Player Matchup

Erlang Shen
Erlang Shen
BroBeer199817
Erlang Shen
Level 29
God Stats
0W - 1L
1,707 SR
Queue Stats
16W - 23L
1,530 Elo+
Solo
Janus
Janus
KuschelZone2903
Janus
Level 26
God Stats
8W - 3L
1,821 SR
Queue Stats
208W - 158L
1,692 Elo+
Solo
Ymir
Ymir
TruckLuck
Ymir
Level 6
God Stats
6W - 4L
1,736 SR
Queue Stats
79W - 55L
1,662 Elo+
Solo
Medusa
Medusa
Zoferruco
Medusa
Level 26
God Stats
4W - 1L
1,697 SR
Queue Stats
103W - 60L
1,812 Elo+
Solo
Nemesis
Nemesis
iToxicwWw
Nemesis
Level 2
God Stats
1W - 1L
1,699 SR
Queue Stats
1W - 2L
1,704 Elo+
Solo
Team Averages
Level 18
1,732 SR
1,680 Elo+

VS

Team Averages
Level 16
1,570 SR
1,736 Elo+
Neith
Neith
ElWarchoOficial
Neith
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 20L
2,044 Elo+
Solo
Ymir
Ymir
ForrestGrump87
Ymir
Level 15
God Stats
5W - 5L
1,615 SR
Queue Stats
118W - 109L
1,582 Elo+
Solo
Tiamat
Tiamat
JupiterAdept
Tiamat
Level 9
God Stats
20W - 6L
1,679 SR
Queue Stats
34W - 21L
1,726 Elo+
Solo
Tsukuyomi
Tsukuyomi
OciBojeVISKIJA
Tsukuyomi
Level 7
God Stats
4W - 1L
1,705 SR
Queue Stats
16W - 13L
1,596 Elo+
Solo
Guan Yu
Guan Yu
brandnewsoggy
Guan Yu
Level 29
God Stats
5W - 3L
1,349 SR
Queue Stats
40W - 30L
1,734 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BroBeer199817
Erlang Shen
8
0 / 4 / 0
4,888
444
1,983
8,750
3,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
0 / 2 / 1
5,625
511
2,017
4,057
952
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
7
1 / 4 / 1
4,647
422
3,624
8,325
3,408
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
Zoferruco
Medusa
11
2 / 1 / 1
6,190
563
7,445
6,902
2,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
iToxicwWw
Nemesis
8
0 / 4 / 2
4,884
444
2,702
8,679
1,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
6,453
587
5,232
7,840
2,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 1 / 4
5,618
511
1,200
4,617
2,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
12
4 / 1 / 4
6,850
623
4,817
2,351
2,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
OciBojeVISKIJA
Tsukuyomi
12
4 / 0 / 2
6,895
627
4,254
6,264
2,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
11
3 / 0 / 8
6,503
591
10,588
9,717
6,196
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
3
Kills
15
15
Deaths
3
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
BroBeer199817
Erlang Shen
0
4
0
0
W
2
1
1
2.5
W
2
1
4
4
W
Tiamat
4
1
4
6
L
0
2
1
0.25
W
Tsukuyomi
OciBojeVISKIJA
Tsukuyomi
4
0
2
5
L
Ymir
1
4
1
0.38
L
Medusa
Zoferruco
Medusa
2
1
1
2.5
W
Guan Yu
3
0
8
7
L
Nemesis
iToxicwWw
Nemesis
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,771
Damage
26,091
36,713
Taken
30,789
11,174
Mitigated
14,994
9,603
Healing
13,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
BroBeer199817
Erlang Shen
1,983
1,118
0
2,407
8,750
3,224
0
1,028
7,658
0
19,466
W
5,232
2,783
0
3,772
7,840
2,311
0
566
7,274
0
41,719
W
1,200
230
0
1,518
4,617
2,317
0
1,650
2,967
11,457
0
W
Tiamat
4,817
608
9
988
2,351
2,065
547
390
1,961
34,577
0
L
2,017
42
0
375
4,057
952
0
1,137
2,804
38,082
0
W
Tsukuyomi
OciBojeVISKIJA
Tsukuyomi
4,254
1,888
0
1,172
6,264
2,105
0
1,256
5,008
0
40,439
L
Ymir
3,624
804
165
1,808
8,325
3,408
0
2,273
5,896
18,254
0
L
Medusa
Zoferruco
Medusa
7,445
3,134
0
2,810
6,902
2,023
0
122
6,754
0
43,080
W
Guan Yu
10,588
2,937
706
5,258
9,717
6,196
136
1,779
7,938
0
37,152
L
Nemesis
iToxicwWw
Nemesis
2,702
901
0
2,038
8,679
1,567
0
1,022
7,584
0
22,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,234
Gold Earned
32,319
287
Minions Killed
324
0
Camps Cleared
0
1,001,019
Distance Traveled
1,079,677
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
4,888
444
44
4
0
199,270
1
W
Neith
6,453
587
86
8
0
192,821
1
W
Ymir
5,618
511
16
1
0
205,580
4
W
Tiamat
6,850
623
87
8
0
234,266
5
L
Janus
5,625
511
87
8
0
191,910
5
W
Tsukuyomi
6,895
627
74
7
0
227,836
4
L
Ymir
4,647
422
30
3
0
195,715
2
L
Medusa
6,190
563
76
7
0
192,799
4
W
Guan Yu
6,503
591
61
6
0
219,174
1
L
Nemesis
4,884
444
50
5
0
221,325
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role