Player Matchup

Scylla
Scylla
JCpMVp
Scylla
Level 24
God Stats
12W - 9L
1,514 SR
Queue Stats
120W - 144L
1,408 Elo+
Party 2
Pele
Pele
balding-factory5
Pele
Level 15
God Stats
5W - 6L
1,162 SR
Queue Stats
37W - 47L
1,218 Elo+
Solo
Merlin
Merlin
sebastianaav
Merlin
Level 28
God Stats
36W - 35L
1,558 SR
Queue Stats
320W - 371L
1,419 Elo+
Solo
Horus
Horus
xGOON3Rx
Horus
Level 24
God Stats
2W - 4L
1,291 SR
Queue Stats
91W - 85L
1,382 Elo+
Party 2
Jormungandr
Jormungandr
xR3HABx
Jormungandr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 61L
1,414 Elo+
Party 2
Team Averages
Level 23
1,405 SR
1,368 Elo+

VS

Team Averages
Level 34
1,489 SR
1,485 Elo+
Kali
Kali
Alviarez7
Kali
Level 22
God Stats
15W - 5L
1,434 SR
Queue Stats
227W - 250L
1,430 Elo+
Solo
Apollo
Apollo
SeijiShirahama
Apollo
Level 112
God Stats
17W - 22L
1,448 SR
Queue Stats
60W - 65L
1,548 Elo+
Party 1
Tiamat
Tiamat
ZC00BST3R
Tiamat
Level 26
God Stats
23W - 17L
1,563 SR
Queue Stats
26W - 23L
1,403 Elo+
Party 1
Anubis
Anubis
solo878
Anubis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Hera
Hera
xKingMars420
Hera
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
JCpMVp
Scylla
10
5 / 4 / 2
6,469
498
5,146
7,568
2,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 3 / 0
5,009
385
504
7,900
2,588
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Merlin
8
1 / 8 / 0
5,325
410
3,383
7,041
1,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Horus
xGOON3Rx
Horus
9
1 / 1 / 3
5,738
441
532
6,214
4,158
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jormungandr
xR3HABx
Jormungandr
9
0 / 4 / 3
5,380
414
1,660
7,598
4,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
11
1 / 1 / 3
7,045
542
1,562
5,234
1,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
12 / 0 / 3
9,446
727
9,615
8,451
2,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
ZC00BST3R
Tiamat
12
6 / 2 / 10
8,310
639
11,735
7,125
3,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
solo878
Anubis
6
1 / 3 / 0
5,547
427
811
2,225
876
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
0 / 1 / 2
6,005
462
2,412
2,514
566
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
7
Kills
20
20
Deaths
7
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kali
1
1
3
2.5
L
Scylla
JCpMVp
Scylla
5
4
2
1.5
W
12
0
3
13.5
W
Tiamat
ZC00BST3R
Tiamat
6
2
10
5.5
L
0
3
0
0
L
Merlin
1
8
0
0.13
W
Anubis
solo878
Anubis
1
3
0
0.33
L
Horus
xGOON3Rx
Horus
1
1
3
2.5
W
0
1
2
1
L
Jormungandr
xR3HABx
Jormungandr
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,225
Damage
26,135
36,321
Taken
25,549
15,571
Mitigated
9,400
4,296
Healing
11,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
1,562
626
0
2,559
5,234
1,434
20
1,697
3,435
0
25,600
L
Scylla
JCpMVp
Scylla
5,146
82
0
995
7,568
2,793
90
3,773
3,577
17,279
0
W
9,615
5,802
0
5,662
8,451
2,704
4,412
1,684
6,462
0
64,234
W
Tiamat
ZC00BST3R
Tiamat
11,735
324
0
2,626
7,125
3,820
855
3,716
2,883
31,637
0
L
504
37
0
212
7,900
2,588
0
1,854
5,888
0
14,773
L
Merlin
3,383
476
0
220
7,041
1,894
0
2,386
4,405
18,287
0
W
Anubis
solo878
Anubis
811
42
0
188
2,225
876
174
791
1,242
6,057
0
L
Horus
xGOON3Rx
Horus
532
322
710
1,712
6,214
4,158
0
2,948
3,148
0
9,755
W
2,412
1,005
0
367
2,514
566
93
1,058
1,338
15,491
0
L
Jormungandr
xR3HABx
Jormungandr
1,660
155
0
447
7,598
4,138
0
2,978
4,345
12,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,921
Gold Earned
36,353
142
Minions Killed
273
0
Camps Cleared
0
1,125,573
Distance Traveled
1,072,173
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
7,045
542
63
5
0
275,672
0
L
Scylla
6,469
498
31
2
0
223,147
2
W
Apollo
9,446
727
109
8
0
239,299
2
W
Tiamat
8,310
639
57
4
0
270,173
1
L
Pele
5,009
385
33
3
0
254,464
0
L
Merlin
5,325
410
31
2
0
190,571
1
W
Anubis
5,547
427
13
1
0
97,056
0
L
Horus
5,738
441
18
1
0
235,255
0
W
Hera
6,005
462
31
2
0
189,973
1
L
Jormungandr
5,380
414
29
2
0
222,136
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role