Player Matchup

King Arthur
King Arthur
Alestium
King Arthur
Level 14
God Stats
2W - 2L
1,322 SR
Queue Stats
23W - 24L
1,424 Elo+
Party 2
Sobek
Sobek
Hyshtar
Sobek
Level 29
God Stats
9W - 13L
1,667 SR
Queue Stats
40W - 61L
1,556 Elo+
Party 1
Cernunnos
Cernunnos
SenzaZucchero
Cernunnos
Level 17
God Stats
3W - 4L
1,434 SR
Queue Stats
27W - 33L
1,484 Elo+
Party 2
Hera
Hera
TrickyBriganti
Hera
Level 22
God Stats
94W - 101L
1,472 SR
Queue Stats
155W - 206L
1,395 Elo+
Solo
Arachne
Arachne
patriot59460
Arachne
Level 28
God Stats
73W - 48L
1,547 SR
Queue Stats
114W - 95L
1,520 Elo+
Party 1
Team Averages
Level 22
1,488 SR
1,476 Elo+

VS

Team Averages
Level 20
1,600 SR
1,486 Elo+
Cthulhu
Cthulhu
Azerti07
Cthulhu
Level 28
God Stats
7W - 4L
1,729 SR
Queue Stats
25W - 26L
1,579 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ExtraLumpyPotato
Ah Muzen Cab
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,377 Elo+
Party 3
Set
Set
HADDÉ
Set
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
113W - 115L
1,547 Elo+
Solo
Anubis
Anubis
KKPOXAA
Anubis
Level 23
God Stats
9W - 8L
1,772 SR
Queue Stats
115W - 138L
1,427 Elo+
Solo
Khepri
Khepri
Tofuzz
Khepri
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 10L
1,497 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Alestium
King Arthur
19
3 / 6 / 7
12,920
497
16,265
31,135
21,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sobek
Hyshtar
Sobek
17
2 / 7 / 13
12,203
469
7,155
26,310
31,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cernunnos
SenzaZucchero
Cernunnos
19
9 / 10 / 3
13,656
525
14,347
21,602
7,175
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
8 / 5 / 7
14,752
567
14,096
14,759
4,329
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
patriot59460
Arachne
20
11 / 5 / 6
15,038
578
24,183
24,379
9,671
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Azerti07
Cthulhu
7
1 / 5 / 4
7,801
300
4,413
7,481
3,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ah Muzen Cab
ExtraLumpyPotato
Ah Muzen Cab
18
5 / 9 / 10
11,955
460
15,306
18,723
8,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Set
HADDÉ
Set
20
11 / 7 / 8
13,636
524
23,676
23,675
14,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
KKPOXAA
Anubis
20
13 / 8 / 8
13,762
529
26,238
26,063
16,310
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Khepri
Tofuzz
Khepri
17
3 / 4 / 11
11,776
453
13,555
23,332
32,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
74
33
Kills
33
33
Deaths
33
36
Assists
41
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Alestium
King Arthur
3
6
7
1.08
L
Cthulhu
Azerti07
Cthulhu
1
5
4
0.6
L
Ah Muzen Cab
ExtraLumpyPotato
Ah Muzen Cab
5
9
10
1.11
L
Set
HADDÉ
Set
11
7
8
2.14
W
Sobek
Hyshtar
Sobek
2
7
13
1.21
L
Anubis
KKPOXAA
Anubis
13
8
8
2.13
W
Cernunnos
SenzaZucchero
Cernunnos
9
10
3
1.05
L
Khepri
Tofuzz
Khepri
3
4
11
2.13
W
8
5
7
2.3
W
Arachne
patriot59460
Arachne
11
5
6
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,046
Damage
83,188
118,185
Taken
99,274
73,830
Mitigated
74,585
34,558
Healing
26,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Alestium
King Arthur
16,265
3,284
0
8,997
31,135
21,261
412
12,396
18,739
0
72,713
L
Cthulhu
Azerti07
Cthulhu
4,413
282
71
719
7,481
3,049
0
1,600
5,881
15,588
0
L
Ah Muzen Cab
ExtraLumpyPotato
Ah Muzen Cab
15,306
6,044
0
4,072
18,723
8,304
462
5,308
13,340
0
75,819
L
Set
HADDÉ
Set
23,676
11,992
0
7,154
23,675
14,402
0
2,461
20,904
0
104,805
W
Sobek
Hyshtar
Sobek
7,155
1,048
0
5,517
26,310
31,394
1,261
11,598
14,712
25,969
0
L
Anubis
KKPOXAA
Anubis
26,238
1,385
554
13,000
26,063
16,310
768
9,214
16,774
90,606
0
W
Cernunnos
SenzaZucchero
Cernunnos
14,347
7,304
0
6,032
21,602
7,175
3,912
5,774
15,828
0
78,585
L
Khepri
Tofuzz
Khepri
13,555
1,586
0
820
23,332
32,520
451
2,668
20,285
50,439
0
W
14,096
4,211
0
2,521
14,759
4,329
2,977
5,471
9,288
91,723
0
W
Arachne
patriot59460
Arachne
24,183
15,873
0
11,491
24,379
9,671
2,254
8,967
15,412
0
104,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,569
Gold Earned
58,930
596
Minions Killed
517
0
Camps Cleared
0
2,244,364
Distance Traveled
1,881,075
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,920
497
129
5
0
441,867
1
L
Cthulhu
7,801
300
16
1
0
155,218
1
L
Ah Muzen Cab
11,955
460
121
5
0
414,895
1
L
Set
13,636
524
146
6
0
464,460
1
W
Sobek
12,203
469
41
2
0
443,414
0
L
Anubis
13,762
529
149
6
0
390,972
1
W
Cernunnos
13,656
525
107
4
0
395,896
0
L
Khepri
11,776
453
85
3
0
455,530
0
W
Hera
14,752
567
157
6
0
479,157
5
W
Arachne
15,038
578
162
6
0
484,030
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role