Player Matchup

Freya
Freya
Baculek
Freya
Level 84
God Stats
1W - 1L
1,327 SR
Queue Stats
39W - 31L
1,530 Elo+
Party 2
Mulan
Mulan
DaNILEC
Mulan
Level 29
God Stats
3W - 5L
1,339 SR
Queue Stats
12W - 15L
1,477 Elo+
Solo
Hercules
Hercules
Noobdrake
Hercules
Level 98
God Stats
10W - 8L
1,482 SR
Queue Stats
27W - 37L
1,477 Elo+
Party 2
Team Averages
Level 70
1,383 SR
1,495 Elo+

VS

Team Averages
Level 38
1,484 SR
1,381 Elo+
Sol
Sol
Jyre
Sol
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,430 Elo+
Party 1
Medusa
Medusa
alixe2021
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,323 Elo+
Solo
Ymir
Ymir
xQzmeHD
Ymir
Level 24
God Stats
17W - 23L
1,452 SR
Queue Stats
141W - 145L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Baculek
Freya
19
7 / 4 / 10
14,216
646
23,440
29,235
11,632
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mulan
DaNILEC
Mulan
17
2 / 4 / 14
13,592
618
15,513
20,151
14,107
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
Noobdrake
Hercules
19
10 / 3 / 7
14,854
675
15,685
34,195
32,799
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Jyre
Sol
19
7 / 4 / 4
14,732
670
37,749
19,911
8,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
alixe2021
Medusa
13
1 / 13 / 2
11,483
522
10,032
20,782
9,155
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
xQzmeHD
Ymir
18
3 / 2 / 8
13,553
616
14,438
26,444
33,431
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
25
19
Kills
11
11
Deaths
19
31
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Freya
Baculek
Freya
7
4
10
3
W
Mulan
DaNILEC
Mulan
2
4
14
2.25
L
Sol
Jyre
Sol
7
4
4
2.25
W
Hercules
Noobdrake
Hercules
10
3
7
4.5
L
Medusa
alixe2021
Medusa
1
13
2
0.15
L
Ymir
xQzmeHD
Ymir
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,638
Damage
62,219
83,581
Taken
67,137
58,538
Mitigated
51,417
46,441
Healing
15,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Baculek
Freya
23,440
7,544
0
18,829
29,235
11,632
1,785
16,750
12,485
108,604
0
W
Mulan
DaNILEC
Mulan
15,513
2,638
1,266
6,560
20,151
14,107
556
13,643
6,508
449
68,096
L
Sol
Jyre
Sol
37,749
15,084
0
9,918
19,911
8,831
2,157
7,307
12,454
101,816
0
W
Hercules
Noobdrake
Hercules
15,685
6,336
0
19,786
34,195
32,799
548
22,111
12,084
0
37,683
L
Medusa
alixe2021
Medusa
10,032
8,214
0
634
20,782
9,155
25
7,454
13,153
0
30,583
L
Ymir
xQzmeHD
Ymir
14,438
1,659
551
4,114
26,444
33,431
545
9,362
16,747
63,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,662
Gold Earned
39,768
248
Minions Killed
213
0
Camps Cleared
0
1,070,018
Distance Traveled
1,031,066
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
14,216
646
137
6
0
335,697
4
W
Mulan
13,592
618
68
3
0
374,480
0
L
Sol
14,732
670
96
4
0
364,023
2
W
Hercules
14,854
675
43
2
0
359,841
2
L
Medusa
11,483
522
44
2
0
255,852
0
L
Ymir
13,553
616
73
3
0
411,191
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role