Player Matchup

Izanami
Izanami
 
Izanami
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
MartijnR03
Chaac
Level 107
God Stats
14W - 8L
1,835 SR
Queue Stats
364W - 341L
1,540 Elo+
Party 2
Da Ji
Da Ji
Xiranyxxx
Da Ji
Level 5
God Stats
21W - 22L
1,500 SR
Queue Stats
99W - 135L
1,409 Elo+
Solo
Kukulkan
Kukulkan
iververis2
Kukulkan
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,525 Elo+
Party 2
Ra
Ra
stanvantilborg
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,801 Elo+
Party 2
Team Averages
Level 29
1,567 SR
1,555 Elo+

VS

Team Averages
Level 16
1,524 SR
1,481 Elo+
Bakasura
Bakasura
DXBDragoon
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,210 Elo+
Solo
Ra
Ra
GetPaid220
Ra
Level 16
God Stats
4W - 3L
1,628 SR
Queue Stats
55W - 60L
1,593 Elo+
Party 1
Xing Tian
Xing Tian
Karnaly
Xing Tian
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 25L
1,682 Elo+
Party 1
Ullr
Ullr
Sw0ocH
Ullr
Level 29
God Stats
27W - 34L
1,528 SR
Queue Stats
195W - 186L
1,466 Elo+
Solo
Set
Set
sBigFatDoGs
Set
Level 18
God Stats
69W - 60L
1,466 SR
Queue Stats
107W - 100L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 2 / 4
5,861
586
3,480
5,496
1,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
12
6 / 0 / 2
6,990
699
6,342
7,205
4,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Da Ji
Xiranyxxx
Da Ji
7
2 / 3 / 0
5,186
519
1,842
4,413
1,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
iververis2
Kukulkan
11
7 / 0 / 2
6,532
653
5,625
4,712
1,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 2 / 4
6,059
606
2,247
4,503
1,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DXBDragoon
Bakasura
5
0 / 9 / 0
3,931
393
424
7,337
2,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 3 / 1
5,617
562
2,692
5,038
1,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Xing Tian
Karnaly
Xing Tian
7
1 / 3 / 4
5,182
518
3,278
6,714
2,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
Sw0ocH
Ullr
8
2 / 1 / 1
5,131
513
2,748
3,898
912
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 3 / 0
5,276
528
3,782
6,306
2,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
17
Kills
7
7
Deaths
19
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
2
4
1
L
Bakasura
DXBDragoon
Bakasura
0
9
0
0
L
2
3
1
0.83
L
Xing Tian
Karnaly
Xing Tian
1
3
4
1
W
Chaac
6
0
2
7
L
Ullr
Sw0ocH
Ullr
2
1
1
2.5
W
Da Ji
Xiranyxxx
Da Ji
2
3
0
0.67
W
Kukulkan
iververis2
Kukulkan
7
0
2
8
L
2
3
0
0.67
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,536
Damage
12,924
26,329
Taken
29,293
10,259
Mitigated
9,890
10,517
Healing
4,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,480
1,987
0
2,177
5,496
1,781
920
1,031
4,435
0
36,410
L
Bakasura
DXBDragoon
Bakasura
424
330
0
129
7,337
2,051
0
1,933
5,254
0
2,621
L
2,692
399
78
1,391
5,038
1,936
164
3,074
1,939
29,570
0
L
Xing Tian
Karnaly
Xing Tian
3,278
580
0
489
6,714
2,743
0
1,587
5,127
11,394
0
W
Chaac
6,342
1,896
0
3,991
7,205
4,191
1,518
474
6,731
0
38,192
L
Ullr
Sw0ocH
Ullr
2,748
1,334
0
590
3,898
912
164
552
3,346
0
19,314
W
Da Ji
Xiranyxxx
Da Ji
1,842
576
0
478
4,413
1,466
110
1,162
3,251
0
6,087
W
Kukulkan
iververis2
Kukulkan
5,625
872
0
1,544
4,712
1,399
621
982
3,678
25,119
0
L
3,782
2,047
0
1,917
6,306
2,248
0
726
5,480
0
24,456
W
2,247
665
672
1,655
4,503
1,422
191
2,175
2,264
31,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,628
Gold Earned
25,137
261
Minions Killed
179
0
Camps Cleared
0
871,695
Distance Traveled
894,797
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,861
586
68
7
0
153,932
2
L
Bakasura
3,931
393
9
1
0
157,928
0
L
Ra
5,617
562
63
6
0
190,313
2
L
Xing Tian
5,182
518
13
1
0
196,053
4
W
Chaac
6,990
699
75
8
0
171,160
2
L
Ullr
5,131
513
36
4
0
183,940
2
W
Da Ji
5,186
519
8
1
0
156,784
1
W
Kukulkan
6,532
653
53
5
0
200,658
1
L
Set
5,276
528
58
6
0
166,563
0
W
Ra
6,059
606
57
6
0
189,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role