Player Matchup

Apollo
Apollo
Ghost69-_-0
Apollo
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,120 Elo+
Solo
Loki
Loki
I44R3D
Loki
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 27L
1,288 Elo+
Solo
Tiamat
Tiamat
SixOBrazzY69
Tiamat
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,267 Elo+
Party 1
Baron Samedi
Baron Samedi
ZarSean
Baron Samedi
Level 25
God Stats
2W - 0L
1,759 SR
Queue Stats
88W - 96L
1,342 Elo+
Solo
Zeus
Zeus
gumballx90
Zeus
Level 43
God Stats
10W - 18L
1,500 SR
Queue Stats
22W - 34L
1,332 Elo+
Party 1
Team Averages
Level 19
1,552 SR
1,270 Elo+

VS

Team Averages
Level 8
1,506 SR
1,468 Elo+
Hera
Hera
ASeramota
Hera
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Da Ji
Da Ji
MegaStorm345
Da Ji
Level 22
God Stats
0W - 3L
1,500 SR
Queue Stats
31W - 29L
1,459 Elo+
Solo
Ymir
Ymir
SonXarda42
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chernobog
Chernobog
abo shorosh
Chernobog
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
cacahute1020
Ares
Level 13
God Stats
1W - 1L
1,530 SR
Queue Stats
1W - 4L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
5
3 / 0 / 1
3,985
797
1,294
2,170
532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Loki
I44R3D
Loki
4
2 / 1 / 1
3,397
679
689
2,516
519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
4
1 / 2 / 2
3,323
665
475
2,008
526
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
ZarSean
Baron Samedi
5
2 / 3 / 3
3,563
713
2,257
3,275
928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 0 / 1
3,727
745
65
807
106
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
4
0 / 5 / 2
3,090
618
897
3,165
633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
5 / 0 / 0
4,137
827
2,365
3,576
960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

1
0 / 3 / 0
2,643
529
99
2,163
748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chernobog
abo shorosh
Chernobog
1
0 / 2 / 0
2,532
506
375
1,314
303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

1
0 / 0 / 0
2,535
507
136
588
197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
8
Kills
5
6
Deaths
10
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hera
0
5
2
0.2
W
Apollo
3
0
1
3.5
W
Loki
I44R3D
Loki
2
1
1
2.5
L
5
0
0
5
W
Tiamat
1
2
2
1
L
0
3
0
0
W
Baron Samedi
ZarSean
Baron Samedi
2
3
3
1.17
L
Chernobog
abo shorosh
Chernobog
0
2
0
0
L
0
0
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,780
Damage
3,872
10,776
Taken
10,806
2,611
Mitigated
2,841
2,892
Healing
1,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
897
0
0
0
3,165
633
0
809
2,356
8,196
0
W
Apollo
1,294
587
0
600
2,170
532
84
374
1,796
0
9,125
W
Loki
I44R3D
Loki
689
217
0
383
2,516
519
0
322
2,194
0
6,005
L
2,365
748
0
1,324
3,576
960
0
977
2,599
0
8,804
W
Tiamat
475
150
0
492
2,008
526
406
125
1,883
3,745
0
L
99
99
0
0
2,163
748
0
215
1,948
1,308
0
W
Baron Samedi
ZarSean
Baron Samedi
2,257
962
258
884
3,275
928
216
311
2,964
9,742
0
L
Chernobog
abo shorosh
Chernobog
375
294
0
46
1,314
303
9
561
753
0
375
L
136
0
0
0
588
197
0
235
353
136
0
W
65
0
147
128
807
106
892
0
807
13,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,995
Gold Earned
14,937
89
Minions Killed
28
0
Camps Cleared
0
506,170
Distance Traveled
333,155
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
3,090
618
9
2
0
99,974
0
W
Apollo
3,985
797
21
4
0
104,722
0
W
Loki
3,397
679
11
2
0
128,912
1
L
Da Ji
4,137
827
17
3
0
116,001
0
W
Tiamat
3,323
665
7
1
0
85,977
0
L
Ymir
2,643
529
2
0
0
54,170
0
W
Baron Samedi
3,563
713
13
3
0
92,651
0
L
Chernobog
2,532
506
0
0
0
29,596
0
L
Ares
2,535
507
0
0
0
33,414
0
W
Zeus
3,727
745
37
7
0
93,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role