Player Matchup

Fenrir
Fenrir
Gold II
Alexov10
Fenrir
Gold II
Level 86
God Stats
2W - 1L
1,815 SR
Queue Stats
9W - 9L
1,603 MMR
Solo
Izanami
Izanami
Gold IV
JACARUS
Izanami
Gold IV
Level 100
God Stats
40W - 21L
1,779 SR
Queue Stats
394W - 387L
1,715 MMR
Party 3
Sobek
Sobek
Gold III
Killergood
Sobek
Gold III
Level 113
God Stats
8W - 10L
1,783 SR
Queue Stats
143W - 135L
1,576 MMR
Solo
Vulcan
Vulcan
Silver III
SQ69BILLY
Vulcan
Silver III
Level 46
God Stats
5W - 3L
1,500 SR
Queue Stats
75W - 67L
1,488 MMR
Party 3
Vamana
Vamana
Gold IV
kreckooooooo
Vamana
Gold IV
Level 125
God Stats
16W - 23L
1,620 SR
Queue Stats
200W - 204L
1,578 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 94
1,699 SR
1,592 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 102
1,600 SR
1,593 MMR
Baron Samedi
Baron Samedi
Gold I
Aharuz
Baron Samedi
Gold I
Level 153
God Stats
11W - 5L
1,578 SR
Queue Stats
151W - 155L
1,546 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
BoostoLaGente
Sun Wukong
Gold II
Level 140
God Stats
4W - 10L
1,375 SR
Queue Stats
472W - 476L
1,509 MMR
Party 1
Hachiman
Hachiman
Silver I
KarmaRipper
Hachiman
Silver I
Level 49
God Stats
1W - 3L
1,819 SR
Queue Stats
26W - 30L
1,632 MMR
Party 2
Ao Kuang
Ao Kuang
Platinum V
NotK4riya
Ao Kuang
Platinum V
Level 104
God Stats
8W - 6L
1,714 SR
Queue Stats
647W - 646L
1,691 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
veteram
Cthulhu
Bronze III
Level 65
God Stats
2W - 2L
1,515 SR
Queue Stats
39W - 36L
1,586 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Alexov10
Fenrir
20
9 / 5 / 4
15,858
610
14,815
20,438
11,648
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
JACARUS
Izanami
20
9 / 3 / 12
17,440
671
30,543
21,539
10,068
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
19
1 / 2 / 20
13,906
535
13,205
27,392
40,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Vulcan
SQ69BILLY
Vulcan
20
6 / 3 / 8
14,784
569
17,400
11,702
5,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
20
5 / 6 / 7
15,029
578
12,525
22,408
21,773
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bans
DanzaburouSetApolloChang'e

VS

Bans
PersephoneScyllaThe MorriganKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aharuz
Baron Samedi
19
2 / 6 / 6
11,964
460
14,251
19,350
12,570
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sun Wukong
BoostoLaGente
Sun Wukong
20
4 / 2 / 5
13,539
521
20,596
24,571
18,567
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hachiman
KarmaRipper
Hachiman
18
2 / 9 / 3
11,682
449
15,033
21,244
7,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
NotK4riya
Ao Kuang
20
8 / 7 / 3
13,560
522
11,868
24,835
13,806
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
veteram
Cthulhu
17
3 / 6 / 6
11,432
440
11,787
26,872
28,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
42
30
Kills
19
19
Deaths
30
51
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Aharuz
Baron Samedi
2
6
6
0.83
W
Fenrir
Alexov10
Fenrir
9
5
4
2.2
L
Sun Wukong
BoostoLaGente
Sun Wukong
4
2
5
3.25
W
Izanami
JACARUS
Izanami
9
3
12
5
L
Hachiman
KarmaRipper
Hachiman
2
9
3
0.39
W
Sobek
1
2
20
5.5
L
Ao Kuang
NotK4riya
Ao Kuang
8
7
3
1.36
W
Vulcan
SQ69BILLY
Vulcan
6
3
8
3.33
W
Vamana
5
6
7
1.42
L
Cthulhu
veteram
Cthulhu
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,488
Damage
73,535
103,479
Taken
116,872
89,496
Mitigated
81,031
40,268
Healing
31,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Aharuz
Baron Samedi
14,251
922
1,737
5,583
19,350
12,570
130
5,793
13,365
100,560
0
W
Fenrir
Alexov10
Fenrir
14,815
7,350
0
6,194
20,438
11,648
1,457
8,156
12,282
0
111,520
L
Sun Wukong
BoostoLaGente
Sun Wukong
20,596
3,293
0
10,644
24,571
18,567
273
5,805
18,700
327
99,644
W
Izanami
JACARUS
Izanami
30,543
22,309
0
12,716
21,539
10,068
7,229
6,026
15,513
0
185,485
L
Hachiman
KarmaRipper
Hachiman
15,033
9,700
0
4,566
21,244
7,248
2,519
3,544
17,656
0
84,499
W
Sobek
13,205
1,745
0
10,597
27,392
40,680
92
8,907
18,485
40,533
0
L
Ao Kuang
NotK4riya
Ao Kuang
11,868
2,492
0
4,498
24,835
13,806
0
6,698
17,972
123,420
0
W
Vulcan
SQ69BILLY
Vulcan
17,400
5,989
0
1,322
11,702
5,327
1,566
8,673
3,029
91,959
0
W
Vamana
12,525
5,797
0
9,439
22,408
21,773
3,127
7,179
15,229
564
107,835
L
Cthulhu
veteram
Cthulhu
11,787
825
786
3,274
26,872
28,840
0
8,671
18,044
55,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,017
Gold Earned
62,177
787
Minions Killed
748
0
Camps Cleared
0
2,582,607
Distance Traveled
2,527,319
32
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,964
460
173
7
0
445,847
7
W
Fenrir
15,858
610
139
5
0
548,268
3
L
Sun Wukong
13,539
521
189
7
0
561,096
1
W
Izanami
17,440
671
280
11
0
519,816
5
L
Hachiman
11,682
449
139
5
0
438,643
5
W
Sobek
13,906
535
33
1
0
505,738
8
L
Ao Kuang
13,560
522
172
7
0
524,701
3
W
Vulcan
14,784
569
168
6
0
530,188
10
W
Vamana
15,029
578
167
6
0
478,597
6
L
Cthulhu
11,432
440
75
3
0
557,032
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role