Player Matchup

Anhur
Anhur
FlueMann
Anhur
Level 148
God Stats
2W - 1L
1,703 SR
Queue Stats
150W - 111L
1,620 Elo+
Party 1
Thanatos
Thanatos
Ulebil
Thanatos
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 127L
1,633 Elo+
Party 1
Ares
Ares
XxVarebilxX
Ares
Level 58
God Stats
2W - 1L
1,792 SR
Queue Stats
105W - 69L
1,690 Elo+
Party 1
Scylla
Scylla
kabeldyr
Scylla
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
171W - 151L
1,570 Elo+
Party 1
Cthulhu
Cthulhu
sessionkid
Cthulhu
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 48L
1,705 Elo+
Party 1
Team Averages
Level 109
1,599 SR
1,644 Elo+

VS

Team Averages
Level 89
1,668 SR
1,647 Elo+
Sylvanus
Sylvanus
FireAtWi11
Sylvanus
Level 106
God Stats
10W - 5L
1,699 SR
Queue Stats
61W - 38L
1,664 Elo+
Party 2
Thoth
Thoth
MaestrosCigar
Thoth
Level 66
God Stats
4W - 0L
1,561 SR
Queue Stats
93W - 49L
1,688 Elo+
Party 2
Cernunnos
Cernunnos
Morbrak
Cernunnos
Level 122
God Stats
1W - 0L
1,694 SR
Queue Stats
63W - 34L
1,670 Elo+
Party 2
Aphrodite
Aphrodite
ZeratulCDA
Aphrodite
Level 89
God Stats
24W - 13L
1,722 SR
Queue Stats
94W - 102L
1,534 Elo+
Solo
Ne Zha
Ne Zha
iiConlonz
Ne Zha
Level 62
God Stats
11W - 4L
1,664 SR
Queue Stats
67W - 38L
1,679 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
FlueMann
Anhur
11
0 / 4 / 0
6,056
433
4,757
8,781
2,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
Ulebil
Thanatos
11
0 / 4 / 2
6,387
456
1,887
11,011
3,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 2 / 0
5,819
416
3,974
8,636
4,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Scylla
kabeldyr
Scylla
12
1 / 4 / 1
6,950
496
1,428
6,189
1,733
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
sessionkid
Cthulhu
13
2 / 2 / 0
7,353
525
6,181
9,941
6,950
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FireAtWi11
Sylvanus
11
3 / 0 / 4
7,323
523
5,454
9,420
4,421
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 0 / 3
7,766
555
3,278
2,150
601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Morbrak
Cernunnos
13
3 / 0 / 4
7,585
542
8,701
8,610
2,231
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
ZeratulCDA
Aphrodite
14
1 / 1 / 1
8,433
602
4,318
8,207
4,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
iiConlonz
Ne Zha
13
6 / 2 / 5
8,485
606
8,331
9,907
3,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
3
Kills
16
16
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
FireAtWi11
Sylvanus
3
0
4
5
L
Anhur
FlueMann
Anhur
0
4
0
0
W
3
0
3
4.5
W
Cernunnos
Morbrak
Cernunnos
3
0
4
5
L
Thanatos
Ulebil
Thanatos
0
4
2
0.25
L
0
2
0
0
W
Aphrodite
ZeratulCDA
Aphrodite
1
1
1
1.5
W
Ne Zha
iiConlonz
Ne Zha
6
2
5
4.25
L
Scylla
kabeldyr
Scylla
1
4
1
0.38
L
Cthulhu
sessionkid
Cthulhu
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,227
Damage
30,082
44,558
Taken
38,294
18,600
Mitigated
15,666
13,220
Healing
21,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
FireAtWi11
Sylvanus
5,454
1,195
858
3,386
9,420
4,421
98
2,744
6,676
15,676
0
L
Anhur
FlueMann
Anhur
4,757
2,889
0
2,688
8,781
2,108
0
1,979
6,802
0
35,036
W
3,278
128
0
186
2,150
601
140
273
1,877
39,462
0
W
Cernunnos
Morbrak
Cernunnos
8,701
4,189
0
5,297
8,610
2,231
1,472
1,430
7,180
0
52,408
L
Thanatos
Ulebil
Thanatos
1,887
384
0
6,808
11,011
3,367
0
1,133
9,788
0
33,687
L
3,974
228
0
2,041
8,636
4,442
0
2,301
6,335
16,816
0
W
Aphrodite
ZeratulCDA
Aphrodite
4,318
722
987
6,153
8,207
4,626
0
4,432
3,775
60,847
0
W
Ne Zha
iiConlonz
Ne Zha
8,331
4,021
0
4,260
9,907
3,787
0
2,704
7,203
0
46,304
L
Scylla
kabeldyr
Scylla
1,428
0
0
933
6,189
1,733
0
2,975
2,960
32,492
0
L
Cthulhu
sessionkid
Cthulhu
6,181
650
0
750
9,941
6,950
0
4,318
5,623
47,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,565
Gold Earned
39,592
356
Minions Killed
419
0
Camps Cleared
0
1,295,855
Distance Traveled
1,380,043
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,323
523
21
2
0
278,574
4
L
Anhur
6,056
433
84
6
0
243,888
4
W
Thoth
7,766
555
86
6
0
275,633
0
W
Cernunnos
7,585
542
90
6
0
259,986
3
L
Thanatos
6,387
456
74
5
0
263,679
7
L
Ares
5,819
416
19
1
0
275,134
3
W
Aphrodite
8,433
602
132
9
0
249,493
1
W
Ne Zha
8,485
606
90
6
0
316,357
3
L
Scylla
6,950
496
77
6
0
244,493
3
L
Cthulhu
7,353
525
102
7
0
268,661
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role