Player Matchup

Fafnir
Fafnir
Ariannaa
Fafnir
Level 157
God Stats
33W - 32L
1,567 SR
Queue Stats
859W - 840L
1,552 Elo+
Party 2
Nemesis
Nemesis
Atrostyle
Nemesis
Level 25
God Stats
7W - 6L
1,500 SR
Queue Stats
62W - 69L
1,324 Elo+
Party 1
He Bo
He Bo
Nestor222
He Bo
Level 55
God Stats
1W - 4L
1,488 SR
Queue Stats
2W - 10L
1,105 Elo+
Party 1
Danzaburou
Danzaburou
Tzyndac
Danzaburou
Level 113
God Stats
12W - 12L
1,410 SR
Queue Stats
250W - 223L
1,519 Elo+
Party 2
Vamana
Vamana
foxpixel
Vamana
Level 104
God Stats
8W - 5L
1,401 SR
Queue Stats
98W - 74L
1,479 Elo+
Solo
Team Averages
Level 91
1,473 SR
1,396 Elo+

VS

Team Averages
Level 77
1,412 SR
1,502 Elo+
Hou Yi
Hou Yi
Duszan
Hou Yi
Level 68
God Stats
1W - 1L
1,527 SR
Queue Stats
62W - 68L
1,487 Elo+
Solo
Sol
Sol
Kiran511
Sol
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Raijin
Raijin
LordWhale666
Raijin
Level 69
God Stats
0W - 4L
1,257 SR
Queue Stats
174W - 185L
1,519 Elo+
Solo
Achilles
Achilles
Sadeofdarkness
Achilles
Level 120
God Stats
0W - 2L
1,274 SR
Queue Stats
73W - 62L
1,503 Elo+
Solo
Bakasura
Bakasura
Shottaweezyy
Bakasura
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 43L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Ariannaa
Fafnir
14
2 / 0 / 11
10,290
572
5,754
10,976
10,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
Atrostyle
Nemesis
14
2 / 1 / 11
8,905
495
4,836
9,964
3,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

He Bo
Nestor222
He Bo
15
4 / 5 / 6
9,792
544
9,181
9,101
2,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
Tzyndac
Danzaburou
16
2 / 1 / 9
10,036
558
10,152
11,452
4,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
foxpixel
Vamana
18
19 / 0 / 3
12,039
669
18,587
13,502
11,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Duszan
Hou Yi
12
1 / 4 / 1
7,535
419
6,826
10,196
3,655
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 8 / 0
7,386
410
3,510
12,282
3,865
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Raijin
15
4 / 4 / 0
9,354
520
8,617
11,233
4,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
11
1 / 6 / 1
7,879
438
4,021
17,876
9,658
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bakasura
Shottaweezyy
Bakasura
14
0 / 7 / 2
8,212
456
4,366
15,568
6,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
10
29
Kills
6
7
Deaths
29
40
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Ariannaa
Fafnir
2
0
11
7.5
W
Nemesis
Atrostyle
Nemesis
2
1
11
7.5
L
Hou Yi
Duszan
Hou Yi
1
4
1
0.38
L
0
8
0
0
L
Raijin
4
4
0
1
W
He Bo
Nestor222
He Bo
4
5
6
1.4
L
Achilles
1
6
1
0.25
L
Bakasura
Shottaweezyy
Bakasura
0
7
2
0.14
W
Danzaburou
Tzyndac
Danzaburou
2
1
9
6.5
W
Vamana
foxpixel
Vamana
19
0
3
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,510
Damage
27,340
54,995
Taken
67,155
32,966
Mitigated
27,724
21,944
Healing
14,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Ariannaa
Fafnir
5,754
799
0
4,425
10,976
10,996
718
1,982
8,994
25,855
0
W
Nemesis
Atrostyle
Nemesis
4,836
1,242
0
3,143
9,964
3,584
804
2,807
6,884
0
28,662
L
Hou Yi
Duszan
Hou Yi
6,826
2,529
0
2,884
10,196
3,655
480
2,081
8,115
0
34,610
L
3,510
754
0
3,256
12,282
3,865
0
708
11,574
32,601
0
L
Raijin
8,617
636
130
1,687
11,233
4,495
270
4,507
6,726
66,494
0
W
He Bo
Nestor222
He Bo
9,181
373
732
1,826
9,101
2,873
1,443
4,069
4,844
50,468
0
L
Achilles
4,021
495
0
1,497
17,876
9,658
0
3,539
14,337
0
20,548
L
Bakasura
Shottaweezyy
Bakasura
4,366
3,038
0
4,762
15,568
6,051
1,174
4,100
11,468
0
43,041
W
Danzaburou
Tzyndac
Danzaburou
10,152
4,426
0
7,943
11,452
4,266
3,791
827
10,625
0
80,067
W
Vamana
foxpixel
Vamana
18,587
10,521
0
3,875
13,502
11,247
3,226
2,442
10,720
0
76,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,062
Gold Earned
40,366
423
Minions Killed
427
0
Camps Cleared
0
1,740,808
Distance Traveled
1,526,963
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,290
572
43
2
0
375,460
5
W
Nemesis
8,905
495
47
3
0
356,031
1
L
Hou Yi
7,535
419
83
5
0
284,012
4
L
Sol
7,386
410
76
4
0
256,217
0
L
Raijin
9,354
520
132
7
0
287,524
3
W
He Bo
9,792
544
99
6
0
318,767
0
L
Achilles
7,879
438
26
1
0
339,586
5
L
Bakasura
8,212
456
110
6
0
359,624
1
W
Danzaburou
10,036
558
128
7
0
315,475
2
W
Vamana
12,039
669
106
6
0
375,075
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role