Player Matchup

Ares
Ares
FADEDSWORD8
Ares
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
FafnirsBack
Hou Yi
Level 108
God Stats
3W - 0L
1,831 SR
Queue Stats
14W - 9L
1,544 Elo+
Party 2
Bellona
Bellona
ThisMustBeThat
Bellona
Level 29
God Stats
3W - 3L
1,793 SR
Queue Stats
35W - 41L
1,476 Elo+
Solo
Freya
Freya
babyjinjin
Freya
Level 29
God Stats
6W - 6L
1,569 SR
Queue Stats
31W - 40L
1,323 Elo+
Solo
Tsukuyomi
Tsukuyomi
merkzilla428
Tsukuyomi
Level 28
God Stats
5W - 2L
1,707 SR
Queue Stats
264W - 92L
1,811 Elo+
Solo
Team Averages
Level 41
1,680 SR
1,531 Elo+

VS

Team Averages
Level 19
1,499 SR
1,529 Elo+
Raijin
Raijin
Decryptz
Raijin
Level 23
God Stats
19W - 22L
1,326 SR
Queue Stats
283W - 304L
1,457 Elo+
Party 1
Cernunnos
Cernunnos
GoodGameStrong
Cernunnos
Level 25
God Stats
1W - 2L
1,538 SR
Queue Stats
152W - 165L
1,484 Elo+
Solo
Cabrakan
Cabrakan
LFortified
Cabrakan
Level 23
God Stats
20W - 16L
1,631 SR
Queue Stats
110W - 130L
1,476 Elo+
Party 1
Bellona
Bellona
Mizore0601
Bellona
Level 16
God Stats
3W - 5L
1,712 SR
Queue Stats
96W - 53L
1,674 Elo+
Solo
Sun Wukong
Sun Wukong
Ortik99
Sun Wukong
Level 7
God Stats
0W - 1L
1,288 SR
Queue Stats
4W - 5L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 11
9,731
442
9,343
14,601
15,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
16
7 / 3 / 4
10,592
481
13,005
12,537
5,212
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
6 / 2 / 2
10,897
495
11,635
13,452
13,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Freya
18
0 / 0 / 3
10,826
492
3,807
7,294
3,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tsukuyomi
merkzilla428
Tsukuyomi
20
10 / 2 / 4
13,020
592
16,288
19,523
10,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Decryptz
Raijin
19
0 / 2 / 2
10,887
495
9,040
7,563
3,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
GoodGameStrong
Cernunnos
15
4 / 6 / 1
9,358
425
11,677
19,296
9,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cabrakan
LFortified
Cabrakan
13
0 / 7 / 3
8,669
394
5,258
19,371
24,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
Mizore0601
Bellona
18
7 / 7 / 1
11,648
529
15,687
22,933
18,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
Ortik99
Sun Wukong
10
0 / 2 / 0
7,351
334
1,570
5,400
3,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
24
Kills
11
11
Deaths
24
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Raijin
Decryptz
Raijin
0
2
2
0.5
W
1
4
11
1.63
W
Hou Yi
7
3
4
3
L
Cernunnos
GoodGameStrong
Cernunnos
4
6
1
0.75
L
Cabrakan
LFortified
Cabrakan
0
7
3
0.21
L
Bellona
Mizore0601
Bellona
7
7
1
1.07
L
Sun Wukong
Ortik99
Sun Wukong
0
2
0
0
W
6
2
2
3.5
W
Freya
0
0
3
1.5
W
Tsukuyomi
merkzilla428
Tsukuyomi
10
2
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,078
Damage
43,232
67,407
Taken
74,563
47,283
Mitigated
57,847
21,306
Healing
15,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Decryptz
Raijin
9,040
439
0
1,764
7,563
3,289
0
1,344
6,219
78,966
0
W
9,343
449
0
1,567
14,601
15,957
215
3,204
11,333
26,760
0
W
Hou Yi
13,005
4,621
0
3,746
12,537
5,212
2,222
1,876
10,661
0
62,872
L
Cernunnos
GoodGameStrong
Cernunnos
11,677
6,377
0
5,623
19,296
9,210
0
3,691
15,605
0
79,111
L
Cabrakan
LFortified
Cabrakan
5,258
1,023
0
2,898
19,371
24,224
0
5,588
13,783
18,298
0
L
Bellona
Mizore0601
Bellona
15,687
7,616
0
5,125
22,933
18,031
151
2,801
20,132
189
84,063
L
Sun Wukong
Ortik99
Sun Wukong
1,570
154
0
494
5,400
3,093
449
0
5,400
0
18,228
W
11,635
3,445
0
2,943
13,452
13,029
264
2,184
10,961
274
55,474
W
Freya
3,807
1,095
0
4,435
7,294
3,025
854
3,415
3,597
63,127
0
W
Tsukuyomi
merkzilla428
Tsukuyomi
16,288
3,621
0
8,615
19,523
10,060
1,029
3,239
16,170
0
107,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,066
Gold Earned
47,913
532
Minions Killed
481
0
Camps Cleared
0
2,035,458
Distance Traveled
1,796,909
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,887
495
154
7
0
420,619
7
W
Ares
9,731
442
23
1
0
397,646
4
W
Hou Yi
10,592
481
102
5
0
403,173
6
L
Cernunnos
9,358
425
121
6
0
343,456
2
L
Cabrakan
8,669
394
28
1
0
371,593
5
L
Bellona
11,648
529
136
6
0
393,714
3
L
Sun Wukong
7,351
334
42
2
0
267,527
0
W
Bellona
10,897
495
100
5
0
439,236
3
W
Freya
10,826
492
141
6
0
327,594
0
W
Tsukuyomi
13,020
592
166
8
0
467,809
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role