Player Matchup

Neith
Neith
Gorbrink
Neith
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,314 Elo+
Solo
Janus
Janus
OutgrowPeace
Janus
Level 22
God Stats
1W - 1L
1,744 SR
Queue Stats
13W - 8L
1,697 Elo+
Solo
Yemoja
Yemoja
SermakIII
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,482 Elo+
Solo
Sun Wukong
Sun Wukong
freewifishawty
Sun Wukong
Level 29
God Stats
6W - 6L
1,603 SR
Queue Stats
61W - 41L
1,569 Elo+
Solo
Arachne
Arachne
kolyxwabnyx
Arachne
Level 26
God Stats
11W - 4L
1,804 SR
Queue Stats
51W - 31L
1,563 Elo+
Solo
Team Averages
Level 19
1,630 SR
1,525 Elo+

VS

Team Averages
Level 17
1,627 SR
1,575 Elo+
Hou Yi
Hou Yi
EmperaI
Hou Yi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 67L
1,478 Elo+
Solo
Cabrakan
Cabrakan
HIllllIllllllH
Cabrakan
Level 23
God Stats
6W - 3L
1,825 SR
Queue Stats
76W - 47L
1,673 Elo+
Solo
Chaac
Chaac
ThiccSkonka
Chaac
Level 8
God Stats
5W - 1L
1,783 SR
Queue Stats
12W - 7L
1,571 Elo+
Party 1
Loki
Loki
UncurledQuasar
Loki
Level 22
God Stats
7W - 8L
1,524 SR
Queue Stats
93W - 90L
1,633 Elo+
Solo
Medusa
Medusa
iONLYhad2DRINKS
Medusa
Level 13
God Stats
8W - 6L
1,504 SR
Queue Stats
16W - 8L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Gorbrink
Neith
11
3 / 4 / 2
7,553
420
3,880
7,817
2,171
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 5 / 2
8,909
495
6,514
13,818
4,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
SermakIII
Yemoja
10
0 / 6 / 3
7,163
398
1,131
14,989
9,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
freewifishawty
Sun Wukong
13
1 / 4 / 1
7,685
427
6,939
13,432
10,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Arachne
kolyxwabnyx
Arachne
15
2 / 4 / 3
8,995
500
6,134
14,189
5,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
EmperaI
Hou Yi
16
4 / 2 / 6
10,308
573
12,794
13,384
5,713
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
18
7 / 1 / 4
11,237
624
15,853
13,257
16,594
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
7 / 2 / 3
8,692
483
14,050
11,329
8,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
4 / 3 / 5
9,629
535
5,510
13,332
5,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
1 / 0 / 1
8,419
468
3,230
5,331
1,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
8
Kills
23
23
Deaths
8
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
EmperaI
Hou Yi
4
2
6
3.5
L
Neith
Gorbrink
Neith
3
4
2
1
W
Cabrakan
7
1
4
9
L
2
5
2
0.6
L
Yemoja
SermakIII
Yemoja
0
6
3
0.25
W
7
2
3
4.25
W
4
3
5
2.17
L
Sun Wukong
freewifishawty
Sun Wukong
1
4
1
0.38
W
1
0
1
1.5
L
Arachne
kolyxwabnyx
Arachne
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,598
Damage
51,437
64,245
Taken
56,633
31,935
Mitigated
37,841
11,106
Healing
18,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
EmperaI
Hou Yi
12,794
6,183
0
4,385
13,384
5,713
4,522
2,839
10,345
0
78,872
L
Neith
Gorbrink
Neith
3,880
1,898
0
472
7,817
2,171
0
495
7,222
0
17,154
W
Cabrakan
15,853
1,774
0
5,260
13,257
16,594
0
1,140
11,686
73,310
0
L
6,514
669
120
1,800
13,818
4,346
0
1,655
12,038
68,775
0
L
Yemoja
SermakIII
Yemoja
1,131
630
782
678
14,989
9,553
211
4,393
10,296
16,374
0
W
14,050
1,214
0
3,684
11,329
8,532
424
1,505
9,698
0
42,881
W
5,510
627
0
3,943
13,332
5,014
0
1,363
11,911
0
66,016
L
Sun Wukong
freewifishawty
Sun Wukong
6,939
1,294
0
2,427
13,432
10,405
132
5,441
7,941
0
33,610
W
3,230
670
0
1,656
5,331
1,988
1,723
514
4,817
0
41,025
L
Arachne
kolyxwabnyx
Arachne
6,134
4,368
0
4,827
14,189
5,460
960
3,869
10,270
0
54,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,305
Gold Earned
48,285
350
Minions Killed
520
0
Camps Cleared
0
1,715,440
Distance Traveled
1,691,252
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,308
573
142
8
0
311,581
6
L
Neith
7,553
420
32
2
0
325,818
0
W
Cabrakan
11,237
624
156
9
0
275,040
8
L
Janus
8,909
495
122
7
0
340,255
1
L
Yemoja
7,163
398
25
1
0
308,698
0
W
Chaac
8,692
483
42
2
0
368,295
3
W
Loki
9,629
535
109
6
0
375,273
2
L
Sun Wukong
7,685
427
62
3
0
349,922
4
W
Medusa
8,419
468
71
4
0
361,063
0
L
Arachne
8,995
500
109
6
0
390,747
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role