Player Matchup

Cerberus
Cerberus
Andmodeus
Cerberus
Level 17
God Stats
7W - 20L
1,403 SR
Queue Stats
283W - 288L
1,347 Elo+
Party 1
Ares
Ares
Erkablander
Ares
Level 26
God Stats
1W - 3L
1,438 SR
Queue Stats
100W - 104L
1,430 Elo+
Party 1
Kukulkan
Kukulkan
GrimmjowWP
Kukulkan
Level 17
God Stats
14W - 8L
1,817 SR
Queue Stats
54W - 64L
1,310 Elo+
Party 1
Nu Wa
Nu Wa
ZS_Drugs
Nu Wa
Level 27
God Stats
6W - 7L
1,595 SR
Queue Stats
68W - 87L
1,420 Elo+
Solo
Thor
Thor
flow2131
Thor
Level 14
God Stats
7W - 5L
1,739 SR
Queue Stats
150W - 174L
1,371 Elo+
Solo
Team Averages
Level 20
1,598 SR
1,376 Elo+

VS

Team Averages
Level 15
1,481 SR
1,366 Elo+
Ymir
Ymir
Kinamad
Ymir
Level 11
God Stats
26W - 23L
1,546 SR
Queue Stats
117W - 135L
1,352 Elo+
Solo
Bellona
Bellona
Respekonthename
Bellona
Level 29
God Stats
18W - 6L
1,285 SR
Queue Stats
114W - 116L
1,447 Elo+
Solo
Discordia
Discordia
UltraWave8
Discordia
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,153 Elo+
Solo
Nemesis
Nemesis
asp89
Nemesis
Level 11
God Stats
4W - 11L
1,321 SR
Queue Stats
56W - 57L
1,449 Elo+
Solo
Izanami
Izanami
wearstone1
Izanami
Level 20
God Stats
3W - 0L
1,753 SR
Queue Stats
6W - 4L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Andmodeus
Cerberus
10
0 / 5 / 3
7,021
370
3,345
12,105
6,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 5 / 3
7,965
419
5,893
12,150
7,739
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
GrimmjowWP
Kukulkan
13
4 / 5 / 6
8,789
463
7,514
9,150
3,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nu Wa
ZS_Drugs
Nu Wa
11
1 / 6 / 1
7,508
395
7,601
9,468
2,979
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
15
7 / 5 / 3
10,008
527
8,420
14,481
5,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Kinamad
Ymir
15
5 / 1 / 10
9,233
486
6,216
11,464
5,478
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
7 / 2 / 5
11,261
593
13,452
12,150
9,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
UltraWave8
Discordia
13
2 / 8 / 5
8,501
447
4,437
8,578
2,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
asp89
Nemesis
17
9 / 1 / 4
10,510
553
7,123
9,140
6,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
wearstone1
Izanami
15
3 / 2 / 8
9,671
509
8,799
10,226
3,542
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
58
14
Kills
26
26
Deaths
14
16
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Andmodeus
Cerberus
0
5
3
0.3
L
2
5
3
0.7
L
Kukulkan
GrimmjowWP
Kukulkan
4
5
6
1.4
W
Ymir
Kinamad
Ymir
5
1
10
10
W
7
2
5
4.75
W
Discordia
UltraWave8
Discordia
2
8
5
0.56
L
Nu Wa
ZS_Drugs
Nu Wa
1
6
1
0.25
W
Nemesis
asp89
Nemesis
9
1
4
11
L
Thor
7
5
3
1.7
W
Izanami
wearstone1
Izanami
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,773
Damage
40,027
57,354
Taken
51,558
26,998
Mitigated
27,880
5,366
Healing
9,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Andmodeus
Cerberus
3,345
273
0
1,358
12,105
6,781
91
2,773
9,332
14,121
0
L
5,893
351
0
890
12,150
7,739
0
994
11,156
29,433
0
L
Kukulkan
GrimmjowWP
Kukulkan
7,514
1,414
0
0
9,150
3,549
868
3,598
5,552
32,758
0
W
Ymir
Kinamad
Ymir
6,216
322
0
2,092
11,464
5,478
122
7,537
3,588
34,983
0
W
13,452
4,340
0
2,623
12,150
9,750
1,024
6,595
5,452
0
74,698
W
Discordia
UltraWave8
Discordia
4,437
892
0
479
8,578
2,824
1,629
3,351
5,127
25,669
0
L
Nu Wa
ZS_Drugs
Nu Wa
7,601
1,769
0
585
9,468
2,979
591
1,568
7,900
46,077
0
W
Nemesis
asp89
Nemesis
7,123
2,878
0
1,059
9,140
6,286
0
1,747
7,342
0
77,204
L
Thor
8,420
2,357
0
2,533
14,481
5,950
0
1,720
12,761
219
43,776
W
Izanami
wearstone1
Izanami
8,799
5,826
0
3,288
10,226
3,542
1,900
4,690
5,352
0
57,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,291
Gold Earned
49,176
289
Minions Killed
467
0
Camps Cleared
0
1,536,441
Distance Traveled
1,706,579
31
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,021
370
25
1
0
308,670
6
L
Ares
7,965
419
54
3
0
296,308
7
L
Kukulkan
8,789
463
65
3
0
329,834
4
W
Ymir
9,233
486
57
3
0
325,689
5
W
Bellona
11,261
593
149
8
0
392,562
7
W
Discordia
8,501
447
42
2
0
258,026
1
L
Nu Wa
7,508
395
67
4
0
297,017
9
W
Nemesis
10,510
553
107
6
0
382,913
2
L
Thor
10,008
527
78
4
0
304,612
5
W
Izanami
9,671
509
112
6
0
347,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role