Player Matchup

Neith
Neith
Bratwurst322
Neith
Level 67
God Stats
18W - 23L
1,676 SR
Queue Stats
442W - 429L
1,519 Elo+
Solo
Bellona
Bellona
Nordicrune
Bellona
Level 104
God Stats
47W - 37L
1,827 SR
Queue Stats
146W - 128L
1,531 Elo+
Solo
Hades
Hades
VICTOR1000
Hades
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
213W - 180L
1,537 Elo+
Solo
Loki
Loki
deLgech
Loki
Level 137
God Stats
19W - 20L
1,466 SR
Queue Stats
61W - 63L
1,484 Elo+
Solo
Janus
Janus
银奚的灰条
Janus
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 101
1,594 SR
1,514 Elo+

VS

Team Averages
Level 48
1,496 SR
1,498 Elo+
Sun Wukong
Sun Wukong
AirMasterMcPvP
Sun Wukong
Level 61
God Stats
10W - 8L
1,261 SR
Queue Stats
25W - 23L
1,427 Elo+
Party 2
Sylvanus
Sylvanus
Edijz
Sylvanus
Level 46
God Stats
8W - 16L
1,302 SR
Queue Stats
138W - 155L
1,355 Elo+
Party 1
Izanami
Izanami
TsukikoArukana
Izanami
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 17L
1,571 Elo+
Solo
Anubis
Anubis
cromnex
Anubis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 44L
1,656 Elo+
Party 1
Danzaburou
Danzaburou
vilezki
Danzaburou
Level 67
God Stats
1W - 2L
1,917 SR
Queue Stats
38W - 34L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 5
7,370
491
7,536
7,743
2,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
Nordicrune
Bellona
12
4 / 2 / 2
7,593
506
7,399
12,574
6,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hades
15
1 / 2 / 4
8,406
560
5,524
11,944
5,649
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Loki
deLgech
Loki
16
6 / 3 / 3
9,121
608
7,965
12,012
3,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
2 / 2 / 6
8,457
564
4,853
7,420
2,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AirMasterMcPvP
Sun Wukong
12
1 / 1 / 2
7,217
481
4,514
11,237
7,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
Edijz
Sylvanus
12
0 / 1 / 5
7,509
501
4,963
8,557
6,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
2 / 6 / 1
6,824
455
2,326
10,265
3,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
cromnex
Anubis
13
2 / 3 / 5
7,952
530
7,312
9,027
4,888
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
vilezki
Danzaburou
11
5 / 4 / 0
7,324
488
6,913
9,544
3,966
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
23
15
Kills
10
12
Deaths
15
20
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AirMasterMcPvP
Sun Wukong
1
1
2
2
W
2
3
5
1.5
L
Sylvanus
Edijz
Sylvanus
0
1
5
2.5
W
Bellona
Nordicrune
Bellona
4
2
2
2.5
L
2
6
1
0.42
W
Hades
1
2
4
1.5
L
Anubis
cromnex
Anubis
2
3
5
1.5
W
Loki
deLgech
Loki
6
3
3
2.5
L
Danzaburou
vilezki
Danzaburou
5
4
0
1.25
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,277
Damage
26,028
51,693
Taken
48,630
21,023
Mitigated
26,302
20,371
Healing
16,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AirMasterMcPvP
Sun Wukong
4,514
1,077
0
4,371
11,237
7,712
458
4,437
6,758
0
41,841
W
7,536
3,428
0
2,580
7,743
2,546
838
1,826
5,917
0
38,646
L
Sylvanus
Edijz
Sylvanus
4,963
1,243
1,070
2,596
8,557
6,361
596
668
7,793
21,261
0
W
Bellona
Nordicrune
Bellona
7,399
2,851
0
4,676
12,574
6,834
475
3,693
8,881
0
35,340
L
2,326
1,049
0
2,288
10,265
3,375
573
318
9,923
0
27,276
W
Hades
5,524
887
407
6,697
11,944
5,649
53
2,478
9,118
53,460
0
L
Anubis
cromnex
Anubis
7,312
365
0
4,142
9,027
4,888
793
3,018
5,851
39,920
0
W
Loki
deLgech
Loki
7,965
2,426
0
4,063
12,012
3,896
672
2,039
9,923
0
66,555
L
Danzaburou
vilezki
Danzaburou
6,913
3,085
0
1,922
9,544
3,966
452
1,482
7,928
0
35,657
W
4,853
459
0
1,948
7,420
2,098
105
2,239
5,181
51,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,947
Gold Earned
36,826
504
Minions Killed
303
0
Camps Cleared
0
1,440,114
Distance Traveled
1,400,272
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,217
481
69
5
0
325,502
4
W
Neith
7,370
491
71
5
0
246,900
5
L
Sylvanus
7,509
501
33
2
0
267,597
4
W
Bellona
7,593
506
58
4
0
313,564
3
L
Izanami
6,824
455
68
5
0
291,577
1
W
Hades
8,406
560
130
9
0
263,919
5
L
Anubis
7,952
530
69
5
0
245,699
10
W
Loki
9,121
608
124
8
0
308,540
4
L
Danzaburou
7,324
488
64
4
0
269,897
2
W
Janus
8,457
564
121
8
0
307,191
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role