Player Matchup

Discordia
Discordia
Crunkfunkskunk
Discordia
Level 99
God Stats
5W - 3L
1,639 SR
Queue Stats
447W - 508L
1,515 Elo+
Party 1
Serqet
Serqet
DaNooSVK
Serqet
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
115W - 122L
1,435 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GamesPlayGreg
Ah Muzen Cab
Level 143
God Stats
2W - 4L
1,281 SR
Queue Stats
178W - 188L
1,541 Elo+
Party 1
Ganesha
Ganesha
Lordofgoats1
Ganesha
Level 84
God Stats
9W - 12L
1,375 SR
Queue Stats
134W - 158L
1,481 Elo+
Party 1
Guan Yu
Guan Yu
mikoko15
Guan Yu
Level 79
God Stats
7W - 4L
1,696 SR
Queue Stats
76W - 80L
1,561 Elo+
Solo
Team Averages
Level 111
1,498 SR
1,507 Elo+

VS

Team Averages
Level 127
1,679 SR
1,531 Elo+
Yemoja
Yemoja
Derví
Yemoja
Level 126
God Stats
10W - 5L
1,961 SR
Queue Stats
492W - 500L
1,526 Elo+
Party 3
The Morrigan
The Morrigan
IsBjörnsMicke
The Morrigan
Level 113
God Stats
6W - 9L
1,486 SR
Queue Stats
248W - 244L
1,552 Elo+
Party 2
Izanami
Izanami
Messon
Izanami
Level 129
God Stats
19W - 13L
1,692 SR
Queue Stats
87W - 90L
1,496 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Vaffelvidar
Tsukuyomi
Level 146
God Stats
10W - 13L
1,736 SR
Queue Stats
495W - 514L
1,522 Elo+
Solo
Sun Wukong
Sun Wukong
miosvedlund00
Sun Wukong
Level 123
God Stats
15W - 10L
1,519 SR
Queue Stats
209W - 212L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Crunkfunkskunk
Discordia
16
2 / 5 / 1
9,257
514
9,782
10,582
4,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
DaNooSVK
Serqet
15
5 / 4 / 1
9,440
524
7,351
11,566
5,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
GamesPlayGreg
Ah Muzen Cab
14
1 / 8 / 2
8,384
466
8,761
14,996
7,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ganesha
Lordofgoats1
Ganesha
13
0 / 3 / 5
8,105
450
5,627
14,141
11,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
mikoko15
Guan Yu
17
1 / 3 / 2
9,721
540
8,906
14,108
13,077
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Derví
Yemoja
14
2 / 3 / 7
9,078
504
6,061
11,452
7,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Morrigan
IsBjörnsMicke
The Morrigan
17
5 / 2 / 4
10,668
593
7,579
9,804
3,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
Messon
Izanami
17
4 / 0 / 11
10,036
558
13,546
12,890
4,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
Vaffelvidar
Tsukuyomi
18
10 / 3 / 5
11,160
620
14,294
14,053
5,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
miosvedlund00
Sun Wukong
18
2 / 1 / 3
10,421
579
7,582
13,313
7,651
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
53
9
Kills
23
23
Deaths
9
11
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Discordia
Crunkfunkskunk
Discordia
2
5
1
0.5
L
Serqet
DaNooSVK
Serqet
5
4
1
1.38
W
Yemoja
Derví
Yemoja
2
3
7
1.83
L
Ah Muzen Cab
GamesPlayGreg
Ah Muzen Cab
1
8
2
0.25
W
The Morrigan
IsBjörnsMicke
The Morrigan
5
2
4
3.5
L
Ganesha
Lordofgoats1
Ganesha
0
3
5
0.83
W
Izanami
Messon
Izanami
4
0
11
9.5
W
Tsukuyomi
Vaffelvidar
Tsukuyomi
10
3
5
4.17
L
Guan Yu
mikoko15
Guan Yu
1
3
2
0.67
W
Sun Wukong
miosvedlund00
Sun Wukong
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,427
Damage
49,062
65,393
Taken
61,512
40,785
Mitigated
29,605
13,499
Healing
19,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Crunkfunkskunk
Discordia
9,782
777
0
1,522
10,582
4,163
0
1,549
8,893
77,398
0
L
Serqet
DaNooSVK
Serqet
7,351
1,400
0
2,588
11,566
5,115
0
2,391
9,115
0
43,836
W
Yemoja
Derví
Yemoja
6,061
1,705
2,462
2,538
11,452
7,818
646
4,171
6,321
24,889
0
L
Ah Muzen Cab
GamesPlayGreg
Ah Muzen Cab
8,761
2,950
0
4,315
14,996
7,191
0
3,168
11,788
0
64,690
W
The Morrigan
IsBjörnsMicke
The Morrigan
7,579
2,723
0
450
9,804
3,743
546
2,943
6,214
76,379
771
L
Ganesha
Lordofgoats1
Ganesha
5,627
446
0
1,902
14,141
11,239
150
4,459
9,602
27,545
0
W
Izanami
Messon
Izanami
13,546
9,135
0
7,707
12,890
4,738
2,030
2,251
9,941
0
86,191
W
Tsukuyomi
Vaffelvidar
Tsukuyomi
14,294
3,772
0
1,559
14,053
5,655
0
4,877
8,959
0
79,966
L
Guan Yu
mikoko15
Guan Yu
8,906
1,002
9
3,163
14,108
13,077
0
1,673
12,355
1,221
65,969
W
Sun Wukong
miosvedlund00
Sun Wukong
7,582
1,430
0
4,345
13,313
7,651
68
1,782
11,369
0
71,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,907
Gold Earned
51,363
541
Minions Killed
643
0
Camps Cleared
0
1,737,992
Distance Traveled
1,776,731
25
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,257
514
151
8
0
349,862
5
L
Serqet
9,440
524
94
5
0
366,376
4
W
Yemoja
9,078
504
26
1
0
338,169
4
L
Ah Muzen Cab
8,384
466
145
8
0
316,562
2
W
The Morrigan
10,668
593
160
9
0
378,975
4
L
Ganesha
8,105
450
4
0
0
344,097
10
W
Izanami
10,036
558
188
10
0
321,476
7
W
Tsukuyomi
11,160
620
126
7
0
364,345
8
L
Guan Yu
9,721
540
147
8
0
361,095
4
W
Sun Wukong
10,421
579
143
8
0
373,766
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role