Player Matchup

Tiamat
Tiamat
orca1904
Tiamat
Level 6
God Stats
1W - 1L
1,245 SR
Queue Stats
2W - 3L
1,222 Elo+
Solo
Thanatos
Thanatos
oscaar2212
Thanatos
Level 29
God Stats
10W - 6L
1,736 SR
Queue Stats
51W - 56L
1,467 Elo+
Solo
Artemis
Artemis
三千越甲可吞吴
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,239 Elo+
Party 1
Sol
Sol
百二秦关终属楚
Sol
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,296 Elo+
Party 1
Kukulkan
Kukulkan
绿抹茶巧克力
Kukulkan
Level 6
God Stats
0W - 2L
1,305 SR
Queue Stats
2W - 4L
1,685 Elo+
Party 1
Team Averages
Level 10
1,457 SR
1,382 Elo+

VS

Team Averages
Level 13
1,557 SR
1,353 Elo+
Merlin
Merlin
Fran845
Merlin
Level 18
God Stats
22W - 17L
1,498 SR
Queue Stats
125W - 119L
1,471 Elo+
Solo
Ymir
Ymir
RapotJesus
Ymir
Level 29
God Stats
2W - 1L
1,739 SR
Queue Stats
31W - 27L
1,511 Elo+
Solo
Cupid
Cupid
pupuPPman
Cupid
Level 14
God Stats
30W - 14L
1,725 SR
Queue Stats
45W - 30L
1,363 Elo+
Solo
Cthulhu
Cthulhu
zombiahrcos
Cthulhu
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,272 Elo+
Solo
Da Ji
Da Ji
咖啡语茶
Da Ji
Level 3
God Stats
5W - 1L
1,321 SR
Queue Stats
51W - 46L
1,148 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
orca1904
Tiamat
10
1 / 2 / 1
6,577
411
1,497
6,918
4,189
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
oscaar2212
Thanatos
15
6 / 3 / 2
9,210
576
5,467
11,925
4,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 8 / 0
5,884
368
5,006
10,830
3,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 2 / 1
7,484
468
3,630
8,503
3,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 4 / 0
7,576
474
3,935
5,509
2,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Fran845
Merlin
14
4 / 2 / 3
8,576
536
7,299
7,727
2,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 4 / 7
8,409
526
9,128
10,312
6,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
pupuPPman
Cupid
16
9 / 1 / 1
9,198
575
9,597
9,440
3,251
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
zombiahrcos
Cthulhu
12
1 / 3 / 6
7,483
468
3,634
8,037
4,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

1
0 / 0 / 0
4,599
287
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
10
Kills
19
19
Deaths
10
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Merlin
Fran845
Merlin
4
2
3
2.75
W
5
4
7
2.13
L
Tiamat
orca1904
Tiamat
1
2
1
0.75
L
Thanatos
oscaar2212
Thanatos
6
3
2
2.33
W
Cupid
pupuPPman
Cupid
9
1
1
9.5
W
Cthulhu
zombiahrcos
Cthulhu
1
3
6
1.33
L
0
8
0
0
W
0
0
0
0
L
1
2
1
0.75
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,535
Damage
29,658
43,685
Taken
35,516
17,621
Mitigated
16,860
16,200
Healing
7,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Fran845
Merlin
7,299
223
0
698
7,727
2,368
0
798
6,929
52,233
0
W
9,128
2,188
0
114
10,312
6,728
814
3,317
6,995
39,144
0
L
Tiamat
orca1904
Tiamat
1,497
78
0
1,189
6,918
4,189
333
4,119
2,708
15,881
0
L
Thanatos
oscaar2212
Thanatos
5,467
969
0
8,954
11,925
4,846
400
3,811
8,098
0
52,766
W
Cupid
pupuPPman
Cupid
9,597
5,299
193
6,256
9,440
3,251
1,842
2,418
7,022
0
57,287
W
Cthulhu
zombiahrcos
Cthulhu
3,634
383
0
480
8,037
4,513
0
2,529
5,508
26,454
0
L
5,006
2,501
0
1,920
10,830
3,185
639
4,459
6,205
0
21,188
W
0
0
0
0
0
0
0
0
0
0
0
L
3,630
468
107
3,011
8,503
3,298
992
4,338
4,053
30,473
0
L
3,935
109
402
617
5,509
2,103
282
2,809
2,560
37,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,731
Gold Earned
38,265
332
Minions Killed
318
0
Camps Cleared
0
1,321,963
Distance Traveled
1,172,377
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,576
536
88
6
0
316,864
1
W
Ymir
8,409
526
81
5
0
242,713
0
L
Tiamat
6,577
411
35
2
0
269,211
2
L
Thanatos
9,210
576
105
7
0
290,385
1
W
Cupid
9,198
575
103
6
0
265,641
2
W
Cthulhu
7,483
468
46
3
0
329,577
7
L
Artemis
5,884
368
36
2
0
252,572
0
W
Da Ji
4,599
287
0
0
0
17,582
0
L
Sol
7,484
468
69
4
0
262,654
3
L
Kukulkan
7,576
474
87
5
0
247,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role