Player Matchup

Sobek
Sobek
Gold II
Alpha25
Sobek
Gold II
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 50L
1,672 MMR
Party 3
Cu Chulainn
Cu Chulainn
Gold II
DrBaltar
Cu Chulainn
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Platinum IV
EviLTeaM
Ra
Platinum IV
Level 146
God Stats
5W - 2L
1,607 SR
Queue Stats
206W - 196L
1,707 MMR
Solo
Danzaburou
Danzaburou
Platinum III
IaggerMeister
Danzaburou
Platinum III
Level 144
God Stats
10W - 8L
1,554 SR
Queue Stats
68W - 68L
1,720 MMR
Party 3
Thanatos
Thanatos
Gold II
НочнойДемон
Thanatos
Gold II
Level 153
God Stats
12W - 14L
1,415 SR
Queue Stats
222W - 240L
1,682 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 150
1,515 SR
1,656 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 117
1,626 SR
1,695 MMR
Heimdallr
Heimdallr
Gold II
PistaletovNach
Heimdallr
Gold II
Level 105
God Stats
4W - 11L
1,581 SR
Queue Stats
746W - 775L
1,725 MMR
Party 2
Geb
Geb
Gold II
TheHeadTramp
Geb
Gold II
Level 128
God Stats
5W - 6L
1,739 SR
Queue Stats
120W - 119L
1,677 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
Z00lkSMITE
Tsukuyomi
Gold V
Level 109
God Stats
1W - 1L
1,832 SR
Queue Stats
54W - 43L
1,665 MMR
Party 1
King Arthur
King Arthur
Gold I
godhunt322
King Arthur
Gold I
Level 105
God Stats
3W - 3L
1,380 SR
Queue Stats
176W - 167L
1,678 MMR
Party 2
Janus
Janus
Gold II
陽子さん
Janus
Gold II
Level 140
God Stats
1W - 3L
1,599 SR
Queue Stats
9W - 14L
1,727 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Alpha25
Sobek
20
5 / 1 / 15
15,893
548
15,521
34,328
51,102
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
DrBaltar
Cu Chulainn
20
8 / 4 / 12
18,047
622
27,500
34,614
46,568
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
10 / 3 / 18
18,273
630
28,180
23,621
12,743
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
IaggerMeister
Danzaburou
20
11 / 3 / 9
17,969
620
23,934
21,158
13,194
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
9 / 8 / 10
16,158
557
14,616
31,007
15,645
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
PersephoneSetScyllaApolloNu Wa

VS

Bans
The MorriganGuan YuYmirFenrirKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
PistaletovNach
Heimdallr
20
1 / 7 / 3
13,236
456
12,175
21,567
9,347
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 9 / 6
12,347
426
11,390
33,247
32,036
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
Z00lkSMITE
Tsukuyomi
20
8 / 9 / 6
15,399
531
30,850
26,752
20,206
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

King Arthur
godhunt322
King Arthur
20
1 / 7 / 2
12,974
447
10,061
28,950
28,500
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
7 / 11 / 4
15,757
543
24,872
21,987
9,592
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
40
43
Kills
19
19
Deaths
43
64
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sobek
Alpha25
Sobek
5
1
15
12.5
W
Cu Chulainn
DrBaltar
Cu Chulainn
8
4
12
3.5
W
10
3
18
6.33
W
Danzaburou
IaggerMeister
Danzaburou
11
3
9
5.17
L
Heimdallr
PistaletovNach
Heimdallr
1
7
3
0.36
L
2
9
6
0.56
L
Tsukuyomi
Z00lkSMITE
Tsukuyomi
8
9
6
1.22
L
King Arthur
godhunt322
King Arthur
1
7
2
0.29
W
9
8
10
1.75
L
7
11
4
0.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,751
Damage
89,348
144,728
Taken
132,503
139,252
Mitigated
99,681
67,584
Healing
18,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Alpha25
Sobek
15,521
1,715
0
10,627
34,328
51,102
78
8,138
25,754
50,929
0
W
Cu Chulainn
DrBaltar
Cu Chulainn
27,500
3,058
0
7,310
34,614
46,568
2,118
6,303
27,751
18,453
116,209
W
28,180
2,902
9,756
12,234
23,621
12,743
1,522
8,813
14,440
151,323
0
W
Danzaburou
IaggerMeister
Danzaburou
23,934
16,402
0
9,601
21,158
13,194
5,575
4,442
16,514
0
161,997
L
Heimdallr
PistaletovNach
Heimdallr
12,175
4,997
0
3,696
21,567
9,347
666
6,929
14,592
0
116,847
L
11,390
1,258
0
4,706
33,247
32,036
0
12,654
20,327
30,194
0
L
Tsukuyomi
Z00lkSMITE
Tsukuyomi
30,850
6,795
0
5,119
26,752
20,206
1,134
10,557
16,041
0
124,897
L
King Arthur
godhunt322
King Arthur
10,061
824
0
4,824
28,950
28,500
0
7,764
21,154
0
88,919
W
14,616
5,429
0
18,056
31,007
15,645
1,455
7,743
22,755
0
132,252
L
24,872
1,654
0
190
21,987
9,592
432
9,792
11,922
107,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,340
Gold Earned
69,713
890
Minions Killed
709
0
Camps Cleared
0
2,973,193
Distance Traveled
2,708,108
31
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
15,893
548
44
2
0
684,524
11
W
Cu Chulainn
18,047
622
234
8
0
588,711
8
W
Ra
18,273
630
247
9
0
596,361
5
W
Danzaburou
17,969
620
211
7
0
553,737
4
L
Heimdallr
13,236
456
175
6
0
514,556
0
L
Geb
12,347
426
16
1
0
546,764
11
L
Tsukuyomi
15,399
531
154
5
0
577,657
8
L
King Arthur
12,974
447
188
6
0
562,928
0
W
Thanatos
16,158
557
154
5
0
549,860
3
L
Janus
15,757
543
176
6
0
506,203
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role