Player Matchup

Ymir
Ymir
 
Ymir
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
AmiMercure57777
Vulcan
Level 81
God Stats
42W - 40L
1,587 SR
Queue Stats
147W - 174L
1,400 Elo+
Solo
Kali
Kali
DemonKing69287
Kali
Level 48
God Stats
87W - 136L
1,392 SR
Queue Stats
329W - 416L
1,353 Elo+
Party 1
Danzaburou
Danzaburou
iKon_Ninja
Danzaburou
Level 29
God Stats
6W - 6L
1,455 SR
Queue Stats
12W - 18L
1,385 Elo+
Party 1
Bellona
Bellona
underdog-rocklee
Bellona
Level 118
God Stats
35W - 48L
1,380 SR
Queue Stats
688W - 767L
1,442 Elo+
Party 1
Team Averages
Level 76
1,463 SR
1,416 Elo+

VS

Team Averages
Level 39
1,578 SR
1,559 Elo+
Nox
Nox
Abodey-19
Nox
Level 48
God Stats
5W - 12L
1,103 SR
Queue Stats
88W - 113L
1,307 Elo+
Party 3
Jormungandr
Jormungandr
Khaled_NiNjA
Jormungandr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,430 Elo+
Party 3
Tyr
Tyr
Sad Drag
Tyr
Level 69
God Stats
4W - 3L
1,894 SR
Queue Stats
98W - 26L
1,866 Elo+
Party 2
Kali
Kali
Sadder Drag
Kali
Level 25
God Stats
3W - 0L
1,873 SR
Queue Stats
75W - 13L
1,866 Elo+
Party 2
Chiron
Chiron
iDanger502_-
Chiron
Level 45
God Stats
6W - 6L
1,521 SR
Queue Stats
121W - 163L
1,325 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 1 / 1
5,237
476
2,233
6,525
2,972
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 2 / 1
5,863
533
3,586
4,972
1,731
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
1 / 1 / 0
5,466
497
2,130
4,959
2,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
iKon_Ninja
Danzaburou
9
1 / 1 / 0
5,541
504
4,233
4,804
1,241
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 3 / 0
5,532
503
2,818
6,644
5,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 0
5,447
495
1,584
2,713
774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jormungandr
Khaled_NiNjA
Jormungandr
9
0 / 2 / 3
5,056
460
1,775
6,684
3,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 0 / 0
7,196
654
5,023
6,228
3,715
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
1 / 0 / 3
6,229
566
4,041
9,173
2,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
9
0 / 0 / 2
5,295
481
4,298
6,910
1,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
3
Kills
8
8
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
1
1
1.5
W
3
1
0
3
L
0
2
1
0.25
L
1
1
0
1
W
Jormungandr
Khaled_NiNjA
Jormungandr
0
2
3
0.75
W
4
0
0
4
W
1
0
3
2.5
W
Chiron
0
0
2
1
L
Danzaburou
iKon_Ninja
Danzaburou
1
1
0
1
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,000
Damage
16,721
27,904
Taken
31,708
13,959
Mitigated
12,741
8,388
Healing
14,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,233
269
252
1,520
6,525
2,972
0
1,331
5,169
22,143
0
W
1,584
132
294
308
2,713
774
390
434
2,279
14,158
0
L
3,586
1,029
0
1,955
4,972
1,731
484
301
4,546
36,048
0
L
2,130
1,096
0
875
4,959
2,872
0
910
3,983
0
28,653
W
Jormungandr
Khaled_NiNjA
Jormungandr
1,775
571
0
259
6,684
3,455
0
3,702
2,982
15,185
0
W
5,023
347
0
3,217
6,228
3,715
0
0
6,228
0
40,729
W
4,041
2,317
0
5,091
9,173
2,999
0
554
8,619
0
38,842
W
Chiron
4,298
1,753
730
4,308
6,910
1,798
472
1,129
5,781
0
26,408
L
Danzaburou
iKon_Ninja
Danzaburou
4,233
1,243
0
1,731
4,804
1,241
0
601
4,203
0
28,625
L
2,818
741
0
2,055
6,644
5,143
0
0
6,644
0
28,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,639
Gold Earned
29,223
290
Minions Killed
288
0
Camps Cleared
0
1,003,114
Distance Traveled
1,070,067
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,237
476
38
3
0
198,219
2
W
Nox
5,447
495
39
4
0
187,104
4
L
Vulcan
5,863
533
66
6
0
189,672
5
L
Kali
5,466
497
61
6
0
202,607
0
W
Jormungandr
5,056
460
20
2
0
205,009
2
W
Tyr
7,196
654
93
8
0
239,141
4
W
Kali
6,229
566
87
8
0
215,155
4
W
Chiron
5,295
481
49
4
0
223,658
3
L
Danzaburou
5,541
504
59
5
0
216,687
3
L
Bellona
5,532
503
66
6
0
195,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role