Player Matchup

Neith
Neith
Jarillo_6
Neith
Level 27
God Stats
9W - 9L
1,518 SR
Queue Stats
35W - 32L
1,498 Elo+
Party 2
Ganesha
Ganesha
ShamanShampo
Ganesha
Level 29
God Stats
1W - 1L
1,432 SR
Queue Stats
1W - 4L
1,335 Elo+
Solo
Horus
Horus
Zördinger1
Horus
Level 17
God Stats
4W - 5L
1,577 SR
Queue Stats
24W - 20L
1,526 Elo+
Solo
Bakasura
Bakasura
cholete_78
Bakasura
Level 34
God Stats
3W - 10L
1,503 SR
Queue Stats
293W - 361L
1,460 Elo+
Party 2
Janus
Janus
pacolatraba
Janus
Level 27
God Stats
4W - 9L
1,445 SR
Queue Stats
145W - 249L
1,416 Elo+
Party 2
Team Averages
Level 27
1,495 SR
1,447 Elo+

VS

Team Averages
Level 15
1,399 SR
1,565 Elo+
Neith
Neith
Ez rascoo
Neith
Level 14
God Stats
6W - 19L
1,157 SR
Queue Stats
252W - 263L
1,563 Elo+
Solo
Olorun
Olorun
GetPaid220
Olorun
Level 16
God Stats
5W - 5L
1,448 SR
Queue Stats
55W - 60L
1,585 Elo+
Party 1
Sobek
Sobek
Karnaly
Sobek
Level 12
God Stats
3W - 6L
1,341 SR
Queue Stats
25W - 25L
1,671 Elo+
Party 1
Set
Set
MMarouu
Set
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 37L
1,461 Elo+
Solo
Tsukuyomi
Tsukuyomi
Vimark_
Tsukuyomi
Level 30
God Stats
22W - 15L
1,551 SR
Queue Stats
290W - 276L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jarillo_6
Neith
12
1 / 4 / 4
7,504
469
8,334
12,126
4,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ganesha
ShamanShampo
Ganesha
14
2 / 1 / 2
8,242
515
5,562
8,839
5,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
3 / 5 / 4
7,669
479
6,752
13,900
11,940
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
cholete_78
Bakasura
15
4 / 5 / 3
8,767
548
5,610
14,093
5,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
4 / 2 / 0
8,053
503
4,612
5,669
1,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ez rascoo
Neith
12
4 / 2 / 4
7,338
459
8,909
9,881
2,951
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
GetPaid220
Olorun
14
3 / 2 / 5
8,691
543
6,393
8,142
3,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sobek
Karnaly
Sobek
12
2 / 2 / 6
7,751
484
8,403
10,812
8,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Set
12
0 / 4 / 0
7,094
443
2,815
9,395
4,678
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
Vimark_
Tsukuyomi
15
7 / 4 / 3
9,243
578
8,525
10,963
3,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
34
14
Kills
16
17
Deaths
14
13
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Neith
Ez rascoo
Neith
4
2
4
3
W
Olorun
GetPaid220
Olorun
3
2
5
2.75
L
Neith
Jarillo_6
Neith
1
4
4
0.75
W
Sobek
Karnaly
Sobek
2
2
6
2.5
W
Set
0
4
0
0
L
Ganesha
ShamanShampo
Ganesha
2
1
2
3
W
Tsukuyomi
Vimark_
Tsukuyomi
7
4
3
2.13
L
3
5
4
1
L
Bakasura
cholete_78
Bakasura
4
5
3
1.1
L
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,870
Damage
35,045
54,627
Taken
49,193
28,839
Mitigated
23,305
15,882
Healing
16,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Ez rascoo
Neith
8,909
4,029
899
3,741
9,881
2,951
1,030
1,566
8,273
0
45,107
W
Olorun
GetPaid220
Olorun
6,393
2,144
353
2,503
8,142
3,118
571
3,033
4,987
52,987
0
L
Neith
Jarillo_6
Neith
8,334
3,788
0
5,094
12,126
4,429
687
3,193
8,921
0
45,176
W
Sobek
Karnaly
Sobek
8,403
606
0
3,302
10,812
8,827
330
1,233
9,579
23,274
0
W
Set
2,815
1,084
0
2,538
9,395
4,678
2,004
2,160
6,916
0
31,137
L
Ganesha
ShamanShampo
Ganesha
5,562
765
0
316
8,839
5,719
1,176
1,691
6,868
35,918
0
W
Tsukuyomi
Vimark_
Tsukuyomi
8,525
3,149
0
3,501
10,963
3,731
228
1,872
8,895
0
55,196
L
6,752
3,047
286
2,287
13,900
11,940
19
5,288
8,526
0
20,717
L
Bakasura
cholete_78
Bakasura
5,610
3,385
282
6,216
14,093
5,073
29
2,560
11,259
0
41,889
L
4,612
501
0
1,401
5,669
1,678
495
1,614
3,957
38,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,235
Gold Earned
40,117
355
Minions Killed
348
0
Camps Cleared
0
1,484,538
Distance Traveled
1,541,218
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,338
459
67
4
0
265,240
0
W
Olorun
8,691
543
106
7
0
312,996
4
L
Neith
7,504
469
85
5
0
262,424
0
W
Sobek
7,751
484
24
2
0
327,844
7
W
Set
7,094
443
56
4
0
290,053
2
L
Ganesha
8,242
515
54
3
0
315,960
5
W
Tsukuyomi
9,243
578
95
6
0
345,085
1
L
Horus
7,669
479
21
1
0
302,899
4
L
Bakasura
8,767
548
109
7
0
355,714
0
L
Janus
8,053
503
86
5
0
247,541
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role