Player Matchup

Artemis
Artemis
 
Artemis
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Huni075
Ra
Level 18
God Stats
7W - 5L
1,681 SR
Queue Stats
7W - 6L
1,503 Elo+
Solo
Nemesis
Nemesis
SPVRTA1008
Nemesis
Level 9
God Stats
12W - 10L
1,500 SR
Queue Stats
31W - 24L
1,615 Elo+
Solo
Jormungandr
Jormungandr
Vallkyrjas
Jormungandr
Level 22
God Stats
3W - 1L
1,773 SR
Queue Stats
106W - 107L
1,382 Elo+
Solo
Tiamat
Tiamat
abu-zbd-303
Tiamat
Level 27
God Stats
7W - 5L
1,723 SR
Queue Stats
34W - 30L
1,516 Elo+
Solo
Team Averages
Level 18
1,636 SR
1,503 Elo+

VS

Team Averages
Level 16
1,553 SR
1,421 Elo+
Nu Wa
Nu Wa
Chempalloony
Nu Wa
Level 17
God Stats
18W - 22L
1,517 SR
Queue Stats
54W - 70L
1,433 Elo+
Solo
Thanatos
Thanatos
DXBDragoon
Thanatos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,185 Elo+
Solo
Tiamat
Tiamat
JackNapier_98
Tiamat
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 45L
1,435 Elo+
Solo
Mulan
Mulan
Raizlar
Mulan
Level 8
God Stats
13W - 17L
1,478 SR
Queue Stats
26W - 24L
1,550 Elo+
Solo
Cthulhu
Cthulhu
rususkuu
Cthulhu
Level 25
God Stats
1W - 1L
1,770 SR
Queue Stats
17W - 15L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
0 / 3 / 11
10,483
874
13,197
13,178
3,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
2 / 5 / 7
10,499
875
7,282
10,563
3,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
SPVRTA1008
Nemesis
18
19 / 6 / 1
15,210
1,268
23,843
17,175
7,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
Vallkyrjas
Jormungandr
17
0 / 1 / 9
10,591
883
8,413
12,855
8,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
18
4 / 1 / 9
11,799
983
11,928
10,667
7,981
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

198

VS

Team 2 Tickets

106

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 5 / 5
12,780
1,065
16,034
12,298
5,166
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
DXBDragoon
Thanatos
14
0 / 7 / 1
9,181
765
1,087
7,656
2,766
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

19
4 / 3 / 10
12,811
1,068
19,468
13,772
9,623
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
Raizlar
Mulan
17
3 / 8 / 4
11,130
928
7,711
18,419
10,167
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
rususkuu
Cthulhu
17
1 / 2 / 6
10,880
907
11,034
23,266
23,478
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
42
25
Kills
16
16
Deaths
25
37
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
0
3
11
1.83
L
8
5
5
2.1
L
Thanatos
DXBDragoon
Thanatos
0
7
1
0.07
W
2
5
7
1.1
L
4
3
10
3
L
Mulan
Raizlar
Mulan
3
8
4
0.63
W
Nemesis
SPVRTA1008
Nemesis
19
6
1
3.25
W
Jormungandr
Vallkyrjas
Jormungandr
0
1
9
4.5
W
Tiamat
4
1
9
8.5
L
Cthulhu
rususkuu
Cthulhu
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,663
Damage
55,334
64,438
Taken
75,411
31,440
Mitigated
51,200
21,857
Healing
3,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
13,197
9,155
0
3,903
13,178
3,727
0
11,575
1,563
0
25,983
L
16,034
4,708
0
0
12,298
5,166
0
2,469
9,804
33,173
0
L
Thanatos
DXBDragoon
Thanatos
1,087
551
0
530
7,656
2,766
0
2,332
5,249
0
5,514
W
7,282
1,210
2,112
2,874
10,563
3,099
0
8,215
2,338
30,250
0
L
19,468
1,691
0
2,063
13,772
9,623
0
5,218
8,554
53,212
0
L
Mulan
Raizlar
Mulan
7,711
1,292
0
199
18,419
10,167
0
4,291
14,028
0
21,305
W
Nemesis
SPVRTA1008
Nemesis
23,843
13,607
0
3,880
17,175
7,780
0
8,035
9,140
0
45,844
W
Jormungandr
Vallkyrjas
Jormungandr
8,413
3,749
756
1,863
12,855
8,853
0
11,097
1,718
33,286
0
W
Tiamat
11,928
2,343
621
5,848
10,667
7,981
0
7,514
3,143
44,525
0
L
Cthulhu
rususkuu
Cthulhu
11,034
1,145
228
0
23,266
23,478
0
12,838
10,153
36,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,582
Gold Earned
56,782
244
Minions Killed
196
13
Camps Cleared
4
985,817
Distance Traveled
883,812
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,483
874
19
2
0
178,730
0
L
Nu Wa
12,780
1,065
35
3
1
187,661
0
L
Thanatos
9,181
765
9
1
1
106,698
0
W
Ra
10,499
875
55
5
0
171,063
0
L
Tiamat
12,811
1,068
68
6
0
203,543
0
L
Mulan
11,130
928
27
2
0
175,326
1
W
Nemesis
15,210
1,268
32
3
10
213,326
0
W
Jormungandr
10,591
883
53
4
2
189,569
0
W
Tiamat
11,799
983
85
7
1
233,129
0
L
Cthulhu
10,880
907
57
5
2
210,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role