Player Matchup

Nemesis
Nemesis
Gold IV
KINGseyy07
Nemesis
Gold IV
Level 71
God Stats
7W - 5L
1,612 SR
Queue Stats
238W - 237L
1,566 MMR
Party 2
Ullr
Ullr
Silver I
LesterZgoated
Ullr
Silver I
Level 78
God Stats
0W - 2L
1,344 SR
Queue Stats
53W - 72L
1,582 MMR
Solo
Chaac
Chaac
Gold IV
its_me_abdi
Chaac
Gold IV
Level 84
God Stats
26W - 23L
1,560 SR
Queue Stats
56W - 61L
1,524 MMR
Party 1
Thoth
Thoth
Gold III
kunkku94
Thoth
Gold III
Level 94
God Stats
3W - 4L
1,353 SR
Queue Stats
168W - 173L
1,602 MMR
Party 1
Geb
Geb
Gold II
luludesbois3
Geb
Gold II
Level 68
God Stats
13W - 9L
1,625 SR
Queue Stats
161W - 164L
1,622 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 79
1,499 SR
1,579 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 93
1,548 SR
1,579 MMR
Sun Wukong
Sun Wukong
Gold IV
Bananarama108
Sun Wukong
Gold IV
Level 123
God Stats
4W - 3L
1,692 SR
Queue Stats
257W - 248L
1,554 MMR
Solo
Apollo
Apollo
Bronze III
kоneko
Apollo
Bronze III
Level 68
God Stats
5W - 1L
1,500 SR
Queue Stats
42W - 4L
1,600 MMR
Solo
Thor
Thor
Gold I
saimonlebon_
Thor
Gold I
Level 146
God Stats
9W - 11L
1,477 SR
Queue Stats
774W - 759L
1,608 MMR
Solo
Ganesha
Ganesha
Silver I
sal73mah
Ganesha
Silver I
Level 87
God Stats
1W - 0L
1,706 SR
Queue Stats
6W - 2L
1,581 MMR
Solo
Nox
Nox
Silver I
xSt0pp0
Nox
Silver I
Level 43
God Stats
2W - 3L
1,366 SR
Queue Stats
88W - 87L
1,554 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
KINGseyy07
Nemesis
10
0 / 7 / 0
7,286
347
4,098
13,443
4,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
0 / 13 / 0
7,372
351
4,121
19,681
6,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 6 / 0
8,968
427
8,303
22,699
26,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thoth
kunkku94
Thoth
13
1 / 11 / 0
8,092
385
5,212
14,310
4,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 5 / 1
8,087
385
6,041
20,837
20,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
ArachneDanzaburouCu ChulainnNu WaJanus

VS

Bans
SetCupidScyllaGuan YuYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bananarama108
Sun Wukong
18
0 / 0 / 11
11,501
548
9,762
19,984
15,962
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Apollo
kоneko
Apollo
20
27 / 0 / 7
14,236
678
38,387
14,498
10,028
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
11 / 0 / 14
12,402
591
11,560
14,330
6,495
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
sal73mah
Ganesha
15
0 / 0 / 27
11,138
530
4,972
12,965
13,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nox
16
4 / 1 / 13
11,063
527
5,970
7,812
3,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
114
1
Kills
42
42
Deaths
1
1
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Bananarama108
Sun Wukong
0
0
11
5.5
L
Nemesis
KINGseyy07
Nemesis
0
7
0
0
L
0
13
0
0
L
0
6
0
0
L
Thoth
kunkku94
Thoth
1
11
0
0.09
W
Apollo
kоneko
Apollo
27
0
7
30.5
L
0
5
1
0.1
W
11
0
14
18
W
Ganesha
sal73mah
Ganesha
0
0
27
13.5
W
Nox
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,775
Damage
70,651
90,970
Taken
69,589
62,768
Mitigated
49,727
15,111
Healing
15,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Bananarama108
Sun Wukong
9,762
2,200
0
8,637
19,984
15,962
1,938
3,081
16,799
0
82,021
L
Nemesis
KINGseyy07
Nemesis
4,098
853
0
3,938
13,443
4,681
0
1,355
11,980
0
38,603
L
4,121
1,793
0
2,473
19,681
6,485
0
2,145
17,536
0
42,272
L
8,303
1,641
0
6,233
22,699
26,438
0
1,840
20,756
0
56,611
L
Thoth
kunkku94
Thoth
5,212
288
0
500
14,310
4,631
0
1,238
12,968
41,280
0
W
Apollo
kоneko
Apollo
38,387
27,699
0
1,126
14,498
10,028
4,722
2,518
11,872
0
151,647
L
6,041
96
0
1,967
20,837
20,533
0
4,107
16,610
34,683
0
W
11,560
1,890
0
2,073
14,330
6,495
1,096
2,934
10,473
0
87,469
W
Ganesha
sal73mah
Ganesha
4,972
328
0
2,531
12,965
13,861
449
2,556
10,291
22,497
0
W
Nox
5,970
724
0
638
7,812
3,381
1,599
2,412
5,254
54,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,805
Gold Earned
60,340
382
Minions Killed
598
0
Camps Cleared
0
1,646,351
Distance Traveled
2,141,130
26
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,501
548
153
7
0
438,574
6
L
Nemesis
7,286
347
65
3
0
327,420
6
L
Ullr
7,372
351
67
3
0
280,828
3
L
Chaac
8,968
427
124
6
0
365,984
6
L
Thoth
8,092
385
83
4
0
320,905
6
W
Apollo
14,236
678
191
9
0
477,844
4
L
Geb
8,087
385
43
2
0
351,214
5
W
Thor
12,402
591
154
7
0
421,287
6
W
Ganesha
11,138
530
7
0
0
400,178
6
W
Nox
11,063
527
93
4
0
403,247
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role