Player Matchup

Chaac
Chaac
BronzeMMR
Chaac
Level 25
God Stats
25W - 8L
1,490 SR
Queue Stats
42W - 15L
1,453 Elo+
Solo
Bakasura
Bakasura
Ko_Vik
Bakasura
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,166 Elo+
Solo
Ah Puch
Ah Puch
MickeyJVBG
Ah Puch
Level 29
God Stats
9W - 15L
1,531 SR
Queue Stats
233W - 294L
1,542 Elo+
Solo
Nemesis
Nemesis
MorteL-Imda
Nemesis
Level 28
God Stats
1W - 1L
1,813 SR
Queue Stats
16W - 28L
1,381 Elo+
Solo
Skadi
Skadi
affarossi
Skadi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,641 Elo+
Solo
Team Averages
Level 18
1,567 SR
1,437 Elo+

VS

Team Averages
Level 17
1,632 SR
1,603 Elo+
Bakasura
Bakasura
N0801R2811
Bakasura
Level 16
God Stats
1W - 2L
1,282 SR
Queue Stats
17W - 31L
1,385 Elo+
Party 1
Sobek
Sobek
TheImposterIsSus
Sobek
Level 17
God Stats
3W - 0L
1,742 SR
Queue Stats
32W - 20L
1,711 Elo+
Solo
Artio
Artio
Tibeudemousse
Artio
Level 4
God Stats
3W - 4L
1,715 SR
Queue Stats
3W - 9L
1,670 Elo+
Party 1
Danzaburou
Danzaburou
TrapLover48
Danzaburou
Level 25
God Stats
5W - 0L
1,919 SR
Queue Stats
135W - 127L
1,655 Elo+
Solo
Scylla
Scylla
Tyketelsen13
Scylla
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
111W - 101L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BronzeMMR
Chaac
5
1 / 0 / 1
7,315
293
1,332
1,052
375
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
Ko_Vik
Bakasura
13
1 / 9 / 1
9,667
387
3,291
17,520
6,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
MickeyJVBG
Ah Puch
17
2 / 10 / 1
11,608
464
17,304
22,326
8,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
MorteL-Imda
Nemesis
19
8 / 6 / 2
12,291
492
15,786
19,586
9,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
affarossi
Skadi
13
0 / 16 / 1
8,968
359
1,929
20,310
6,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
N0801R2811
Bakasura
18
1 / 3 / 8
11,119
445
7,801
16,882
8,230
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
19 / 0 / 11
14,474
579
22,302
16,214
23,322
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
2 / 7 / 5
10,364
415
6,448
18,454
17,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
TrapLover48
Danzaburou
2
0 / 0 / 0
6,522
261
0
24
4
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
20
18 / 2 / 10
14,915
597
23,237
13,505
5,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
74
12
Kills
40
41
Deaths
12
6
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Chaac
BronzeMMR
Chaac
1
0
1
1.5
L
Bakasura
Ko_Vik
Bakasura
1
9
1
0.17
L
Ah Puch
MickeyJVBG
Ah Puch
2
10
1
0.25
L
Nemesis
MorteL-Imda
Nemesis
8
6
2
1.5
W
Bakasura
N0801R2811
Bakasura
1
3
8
1.67
W
19
0
11
24.5
W
2
7
5
0.64
W
Danzaburou
TrapLover48
Danzaburou
0
0
0
0
W
Scylla
18
2
10
11.5
L
Skadi
affarossi
Skadi
0
16
1
0.03

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,642
Damage
59,788
80,794
Taken
65,079
32,314
Mitigated
54,508
14,381
Healing
20,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
BronzeMMR
Chaac
1,332
561
0
167
1,052
375
0
415
587
0
9,976
L
Bakasura
Ko_Vik
Bakasura
3,291
2,425
0
2,010
17,520
6,717
1,957
10,549
6,786
0
28,835
L
Ah Puch
MickeyJVBG
Ah Puch
17,304
1,082
0
7,473
22,326
8,783
1,090
14,544
7,642
85,230
0
L
Nemesis
MorteL-Imda
Nemesis
15,786
7,229
0
4,148
19,586
9,975
430
9,906
9,194
0
82,947
W
Bakasura
N0801R2811
Bakasura
7,801
6,402
0
7,197
16,882
8,230
2,898
3,357
13,525
0
49,075
W
22,302
2,465
0
6,315
16,214
23,322
0
6,141
9,888
71,789
0
W
6,448
1,524
64
1,600
18,454
17,059
195
3,009
15,225
26,114
0
W
Danzaburou
TrapLover48
Danzaburou
0
0
0
21
24
4
0
0
24
0
262
W
Scylla
23,237
4,119
342
4,619
13,505
5,893
1,812
4,797
8,708
105,023
0
L
Skadi
affarossi
Skadi
1,929
1,474
0
583
20,310
6,464
169
15,993
4,267
0
22,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,849
Gold Earned
57,394
419
Minions Killed
446
0
Camps Cleared
0
1,566,019
Distance Traveled
1,917,337
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,315
293
22
1
0
66,309
0
L
Bakasura
9,667
387
74
3
0
379,883
0
L
Ah Puch
11,608
464
144
6
0
375,975
4
L
Nemesis
12,291
492
130
5
0
427,158
6
W
Bakasura
11,119
445
116
5
0
498,890
3
W
Sobek
14,474
579
101
4
0
545,625
2
W
Artio
10,364
415
47
2
0
387,396
3
W
Danzaburou
6,522
261
0
0
0
19,661
0
W
Scylla
14,915
597
182
7
0
465,765
2
L
Skadi
8,968
359
49
2
0
316,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role