Player Matchup

Danzaburou
Danzaburou
Ares03k
Danzaburou
Level 19
God Stats
7W - 7L
1,730 SR
Queue Stats
34W - 46L
1,243 Elo+
Party 1
Cerberus
Cerberus
Gabris2552
Cerberus
Level 8
God Stats
12W - 4L
1,730 SR
Queue Stats
103W - 102L
1,243 Elo+
Party 1
Amaterasu
Amaterasu
Uhael
Amaterasu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
939 Elo+
Solo
Ravana
Ravana
XxRAPH2000xX
Ravana
Level 33
God Stats
2W - 0L
1,686 SR
Queue Stats
27W - 44L
1,070 Elo+
Party 3
Set
Set
neomorphe
Set
Level 7
God Stats
8W - 9L
1,086 SR
Queue Stats
33W - 44L
1,239 Elo+
Party 3
Team Averages
Level 15
1,546 SR
1,146 Elo+

VS

Team Averages
Level 17
1,420 SR
1,260 Elo+
Tiamat
Tiamat
Bjoern69
Tiamat
Level 18
God Stats
3W - 4L
1,500 SR
Queue Stats
10W - 12L
1,199 Elo+
Solo
Bakasura
Bakasura
Mittelwolke123
Bakasura
Level 21
God Stats
3W - 10L
1,500 SR
Queue Stats
122W - 168L
1,196 Elo+
Party 2
Cernunnos
Cernunnos
Mystiiical
Cernunnos
Level 26
God Stats
22W - 34L
1,103 SR
Queue Stats
190W - 220L
1,188 Elo+
Party 2
Ares
Ares
spekanso
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Ymir
Ymir
ssuKregeN
Ymir
Level 17
God Stats
1W - 3L
1,498 SR
Queue Stats
70W - 79L
1,215 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ares03k
Danzaburou
14
3 / 6 / 4
8,935
526
6,464
9,152
3,453
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Gabris2552
Cerberus
13
2 / 7 / 3
8,615
507
4,160
11,599
3,302
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Amaterasu
Uhael
Amaterasu
13
6 / 4 / 2
9,060
533
7,301
13,123
8,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ravana
15
11 / 2 / 7
10,385
611
9,053
6,849
3,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
6 / 5 / 4
8,862
521
6,740
9,829
4,365
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bjoern69
Tiamat
14
8 / 4 / 1
8,675
510
9,095
7,377
5,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
13
6 / 9 / 6
8,952
527
8,241
12,270
4,225
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cernunnos
Mystiiical
Cernunnos
14
7 / 6 / 3
9,095
535
9,880
13,201
4,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ares
11
2 / 8 / 3
7,418
436
4,467
15,512
10,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ymir
1
0 / 1 / 0
4,812
283
0
703
248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
36
28
Kills
23
24
Deaths
28
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Ares03k
Danzaburou
3
6
4
0.83
L
Tiamat
Bjoern69
Tiamat
8
4
1
2.13
W
Cerberus
Gabris2552
Cerberus
2
7
3
0.5
L
Bakasura
6
9
6
1
L
Cernunnos
Mystiiical
Cernunnos
7
6
3
1.42
W
Amaterasu
Uhael
Amaterasu
6
4
2
1.75
W
Ravana
11
2
7
7.25
W
6
5
4
1.6
L
Ares
2
8
3
0.44
L
Ymir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,718
Damage
31,683
50,552
Taken
49,063
23,048
Mitigated
24,378
11,215
Healing
7,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Ares03k
Danzaburou
6,464
2,809
0
1,691
9,152
3,453
2,176
639
8,513
0
30,602
L
Tiamat
Bjoern69
Tiamat
9,095
1,084
0
1,527
7,377
5,058
786
2,380
4,972
42,119
0
W
Cerberus
Gabris2552
Cerberus
4,160
808
0
1,598
11,599
3,302
974
7,729
3,859
35,143
0
L
Bakasura
8,241
5,008
0
1,820
12,270
4,225
474
529
11,641
0
36,125
L
Cernunnos
Mystiiical
Cernunnos
9,880
5,401
0
3,487
13,201
4,734
396
0
13,130
0
32,136
W
Amaterasu
Uhael
Amaterasu
7,301
3,457
0
3,069
13,123
8,509
1,768
3,444
9,380
0
39,899
W
Ravana
9,053
3,486
87
3,488
6,849
3,419
0
1,449
5,300
0
47,653
W
6,740
2,257
0
1,282
9,829
4,365
227
301
9,475
0
31,266
L
Ares
4,467
478
0
307
15,512
10,113
469
1,215
14,019
24,142
0
L
Ymir
0
0
0
0
703
248
0
36
667
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,857
Gold Earned
38,952
355
Minions Killed
243
0
Camps Cleared
0
1,430,404
Distance Traveled
1,128,664
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,935
526
62
4
0
212,158
2
L
Tiamat
8,675
510
76
4
0
259,160
5
W
Cerberus
8,615
507
99
6
0
242,122
2
L
Bakasura
8,952
527
79
5
0
315,020
3
L
Cernunnos
9,095
535
56
3
0
245,671
1
W
Amaterasu
9,060
533
69
4
0
299,382
5
W
Ravana
10,385
611
83
5
0
352,058
1
W
Set
8,862
521
42
2
0
324,684
0
L
Ares
7,418
436
32
2
0
273,591
1
L
Ymir
4,812
283
0
0
0
35,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role