Player Matchup

Thor
Thor
Abody_Wail21
Thor
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,735 Elo+
Party 1
Osiris
Osiris
High0nFlowerSs
Osiris
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 83L
1,468 Elo+
Party 1
Artemis
Artemis
MarXman_theF7L
Artemis
Level 4
God Stats
2W - 0L
1,723 SR
Queue Stats
4W - 1L
1,577 Elo+
Party 1
Hera
Hera
RobbieRottenChin
Hera
Level 49
God Stats
7W - 8L
1,518 SR
Queue Stats
47W - 60L
1,418 Elo+
Party 1
Artio
Artio
UnH0IyErecti0on
Artio
Level 45
God Stats
4W - 0L
1,716 SR
Queue Stats
13W - 14L
1,421 Elo+
Party 1
Team Averages
Level 34
1,592 SR
1,524 Elo+

VS

Team Averages
Level 5
1,427 SR
1,450 Elo+
Sun Wukong
Sun Wukong
Alba_Lupus_xi
Sun Wukong
Level 15
God Stats
0W - 6L
1,133 SR
Queue Stats
38W - 55L
1,252 Elo+
Solo
Cthulhu
Cthulhu
Foxymolado
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
bestplayerbelfa
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Bellona
Bellona
bestplayertxnl
Bellona
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Anubis
Anubis
dominik63071
Anubis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 4
7,823
373
1,249
8,977
2,131
17
12 / 1 / 13
11,360
541
16,307
14,406
11,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
8 / 1 / 20
10,779
513
15,972
12,349
4,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

15
11 / 4 / 11
11,035
525
14,194
9,762
3,347
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
16 / 0 / 16
12,075
575
16,200
20,623
19,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alba_Lupus_xi
Sun Wukong
12
2 / 8 / 2
7,907
377
9,149
15,467
6,194
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
Foxymolado
Cthulhu
10
1 / 13 / 4
7,475
356
12,910
26,548
14,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
5 / 15 / 0
8,381
399
11,830
22,506
20,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
2 / 11 / 2
8,103
386
4,202
18,061
9,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
4
0 / 3 / 0
5,669
270
284
2,278
500
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
18
48
Kills
10
11
Deaths
50
64
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
5
4
0.6
L
Sun Wukong
Alba_Lupus_xi
Sun Wukong
2
8
2
0.38
L
Cthulhu
Foxymolado
Cthulhu
1
13
4
0.23
W
12
1
13
18.5
W
8
1
20
18
W
11
4
11
4.13
W
16
0
16
24
L
5
15
0
0.33
L
2
11
2
0.27
L
Anubis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,922
Damage
38,375
66,117
Taken
84,860
41,540
Mitigated
51,016
22,761
Healing
5,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,249
665
0
0
8,977
2,131
57
890
7,998
0
10,149
L
Sun Wukong
Alba_Lupus_xi
Sun Wukong
9,149
2,584
0
109
15,467
6,194
0
6,588
8,779
0
39,006
L
Cthulhu
Foxymolado
Cthulhu
12,910
1,886
0
248
26,548
14,746
0
9,451
16,957
32,295
0
W
16,307
8,754
445
2,132
14,406
11,323
2,817
2,221
11,850
0
60,105
W
15,972
10,870
0
6,336
12,349
4,911
2,661
2,931
9,343
0
50,745
W
14,194
5,776
0
89
9,762
3,347
2,867
2,790
6,922
56,111
0
W
16,200
2,518
4,043
9,716
20,623
19,828
192
4,362
16,086
42,531
0
L
11,830
3,984
872
2,736
22,506
20,262
435
6,612
15,544
0
34,412
L
4,202
1,901
0
1,977
18,061
9,314
0
6,725
11,211
0
37,920
L
Anubis
284
250
0
11
2,278
500
0
1,018
1,260
1,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,072
Gold Earned
37,535
309
Minions Killed
202
0
Camps Cleared
0
1,870,820
Distance Traveled
1,445,609
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,823
373
9
0
0
289,935
0
L
Sun Wukong
7,907
377
56
3
0
323,530
2
L
Cthulhu
7,475
356
33
2
0
316,955
0
W
Osiris
11,360
541
104
5
0
399,701
0
W
Artemis
10,779
513
72
3
0
358,362
0
W
Hera
11,035
525
77
4
0
379,772
0
W
Artio
12,075
575
47
2
0
443,050
2
L
Guan Yu
8,381
399
46
2
0
337,365
3
L
Bellona
8,103
386
63
3
0
376,418
2
L
Anubis
5,669
270
4
0
0
91,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role