Player Matchup

Neith
Neith
G-Xerrow
Neith
Level 29
God Stats
180W - 170L
1,322 SR
Queue Stats
676W - 748L
1,355 Elo+
Solo
Loki
Loki
Stepa4kin_VDV
Loki
Level 9
God Stats
2W - 3L
1,449 SR
Queue Stats
14W - 20L
1,312 Elo+
Solo
Apollo
Apollo
Wyld_Leon_
Apollo
Level 7
God Stats
20W - 17L
1,426 SR
Queue Stats
22W - 23L
1,290 Elo+
Party 1
Janus
Janus
aymxn06
Janus
Level 15
God Stats
39W - 33L
1,455 SR
Queue Stats
152W - 164L
1,375 Elo+
Party 1
Ymir
Ymir
skillerM78
Ymir
Level 48
God Stats
8W - 5L
1,535 SR
Queue Stats
184W - 192L
1,470 Elo+
Party 1
Team Averages
Level 22
1,438 SR
1,361 Elo+

VS

Team Averages
Level 17
1,483 SR
1,422 Elo+
Serqet
Serqet
Dls_KILLA
Serqet
Level 29
God Stats
0W - 2L
1,289 SR
Queue Stats
78W - 87L
1,432 Elo+
Solo
Khepri
Khepri
NoGoodNames2468
Khepri
Level 9
God Stats
5W - 10L
1,340 SR
Queue Stats
144W - 174L
1,414 Elo+
Party 2
Jormungandr
Jormungandr
PriNikki
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
YoMama_v3point0
Bellona
Level 26
God Stats
5W - 2L
1,754 SR
Queue Stats
11W - 9L
1,456 Elo+
Solo
Rama
Rama
coo1dude04
Rama
Level 18
God Stats
8W - 7L
1,532 SR
Queue Stats
187W - 230L
1,306 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
G-Xerrow
Neith
12
4 / 0 / 3
7,179
598
8,716
6,845
2,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
3 / 2 / 7
6,477
540
4,934
5,909
1,504
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Apollo
Wyld_Leon_
Apollo
12
0 / 1 / 2
6,791
566
4,257
6,690
2,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
aymxn06
Janus
13
7 / 1 / 1
7,869
656
4,617
3,097
775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
7 / 0 / 3
7,306
609
6,179
7,475
2,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Dls_KILLA
Serqet
10
3 / 3 / 0
6,614
551
6,074
7,336
2,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 3 / 2
5,165
430
1,675
7,222
5,895
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jormungandr
PriNikki
Jormungandr
7
0 / 10 / 1
4,885
407
524
8,711
2,758
8
0 / 5 / 0
5,265
439
3,574
11,776
8,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 1 / 1
5,819
485
4,368
6,956
1,819
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
21
Kills
4
4
Deaths
22
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Serqet
Dls_KILLA
Serqet
3
3
0
1
W
Neith
G-Xerrow
Neith
4
0
3
5.5
L
0
3
2
0.33
L
Jormungandr
PriNikki
Jormungandr
0
10
1
0.05
W
3
2
7
3.25
W
Apollo
Wyld_Leon_
Apollo
0
1
2
1
L
0
5
0
0
W
Janus
aymxn06
Janus
7
1
1
7.5
L
1
1
1
1.5
W
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,703
Damage
16,215
30,016
Taken
42,001
9,375
Mitigated
21,545
8,495
Healing
9,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Dls_KILLA
Serqet
6,074
1,175
0
1,176
7,336
2,264
0
2,521
4,815
0
28,561
W
Neith
G-Xerrow
Neith
8,716
4,983
0
3,438
6,845
2,064
0
1,258
5,587
0
33,209
L
1,675
321
0
2,335
7,222
5,895
0
651
6,571
9,268
0
L
Jormungandr
PriNikki
Jormungandr
524
228
0
0
8,711
2,758
49
3,625
5,086
2,786
0
W
4,934
2,002
0
312
5,909
1,504
0
127
5,614
0
28,066
W
Apollo
Wyld_Leon_
Apollo
4,257
2,247
0
2,445
6,690
2,071
897
0
6,690
0
33,081
L
3,574
1,579
0
2,472
11,776
8,809
0
3,931
7,845
0
20,563
W
Janus
aymxn06
Janus
4,617
1,048
0
0
3,097
775
1,166
311
2,662
45,456
0
L
4,368
3,676
0
3,082
6,956
1,819
602
68
6,888
0
33,132
W
6,179
2,516
124
2,176
7,475
2,961
76
503
6,798
35,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,622
Gold Earned
27,748
343
Minions Killed
177
0
Camps Cleared
0
1,129,503
Distance Traveled
1,092,752
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,614
551
53
4
0
245,646
4
W
Neith
7,179
598
60
5
0
186,598
2
L
Khepri
5,165
430
20
2
0
221,151
3
L
Jormungandr
4,885
407
4
0
0
187,601
2
W
Loki
6,477
540
48
4
0
244,022
1
W
Apollo
6,791
566
82
7
0
213,999
0
L
Bellona
5,265
439
36
3
0
204,058
0
W
Janus
7,869
656
95
8
0
241,721
0
L
Rama
5,819
485
64
5
0
234,296
1
W
Ymir
7,306
609
58
5
0
243,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role