Player Matchup

Medusa
Medusa
Big_Chunky212
Medusa
Level 13
God Stats
2W - 1L
1,770 SR
Queue Stats
18W - 20L
1,541 Elo+
Solo
Ra
Ra
BruderBinSmurfen
Ra
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 18L
1,500 Elo+
Solo
King Arthur
King Arthur
CrashBenedikt
King Arthur
Level 23
God Stats
80W - 74L
1,457 SR
Queue Stats
126W - 117L
1,577 Elo+
Solo
Tiamat
Tiamat
Piccori_X
Tiamat
Level 26
God Stats
4W - 6L
1,455 SR
Queue Stats
46W - 83L
1,330 Elo+
Party 1
Fenrir
Fenrir
XxBiElMaChOxX
Fenrir
Level 7
God Stats
1W - 7L
1,074 SR
Queue Stats
13W - 23L
1,141 Elo+
Party 1
Team Averages
Level 14
1,451 SR
1,418 Elo+

VS

Team Averages
Level 19
1,624 SR
1,538 Elo+
Sobek
Sobek
Kïryu
Sobek
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 118L
1,464 Elo+
Solo
Tsukuyomi
Tsukuyomi
demixleniwiec
Tsukuyomi
Level 19
God Stats
14W - 6L
1,721 SR
Queue Stats
85W - 82L
1,716 Elo+
Party 2
Nemesis
Nemesis
finok19845
Nemesis
Level 12
God Stats
1W - 4L
1,801 SR
Queue Stats
9W - 25L
1,272 Elo+
Solo
Ullr
Ullr
l_o_g_i_i_i_c
Ullr
Level 20
God Stats
2W - 8L
1,272 SR
Queue Stats
36W - 34L
1,510 Elo+
Solo
Tiamat
Tiamat
xvxSEBASTIANxvx
Tiamat
Level 26
God Stats
23W - 11L
1,825 SR
Queue Stats
37W - 17L
1,730 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 5
7,409
570
7,036
7,410
2,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
10 / 0 / 5
8,197
631
9,810
7,388
2,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
CrashBenedikt
King Arthur
14
2 / 0 / 0
8,040
618
1,778
5,633
3,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
Piccori_X
Tiamat
11
8 / 2 / 2
7,965
613
5,608
6,629
5,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 3 / 7
6,128
471
3,371
4,939
1,543
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Kïryu
Sobek
6
0 / 4 / 1
4,787
368
1,897
8,082
3,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
demixleniwiec
Tsukuyomi
8
0 / 5 / 0
5,225
402
3,820
7,210
2,704
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
finok19845
Nemesis
7
1 / 7 / 1
4,820
371
340
8,309
2,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 5 / 1
5,033
387
1,783
6,300
1,545
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 4 / 0
6,356
489
6,158
9,044
9,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
25
Kills
4
6
Deaths
25
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
W
10
0
5
12.5
W
King Arthur
CrashBenedikt
King Arthur
2
0
0
2
L
Sobek
Kïryu
Sobek
0
4
1
0.13
W
Tiamat
Piccori_X
Tiamat
8
2
2
4.5
W
1
3
7
1.5
L
Tsukuyomi
demixleniwiec
Tsukuyomi
0
5
0
0
L
Nemesis
finok19845
Nemesis
1
7
1
0.21
L
0
5
1
0.1
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,603
Damage
13,998
31,999
Taken
38,945
15,810
Mitigated
18,865
11,915
Healing
7,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,036
3,003
0
3,232
7,410
2,310
1,553
889
6,521
0
42,829
W
9,810
958
1,462
3,863
7,388
2,801
921
1,880
5,508
44,263
0
W
King Arthur
CrashBenedikt
King Arthur
1,778
234
0
1,868
5,633
3,859
368
1,245
4,243
0
45,558
L
Sobek
Kïryu
Sobek
1,897
231
0
2,346
8,082
3,356
0
3,196
4,886
5,936
0
W
Tiamat
Piccori_X
Tiamat
5,608
364
190
1,300
6,629
5,297
1,930
2,141
4,268
34,519
0
W
3,371
429
0
0
4,939
1,543
911
1,385
3,404
0
6,871
L
Tsukuyomi
demixleniwiec
Tsukuyomi
3,820
555
0
951
7,210
2,704
54
2,612
4,506
0
23,289
L
Nemesis
finok19845
Nemesis
340
299
0
38
8,309
2,191
115
3,796
4,241
0
5,187
L
1,783
872
0
1,364
6,300
1,545
0
1,726
4,574
0
22,699
L
6,158
736
219
3,046
9,044
9,069
132
3,517
5,227
29,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,739
Gold Earned
26,221
338
Minions Killed
171
0
Camps Cleared
0
1,195,681
Distance Traveled
1,092,310
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,409
570
67
5
0
223,202
0
W
Ra
8,197
631
79
6
0
256,748
2
W
King Arthur
8,040
618
107
8
0
271,633
4
L
Sobek
4,787
368
10
1
0
188,401
0
W
Tiamat
7,965
613
79
6
0
206,378
3
W
Fenrir
6,128
471
6
0
0
237,720
0
L
Tsukuyomi
5,225
402
52
4
0
240,462
2
L
Nemesis
4,820
371
8
1
0
267,817
0
L
Ullr
5,033
387
52
4
0
181,772
1
L
Tiamat
6,356
489
49
4
0
213,858
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role