Player Matchup

Neith
Neith
Dealba89
Neith
Level 11
God Stats
6W - 9L
1,341 SR
Queue Stats
8W - 20L
1,091 Elo+
Solo
Baron Samedi
Baron Samedi
Enricrasher
Baron Samedi
Level 8
God Stats
6W - 7L
1,630 SR
Queue Stats
23W - 34L
1,215 Elo+
Party 2
Bellona
Bellona
G-Xerrow
Bellona
Level 29
God Stats
111W - 119L
1,456 SR
Queue Stats
676W - 748L
1,340 Elo+
Solo
Fenrir
Fenrir
Oznerol_46
Fenrir
Level 13
God Stats
2W - 10L
1,500 SR
Queue Stats
40W - 37L
1,311 Elo+
Party 2
Ra
Ra
iReZ NeXuS
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 18
1,485 SR
1,291 Elo+

VS

Team Averages
Level 23
1,653 SR
1,384 Elo+
Scylla
Scylla
BigUp-HARRY
Scylla
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 53L
1,491 Elo+
Party 1
Neith
Neith
Frankster5402
Neith
Level 39
God Stats
7W - 4L
1,624 SR
Queue Stats
87W - 127L
1,329 Elo+
Party 1
Cthulhu
Cthulhu
Production15
Cthulhu
Level 20
God Stats
6W - 1L
1,887 SR
Queue Stats
27W - 17L
1,482 Elo+
Party 1
Ymir
Ymir
kez1485
Ymir
Level 10
God Stats
9W - 4L
1,729 SR
Queue Stats
50W - 50L
1,272 Elo+
Solo
Thanatos
Thanatos
loukasnick
Thanatos
Level 20
God Stats
47W - 45L
1,525 SR
Queue Stats
80W - 82L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dealba89
Neith
13
1 / 11 / 1
8,112
406
3,206
12,400
3,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Enricrasher
Baron Samedi
12
1 / 11 / 3
8,510
426
5,741
14,543
11,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
G-Xerrow
Bellona
13
2 / 6 / 2
8,845
442
7,738
15,890
9,441
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
Oznerol_46
Fenrir
13
4 / 11 / 3
9,017
451
9,176
16,415
5,695
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

12
0 / 6 / 0
7,711
386
7,080
11,904
3,954
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
6 / 2 / 10
10,282
514
12,425
9,740
3,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
18 / 1 / 8
11,726
586
17,291
10,953
4,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Production15
Cthulhu
15
8 / 2 / 6
10,001
500
14,778
18,410
17,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ymir
kez1485
Ymir
14
8 / 0 / 16
9,527
476
7,919
8,124
6,839
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
loukasnick
Thanatos
15
5 / 3 / 14
9,631
482
5,126
11,892
4,490
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
99
8
Kills
45
45
Deaths
8
9
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Scylla
6
2
10
5.5
L
Neith
Dealba89
Neith
1
11
1
0.14
L
Baron Samedi
Enricrasher
Baron Samedi
1
11
3
0.23
W
18
1
8
22
L
Bellona
G-Xerrow
Bellona
2
6
2
0.5
L
Fenrir
Oznerol_46
Fenrir
4
11
3
0.5
W
Cthulhu
Production15
Cthulhu
8
2
6
5.5
L
0
6
0
0
W
Ymir
kez1485
Ymir
8
0
16
16
W
Thanatos
loukasnick
Thanatos
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,941
Damage
57,539
71,152
Taken
59,119
34,379
Mitigated
36,830
8,555
Healing
28,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
12,425
1,169
1,146
1,898
9,740
3,449
958
2,183
7,557
51,659
0
L
Neith
Dealba89
Neith
3,206
921
0
1,873
12,400
3,410
594
4,371
7,877
0
30,383
L
Baron Samedi
Enricrasher
Baron Samedi
5,741
234
241
1,022
14,543
11,879
192
6,323
8,019
33,492
0
W
17,291
8,991
0
5,555
10,953
4,946
2,149
2,692
8,261
0
62,376
L
Bellona
G-Xerrow
Bellona
7,738
1,792
0
1,296
15,890
9,441
424
11,149
4,066
0
34,395
L
Fenrir
Oznerol_46
Fenrir
9,176
2,286
0
663
16,415
5,695
536
5,992
10,106
0
28,656
W
Cthulhu
Production15
Cthulhu
14,778
2,224
526
8,532
18,410
17,106
600
2,955
15,455
52,501
0
L
7,080
851
492
2,968
11,904
3,954
520
5,653
5,962
40,183
0
W
Ymir
kez1485
Ymir
7,919
1,003
467
1,241
8,124
6,839
261
3,470
4,654
25,744
0
W
Thanatos
loukasnick
Thanatos
5,126
781
317
9,272
11,892
4,490
1,630
1,521
10,371
0
39,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,195
Gold Earned
51,167
283
Minions Killed
371
0
Camps Cleared
0
1,558,903
Distance Traveled
1,881,116
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,282
514
104
5
0
340,706
0
L
Neith
8,112
406
63
3
0
265,982
0
L
Baron Samedi
8,510
426
40
2
0
293,816
0
W
Neith
11,726
586
83
4
0
344,881
1
L
Bellona
8,845
442
63
3
0
300,294
2
L
Fenrir
9,017
451
47
2
0
350,795
2
W
Cthulhu
10,001
500
81
4
0
394,522
2
L
Ra
7,711
386
70
4
0
348,016
2
W
Ymir
9,527
476
33
2
0
400,279
7
W
Thanatos
9,631
482
70
4
0
400,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role