Player Matchup

Guan Yu
Guan Yu
Gold II
 
Guan Yu
Gold II
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Platinum V
Alnaseeeb
Bastet
Platinum V
Level 160
God Stats
149W - 89L
1,680 SR
Queue Stats
446W - 448L
1,660 MMR
Solo
Danzaburou
Danzaburou
Gold V
KippenUndBull
Danzaburou
Gold V
Level 68
God Stats
107W - 83L
1,769 SR
Queue Stats
264W - 254L
1,688 MMR
Solo
Geb
Geb
Gold II
nepnepn8
Geb
Gold II
Level 125
God Stats
39W - 27L
1,640 SR
Queue Stats
142W - 137L
1,661 MMR
Solo
Ra
Ra
Platinum IV
xXxFROSTyX
Ra
Platinum IV
Level 136
God Stats
27W - 23L
1,482 SR
Queue Stats
481W - 487L
1,669 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 122
1,614 SR
1,636 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 116
1,658 SR
1,667 MMR
Apollo
Apollo
Gold II
MattBlackSeven
Apollo
Gold II
Level 110
God Stats
153W - 100L
1,733 SR
Queue Stats
461W - 452L
1,685 MMR
Solo
King Arthur
King Arthur
Platinum III
RareAIDS
King Arthur
Platinum III
Level 160
God Stats
2W - 0L
1,812 SR
Queue Stats
263W - 266L
1,683 MMR
Solo
Nu Wa
Nu Wa
Gold IV
TooDeadly4You
Nu Wa
Gold IV
Level 120
God Stats
7W - 4L
1,515 SR
Queue Stats
76W - 77L
1,400 MMR
Party 1
Bellona
Bellona
Gold V
kоneko
Bellona
Gold V
Level 69
God Stats
5W - 0L
1,500 SR
Queue Stats
42W - 4L
1,692 MMR
Solo
Jormungandr
Jormungandr
Platinum III
xBettels_
Jormungandr
Platinum III
Level 120
God Stats
6W - 3L
1,731 SR
Queue Stats
103W - 89L
1,877 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
17
0 / 2 / 0
10,100
481
6,653
22,495
22,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bastet
Alnaseeeb
Bastet
18
7 / 5 / 0
10,817
515
8,225
16,761
6,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Danzaburou
KippenUndBull
Danzaburou
18
2 / 4 / 2
11,188
533
11,990
15,922
6,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 7 / 4
8,859
422
6,368
21,538
15,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
0 / 6 / 2
9,314
444
9,319
14,505
5,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
SetCu ChulainnScyllaCthulhuJanus

VS

Bans
CupidKumbhakarnaTsukuyomiNemesisFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 10
12,948
617
6,609
16,577
6,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
RareAIDS
King Arthur
18
1 / 2 / 4
11,888
566
12,952
18,270
12,005
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
2 / 3 / 6
10,916
520
12,206
10,906
3,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
kоneko
Bellona
20
18 / 0 / 3
15,454
736
30,747
20,106
17,055
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jormungandr
xBettels_
Jormungandr
16
0 / 3 / 10
10,733
511
8,706
16,945
15,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
57
10
Kills
24
24
Deaths
10
8
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
2
0
0
L
Bastet
Alnaseeeb
Bastet
7
5
0
1.4
L
Danzaburou
KippenUndBull
Danzaburou
2
4
2
0.75
W
3
2
10
4
W
King Arthur
RareAIDS
King Arthur
1
2
4
1.5
W
2
3
6
1.67
W
Bellona
kоneko
Bellona
18
0
3
19.5
L
1
7
4
0.43
W
Jormungandr
xBettels_
Jormungandr
0
3
10
1.67
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,555
Damage
71,220
91,221
Taken
82,804
55,823
Mitigated
54,765
27,812
Healing
25,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
6,653
1,813
0
9,492
22,495
22,651
0
3,361
18,964
587
68,780
L
Bastet
Alnaseeeb
Bastet
8,225
1,555
0
3,565
16,761
6,026
0
4,731
11,812
0
68,715
L
Danzaburou
KippenUndBull
Danzaburou
11,990
7,050
0
7,929
15,922
6,024
2,830
3,129
12,695
0
86,591
W
6,609
3,499
0
9,233
16,577
6,751
4,540
1,855
14,672
0
109,811
W
King Arthur
RareAIDS
King Arthur
12,952
1,542
0
5,995
18,270
12,005
0
2,845
14,985
9,455
69,696
W
12,206
1,592
0
2,627
10,906
3,792
298
4,936
5,945
64,538
0
W
Bellona
kоneko
Bellona
30,747
20,996
0
3,588
20,106
17,055
2,273
5,076
14,030
0
147,677
L
6,368
1,031
0
3,153
21,538
15,788
0
6,209
15,137
19,649
0
W
Jormungandr
xBettels_
Jormungandr
8,706
1,699
0
3,569
16,945
15,162
236
4,546
12,399
46,735
0
L
9,319
417
1,130
2,543
14,505
5,334
0
5,049
9,152
89,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,278
Gold Earned
61,939
598
Minions Killed
709
0
Camps Cleared
0
1,964,051
Distance Traveled
2,133,658
27
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,100
481
156
7
0
418,857
5
L
Bastet
10,817
515
121
6
0
422,775
5
L
Danzaburou
11,188
533
154
7
0
347,103
4
W
Apollo
12,948
617
173
8
0
403,190
5
W
King Arthur
11,888
566
146
7
0
401,598
0
W
Nu Wa
10,916
520
116
6
0
395,033
2
W
Bellona
15,454
736
209
10
0
518,800
5
L
Geb
8,859
422
17
1
0
374,172
6
W
Jormungandr
10,733
511
65
3
0
415,037
4
L
Ra
9,314
444
150
7
0
401,144
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role