Player Matchup

Bellona
Bellona
Platinum I
 
Bellona
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Diamond V
Blakeykinz
Sylvanus
Diamond V
Level 106
God Stats
7W - 5L
1,772 SR
Queue Stats
154W - 136L
1,982 MMR
Party 2
Cernunnos
Cernunnos
Diamond V
I Lithior I
Cernunnos
Diamond V
Level 160
God Stats
9W - 7L
1,613 SR
Queue Stats
145W - 117L
2,053 MMR
Solo
Chang'e
Chang'e
Platinum II
Joelykinz
Chang'e
Platinum II
Level 148
God Stats
2W - 1L
1,790 SR
Queue Stats
58W - 52L
1,957 MMR
Party 2
Nemesis
Nemesis
Diamond V
SATANS W4FFL3S
Nemesis
Diamond V
Level 156
God Stats
2W - 2L
1,599 SR
Queue Stats
61W - 51L
2,030 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 146
1,655 SR
1,904 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 126
1,738 SR
1,991 MMR
Guan Yu
Guan Yu
Platinum I
Crazeist
Guan Yu
Platinum I
Level 146
God Stats
9W - 9L
1,686 SR
Queue Stats
401W - 372L
1,898 MMR
Solo
Ymir
Ymir
Platinum IV
Mullinz oh
Ymir
Platinum IV
Level 155
God Stats
3W - 0L
1,500 SR
Queue Stats
23W - 27L
1,905 MMR
Party 3
Ao Kuang
Ao Kuang
Platinum II
NicoMUI
Ao Kuang
Platinum II
Level 160
God Stats
12W - 3L
1,943 SR
Queue Stats
85W - 55L
2,255 MMR
Party 1
Izanami
Izanami
Diamond IV
jRagee
Izanami
Diamond IV
Level 109
God Stats
11W - 2L
2,059 SR
Queue Stats
65W - 64L
1,943 MMR
Party 3
Ullr
Ullr
Platinum IV
nCrxzy
Ullr
Platinum IV
Level 60
God Stats
3W - 0L
1,500 SR
Queue Stats
23W - 11L
1,952 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
19
0 / 2 / 0
11,565
503
19,983
28,349
20,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
Blakeykinz
Sylvanus
15
0 / 7 / 1
9,438
410
8,025
23,003
22,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cernunnos
I Lithior I
Cernunnos
17
1 / 5 / 1
11,018
479
14,467
20,046
7,334
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
Joelykinz
Chang'e
16
0 / 3 / 0
9,849
428
9,144
13,151
5,236
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
1 / 6 / 0
10,083
438
7,675
16,781
7,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
SetDanzaburouScyllaApolloJanus

VS

Bans
PersephoneNu WaGebThe MorriganCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Crazeist
Guan Yu
20
1 / 0 / 7
12,676
551
12,325
28,349
38,059
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

18
3 / 0 / 14
11,956
520
10,971
13,916
15,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
NicoMUI
Ao Kuang
20
11 / 0 / 10
13,800
600
20,847
22,506
10,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
jRagee
Izanami
20
4 / 2 / 6
13,057
568
13,440
16,319
8,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ullr
nCrxzy
Ullr
20
4 / 0 / 9
13,963
607
20,238
11,710
5,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
69
2
Kills
23
23
Deaths
2
2
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
2
0
0
L
Sylvanus
Blakeykinz
Sylvanus
0
7
1
0.07
W
Guan Yu
Crazeist
Guan Yu
1
0
7
4.5
L
Cernunnos
I Lithior I
Cernunnos
1
5
1
0.3
L
Chang'e
Joelykinz
Chang'e
0
3
0
0
W
3
0
14
10
W
Ao Kuang
NicoMUI
Ao Kuang
11
0
10
16
L
1
6
0
0.17
W
Izanami
jRagee
Izanami
4
2
6
3.5
W
Ullr
nCrxzy
Ullr
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,294
Damage
77,821
101,330
Taken
92,800
62,484
Mitigated
77,683
37,535
Healing
47,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
19,983
8,573
0
11,773
28,349
20,154
0
6,668
20,649
1,368
99,446
L
Sylvanus
Blakeykinz
Sylvanus
8,025
528
4,245
5,500
23,003
22,382
0
10,108
12,895
29,371
0
W
Guan Yu
Crazeist
Guan Yu
12,325
2,960
4,996
17,318
28,349
38,059
154
1,377
26,972
0
79,617
L
Cernunnos
I Lithior I
Cernunnos
14,467
5,691
0
5,060
20,046
7,334
0
5,007
15,039
0
96,393
L
Chang'e
Joelykinz
Chang'e
9,144
125
4,295
4,678
13,151
5,236
0
4,066
9,085
82,385
0
W
10,971
1,044
0
3,732
13,916
15,423
42
4,388
9,528
31,816
0
W
Ao Kuang
NicoMUI
Ao Kuang
20,847
4,056
0
11,053
22,506
10,243
1,082
6,099
16,407
110,190
0
L
7,675
2,772
0
1,984
16,781
7,378
0
5,969
10,787
0
89,387
W
Izanami
jRagee
Izanami
13,440
8,473
0
6,346
16,319
8,388
4,521
3,351
12,968
0
124,553
W
Ullr
nCrxzy
Ullr
20,238
11,381
0
3,669
11,710
5,570
3,805
2,933
8,777
0
154,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,953
Gold Earned
65,452
706
Minions Killed
779
0
Camps Cleared
0
2,149,277
Distance Traveled
2,315,121
39
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,565
503
192
8
0
415,898
7
L
Sylvanus
9,438
410
48
2
0
412,228
7
W
Guan Yu
12,676
551
160
7
0
458,277
1
L
Cernunnos
11,018
479
168
7
0
394,865
9
L
Chang'e
9,849
428
161
7
0
452,128
9
W
Ymir
11,956
520
44
2
0
457,223
5
W
Ao Kuang
13,800
600
135
6
0
516,727
1
L
Nemesis
10,083
438
137
6
0
474,158
7
W
Izanami
13,057
568
198
9
0
419,969
5
W
Ullr
13,963
607
242
11
0
462,925
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role