Player Matchup

Jormungandr
Jormungandr
Cobrix54
Jormungandr
Level 12
God Stats
7W - 5L
1,767 SR
Queue Stats
28W - 34L
1,368 Elo+
Party 1
Anubis
Anubis
Fluoxetine40mg
Anubis
Level 26
God Stats
11W - 12L
1,702 SR
Queue Stats
70W - 94L
1,514 Elo+
Solo
Bellona
Bellona
Mist3rf26
Bellona
Level 8
God Stats
10W - 3L
1,691 SR
Queue Stats
26W - 23L
1,429 Elo+
Party 1
Bakasura
Bakasura
TuduRin
Bakasura
Level 27
God Stats
4W - 4L
1,488 SR
Queue Stats
76W - 81L
1,453 Elo+
Solo
Raijin
Raijin
ryotto23
Raijin
Level 59
God Stats
2W - 0L
1,685 SR
Queue Stats
70W - 67L
1,388 Elo+
Party 1
Team Averages
Level 26
1,666 SR
1,430 Elo+

VS

Team Averages
Level 11
1,499 SR
1,403 Elo+
Neith
Neith
Shalkey
Neith
Level 4
God Stats
2W - 3L
1,496 SR
Queue Stats
5W - 6L
1,402 Elo+
Solo
Hou Yi
Hou Yi
ZZZKIRYA
Hou Yi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,187 Elo+
Solo
Chang'e
Chang'e
fourcatsinaboat
Chang'e
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,713 Elo+
Solo
Cerberus
Cerberus
heshang
Cerberus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 28L
1,302 Elo+
Solo
Anubis
Anubis
新人求虐
Anubis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cobrix54
Jormungandr
18
3 / 1 / 23
11,914
1,083
12,146
13,685
10,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
14 / 2 / 19
13,946
1,268
23,908
9,115
3,857
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Mist3rf26
Bellona
18
3 / 4 / 18
10,929
994
13,193
16,087
10,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
TuduRin
Bakasura
18
10 / 6 / 17
12,331
1,121
15,347
13,437
4,543
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
ryotto23
Raijin
19
15 / 2 / 18
13,551
1,232
23,485
9,461
3,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

242

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Shalkey
Neith
16
2 / 16 / 7
10,158
923
10,991
20,324
6,524
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
ZZZKIRYA
Hou Yi
15
1 / 8 / 5
9,369
852
3,720
15,388
4,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

17
7 / 4 / 6
12,779
1,162
17,826
17,655
7,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cerberus
heshang
Cerberus
17
3 / 7 / 10
12,242
1,113
14,340
25,599
23,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
17
1 / 10 / 11
10,602
964
8,050
18,247
7,610
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
53
45
Kills
14
15
Deaths
45
95
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Cobrix54
Jormungandr
3
1
23
14.5
W
14
2
19
11.75
W
Bellona
Mist3rf26
Bellona
3
4
18
3
L
Neith
Shalkey
Neith
2
16
7
0.34
W
Bakasura
TuduRin
Bakasura
10
6
17
3.08
L
Hou Yi
ZZZKIRYA
Hou Yi
1
8
5
0.44
L
7
4
6
2.5
L
Cerberus
heshang
Cerberus
3
7
10
1.14
W
Raijin
ryotto23
Raijin
15
2
18
12
L
Anubis
1
10
11
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,079
Damage
54,927
61,785
Taken
97,213
32,675
Mitigated
49,192
5,211
Healing
13,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Cobrix54
Jormungandr
12,146
3,108
0
495
13,685
10,905
0
8,978
4,462
28,014
0
W
23,908
1,374
0
1,448
9,115
3,857
0
6,026
2,938
54,925
0
W
Bellona
Mist3rf26
Bellona
13,193
2,899
0
576
16,087
10,080
0
10,862
4,923
0
19,399
L
Neith
Shalkey
Neith
10,991
8,646
0
538
20,324
6,524
0
9,197
10,107
0
20,954
W
Bakasura
TuduRin
Bakasura
15,347
11,926
0
1,178
13,437
4,543
0
7,701
5,140
0
23,440
L
Hou Yi
ZZZKIRYA
Hou Yi
3,720
1,499
0
431
15,388
4,152
0
9,126
5,883
0
6,766
L
17,826
836
4,172
3,921
17,655
7,647
0
13,292
3,978
50,854
0
L
Cerberus
heshang
Cerberus
14,340
386
0
2,286
25,599
23,259
0
16,601
8,111
27,377
0
W
Raijin
ryotto23
Raijin
23,485
3,273
551
963
9,461
3,290
0
5,599
3,694
48,245
0
L
Anubis
8,050
496
0
2,612
18,247
7,610
0
10,693
7,374
31,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,671
Gold Earned
55,150
208
Minions Killed
183
6
Camps Cleared
3
996,937
Distance Traveled
853,838
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,914
1,083
37
3
0
216,809
1
W
Anubis
13,946
1,268
77
7
2
192,335
0
W
Bellona
10,929
994
11
1
1
217,440
0
L
Neith
10,158
923
16
1
0
152,403
3
W
Bakasura
12,331
1,121
27
2
2
184,718
3
L
Hou Yi
9,369
852
9
1
0
161,489
0
L
Chang'e
12,779
1,162
71
6
0
214,636
0
L
Cerberus
12,242
1,113
31
3
2
174,011
0
W
Raijin
13,551
1,232
56
5
1
185,635
0
L
Anubis
10,602
964
56
5
1
151,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role