Player Matchup

Cerberus
Cerberus
Nozohoejo
Cerberus
Level 28
God Stats
1W - 2L
1,226 SR
Queue Stats
12W - 17L
1,433 Elo+
Party 2
Nox
Nox
Static55
Nox
Level 67
God Stats
1W - 3L
1,195 SR
Queue Stats
89W - 59L
1,506 Elo+
Party 2
Neith
Neith
rubick31415
Neith
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 33
1,307 SR
1,479 Elo+

VS

Team Averages
Level 28
1,446 SR
1,374 Elo+
Sobek
Sobek
Hiddensmiles
Sobek
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 32L
1,377 Elo+
Party 1
Terra
Terra
Kemendil
Terra
Level 68
God Stats
7W - 7L
1,282 SR
Queue Stats
43W - 68L
1,319 Elo+
Party 1
Nu Wa
Nu Wa
Zweisicht
Nu Wa
Level 5
God Stats
3W - 4L
1,558 SR
Queue Stats
8W - 16L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Nozohoejo
Cerberus
13
0 / 1 / 17
9,769
651
8,234
12,929
8,593
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
15 / 0 / 5
12,108
807
17,234
5,952
1,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 1 / 13
10,690
713
13,077
6,432
2,181
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 2
8,259
551
3,155
17,702
14,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Terra
Kemendil
Terra
12
1 / 5 / 1
9,652
643
2,924
13,937
11,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
Zweisicht
Nu Wa
12
1 / 6 / 1
8,537
569
8,263
11,702
4,178
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
6
20
Kills
2
2
Deaths
20
35
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
9
2
0.11
L
Terra
Kemendil
Terra
1
5
1
0.3
W
Cerberus
Nozohoejo
Cerberus
0
1
17
8.5
W
15
0
5
17.5
L
Nu Wa
Zweisicht
Nu Wa
1
6
1
0.25
W
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,545
Damage
14,342
25,313
Taken
43,341
12,724
Mitigated
30,487
8,456
Healing
11,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,155
355
0
1,477
17,702
14,612
270
8,016
9,435
14,270
0
L
Terra
Kemendil
Terra
2,924
286
3,544
4,779
13,937
11,697
231
8,150
5,598
13,273
0
W
Cerberus
Nozohoejo
Cerberus
8,234
427
0
4,412
12,929
8,593
166
6,218
6,486
44,647
0
W
17,234
1,163
0
2,511
5,952
1,950
1,441
3,314
2,563
66,744
0
L
Nu Wa
Zweisicht
Nu Wa
8,263
5,056
0
1,952
11,702
4,178
724
8,583
2,831
45,089
0
W
13,077
5,215
0
1,533
6,432
2,181
1,886
4,571
1,711
0
45,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,567
Gold Earned
26,448
250
Minions Killed
111
0
Camps Cleared
0
848,226
Distance Traveled
708,964
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,259
551
25
2
0
213,600
0
L
Terra
9,652
643
24
2
0
281,891
6
W
Cerberus
9,769
651
81
5
0
263,018
0
W
Nox
12,108
807
99
7
0
302,871
0
L
Nu Wa
8,537
569
62
4
0
213,473
1
W
Neith
10,690
713
70
5
0
282,337
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role