Player Matchup

Raijin
Raijin
Decryptz
Raijin
Level 23
God Stats
19W - 22L
1,291 SR
Queue Stats
283W - 304L
1,448 Elo+
Party 1
Ymir
Ymir
Kalimasas
Ymir
Level 4
God Stats
3W - 3L
1,581 SR
Queue Stats
10W - 6L
1,462 Elo+
Solo
Izanami
Izanami
LFortified
Izanami
Level 23
God Stats
12W - 11L
1,426 SR
Queue Stats
110W - 130L
1,467 Elo+
Party 1
Chaac
Chaac
八嘎牙路
Chaac
Level 8
God Stats
9W - 7L
1,590 SR
Queue Stats
19W - 10L
1,518 Elo+
Solo
Fenrir
Fenrir
樱花飘零为君独醉酒
Fenrir
Level 3
God Stats
3W - 4L
1,500 SR
Queue Stats
6W - 6L
1,434 Elo+
Solo
Team Averages
Level 12
1,478 SR
1,466 Elo+

VS

Team Averages
Level 7
1,501 SR
1,425 Elo+
Yemoja
Yemoja
Aylaneusa
Yemoja
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,362 Elo+
Solo
Neith
Neith
SolidnDida
Neith
Level 4
God Stats
1W - 6L
1,500 SR
Queue Stats
3W - 15L
1,390 Elo+
Party 2
Thor
Thor
VrgniDida
Thor
Level 4
God Stats
24W - 28L
1,507 SR
Queue Stats
74W - 75L
1,390 Elo+
Party 2
Ra
Ra
babebaby
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,425 Elo+
Solo
Cthulhu
Cthulhu
speebs
Cthulhu
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 30L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Decryptz
Raijin
8
2 / 0 / 8
4,920
615
2,730
1,824
485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
7
5 / 1 / 6
5,172
647
4,661
4,671
1,632
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
LFortified
Izanami
8
8 / 0 / 6
5,614
702
3,384
2,691
821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
4 / 0 / 1
5,818
727
3,093
3,001
1,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8
2 / 1 / 2
5,099
637
2,015
4,500
1,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Aylaneusa
Yemoja
4
0 / 3 / 0
3,674
459
380
3,432
1,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
4
1 / 5 / 0
3,979
497
744
4,585
1,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thor
4
0 / 4 / 1
3,747
468
1,154
4,564
1,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Boots

Boots

+6%
Movement Speed

6
0 / 6 / 0
3,778
472
1,381
4,962
966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
speebs
Cthulhu
5
0 / 3 / 0
3,819
477
720
4,029
1,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
2
21
Kills
1
2
Deaths
21
23
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Aylaneusa
Yemoja
0
3
0
0
W
Raijin
Decryptz
Raijin
2
0
8
6
W
Ymir
5
1
6
8
W
Izanami
LFortified
Izanami
8
0
6
11
L
Neith
1
5
0
0.2
L
Thor
0
4
1
0.13
L
0
6
0
0
L
Cthulhu
speebs
Cthulhu
0
3
0
0
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,883
Damage
4,379
16,687
Taken
21,572
5,825
Mitigated
6,179
6,491
Healing
2,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Aylaneusa
Yemoja
380
326
315
385
3,432
1,165
0
1,550
1,634
2,780
0
W
Raijin
Decryptz
Raijin
2,730
346
0
535
1,824
485
192
369
1,337
18,665
0
W
Ymir
4,661
1,636
564
870
4,671
1,632
0
591
3,978
15,414
0
W
Izanami
LFortified
Izanami
3,384
2,493
270
1,626
2,691
821
552
490
2,201
0
14,856
L
Neith
744
394
0
465
4,585
1,159
0
2,848
1,647
0
5,244
L
Thor
1,154
354
0
605
4,564
1,196
0
1,233
3,238
0
8,662
L
1,381
213
54
12
4,962
966
0
1,358
3,483
13,750
0
L
Cthulhu
speebs
Cthulhu
720
184
0
552
4,029
1,693
0
60
3,879
12,657
0
W
3,093
644
0
1,142
3,001
1,610
726
144
2,832
0
28,096
W
2,015
656
0
1,484
4,500
1,277
37
812
3,638
0
20,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,623
Gold Earned
18,997
203
Minions Killed
78
0
Camps Cleared
0
782,394
Distance Traveled
597,473
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
3,674
459
9
1
0
69,658
2
W
Raijin
4,920
615
28
4
0
158,449
3
W
Ymir
5,172
647
19
2
0
157,675
0
W
Izanami
5,614
702
40
5
0
146,852
1
L
Neith
3,979
497
8
1
0
124,060
3
L
Thor
3,747
468
12
2
0
146,682
0
L
Ra
3,778
472
23
3
0
163,282
1
L
Cthulhu
3,819
477
26
3
0
93,791
0
W
Chaac
5,818
727
64
8
0
167,679
2
W
Fenrir
5,099
637
52
7
0
151,739
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role