
6,721
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
19
Kills
3
3
Deaths
19
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
5
3
0.3
L
Scylla
Ace4427
Scylla
0
6
2
0.17
W
6
1
11
11.5
W
Khepri
6
1
11
11.5
W
Tiamat
Jdogg619
Tiamat
7
1
9
11.5
L
Rama
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,625
Damage
14,272
24,184
Taken
42,683
21,418
Mitigated
21,737
8,719
Healing
7,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
5,076
1,177
1,219
1,600
16,838
11,937
288
6,871
9,967
0
19,163
L
Scylla
Ace4427
Scylla
4,486
551
570
757
10,199
3,079
224
4,531
5,668
18,702
0
W
17,345
5,541
0
1,609
5,748
2,655
513
1,227
4,452
0
54,325
W
Khepri
5,133
75
501
1,458
8,404
9,396
357
2,240
6,039
12,208
0
W
Tiamat
Jdogg619
Tiamat
13,147
1,119
301
4,850
10,032
9,367
809
1,125
8,789
67,710
0
L
Rama
4,710
4,357
765
2,954
15,646
6,721
600
6,890
8,756
0
23,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,190
Gold Earned
24,423
192
Minions Killed
97
0
Camps Cleared
0
796,915
Distance Traveled
663,444
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,847
561
25
2
0
256,749
1
L
Scylla
7,691
549
28
2
0
221,604
0
W
Neith
10,318
737
81
6
0
258,056
2
W
Khepri
11,207
801
9
1
0
277,173
2
W
Tiamat
10,665
762
102
7
0
261,686
1
L
Rama
8,885
635
44
3
0
185,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role