Player Matchup

Cthulhu
Cthulhu
Cr0oK3r
Cthulhu
Level 18
God Stats
0W - 2L
1,521 SR
Queue Stats
45W - 47L
1,328 Elo+
Solo
Merlin
Merlin
Criminal99
Merlin
Level 20
God Stats
16W - 5L
1,807 SR
Queue Stats
21W - 17L
1,532 Elo+
Solo
Hou Yi
Hou Yi
Oo羽oO
Hou Yi
Level 15
God Stats
2W - 3L
1,278 SR
Queue Stats
19W - 28L
1,403 Elo+
Solo
Kukulkan
Kukulkan
SenkaSakuya
Kukulkan
Level 17
God Stats
3W - 9L
1,209 SR
Queue Stats
31W - 28L
1,460 Elo+
Solo
Tsukuyomi
Tsukuyomi
javiar
Tsukuyomi
Level 14
God Stats
6W - 2L
1,746 SR
Queue Stats
7W - 5L
1,571 Elo+
Solo
Team Averages
Level 17
1,512 SR
1,459 Elo+

VS

Team Averages
Level 13
1,533 SR
1,435 Elo+
Cthulhu
Cthulhu
Caelum464
Cthulhu
Level 3
God Stats
2W - 0L
1,758 SR
Queue Stats
2W - 2L
1,347 Elo+
Party 1
Neith
Neith
FatherFondle
Neith
Level 26
God Stats
1W - 2L
1,268 SR
Queue Stats
71W - 42L
1,661 Elo+
Solo
Geb
Geb
GodEmperorSpudly
Geb
Level 6
God Stats
2W - 0L
1,758 SR
Queue Stats
5W - 8L
1,283 Elo+
Party 1
Kukulkan
Kukulkan
Maxpwr91
Kukulkan
Level 18
God Stats
2W - 2L
1,383 SR
Queue Stats
3W - 7L
1,225 Elo+
Solo
Ah Puch
Ah Puch
frecklemeneckle
Ah Puch
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 3L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cr0oK3r
Cthulhu
20
7 / 10 / 14
15,301
1,020
22,582
35,010
20,785
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
Criminal99
Merlin
20
8 / 7 / 15
17,074
1,138
21,377
20,005
7,108
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
Oo羽oO
Hou Yi
20
1 / 9 / 12
13,370
891
9,916
20,895
6,998
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
SenkaSakuya
Kukulkan
20
4 / 6 / 12
14,603
974
10,188
17,135
6,063
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
javiar
Tsukuyomi
20
8 / 11 / 8
15,036
1,002
17,075
25,506
11,457
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

1

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Caelum464
Cthulhu
17
1 / 1 / 3
11,839
789
1,711
2,610
1,179
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
38 / 6 / 4
23,959
1,597
74,156
32,728
16,464
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
0 / 4 / 3
11,547
770
2,512
6,918
3,634
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
Maxpwr91
Kukulkan
20
2 / 12 / 12
13,870
925
7,384
27,245
13,132
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
2 / 5 / 21
16,380
1,092
24,762
14,820
6,228
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
86
28
Kills
43
43
Deaths
28
61
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Caelum464
Cthulhu
1
1
3
2.5
L
Cthulhu
Cr0oK3r
Cthulhu
7
10
14
1.4
L
Merlin
Criminal99
Merlin
8
7
15
2.21
W
38
6
4
6.67
W
0
4
3
0.38
W
Kukulkan
Maxpwr91
Kukulkan
2
12
12
0.67
L
Hou Yi
Oo羽oO
Hou Yi
1
9
12
0.78
L
Kukulkan
SenkaSakuya
Kukulkan
4
6
12
1.67
W
2
5
21
2.5
L
Tsukuyomi
javiar
Tsukuyomi
8
11
8
1.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,138
Damage
110,525
118,551
Taken
84,321
52,411
Mitigated
40,637
6,051
Healing
12,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Caelum464
Cthulhu
1,711
157
0
0
2,610
1,179
0
1,830
780
3,517
0
L
Cthulhu
Cr0oK3r
Cthulhu
22,582
4,237
170
2,423
35,010
20,785
0
14,801
20,209
38,132
0
L
Merlin
Criminal99
Merlin
21,377
1,087
664
1,924
20,005
7,108
0
4,391
15,614
57,231
0
W
74,156
42,732
0
10,499
32,728
16,464
0
18,156
14,572
0
120,953
W
2,512
146
0
0
6,918
3,634
0
3,934
2,984
8,438
0
W
Kukulkan
Maxpwr91
Kukulkan
7,384
1,168
0
0
27,245
13,132
0
19,612
7,633
21,822
0
L
Hou Yi
Oo羽oO
Hou Yi
9,916
5,909
0
0
20,895
6,998
0
5,194
15,701
0
34,179
L
Kukulkan
SenkaSakuya
Kukulkan
10,188
1,381
0
498
17,135
6,063
0
5,562
11,573
54,189
0
W
24,762
1,561
0
1,738
14,820
6,228
0
10,615
4,205
62,431
0
L
Tsukuyomi
javiar
Tsukuyomi
17,075
7,263
0
372
25,506
11,457
0
6,421
19,085
0
38,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,384
Gold Earned
77,595
345
Minions Killed
261
9
Camps Cleared
7
1,355,617
Distance Traveled
983,061
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,839
789
3
0
0
72,397
1
L
Cthulhu
15,301
1,020
31
2
1
265,136
1
L
Merlin
17,074
1,138
77
5
4
282,833
0
W
Neith
23,959
1,597
111
7
5
292,046
0
W
Geb
11,547
770
5
0
0
99,273
0
W
Kukulkan
13,870
925
42
3
2
254,051
0
L
Hou Yi
13,370
891
81
5
0
205,486
1
L
Kukulkan
14,603
974
109
7
1
273,955
0
W
Ah Puch
16,380
1,092
100
7
0
265,294
0
L
Tsukuyomi
15,036
1,002
47
3
3
328,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role