Player Matchup

Achilles
Achilles
Bronze III
Mans-A-Plant
Achilles
Bronze III
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,495 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold III
Sora264
Ah Muzen Cab
Gold III
Level 86
God Stats
6W - 10L
1,562 SR
Queue Stats
426W - 416L
1,572 MMR
Party 2
Poseidon
Poseidon
Bronze III
chengshizhe
Poseidon
Bronze III
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 MMR
Party 1
Kukulkan
Kukulkan
Gold V
kiss丶糖果
Kukulkan
Gold V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
King Arthur
King Arthur
Gold V
xTODYBOYx
King Arthur
Gold V
Level 67
God Stats
44W - 51L
1,240 SR
Queue Stats
281W - 280L
1,373 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 99
1,460 SR
1,488 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 121
1,451 SR
1,479 MMR
Aphrodite
Aphrodite
Gold II
Artemisha
Aphrodite
Gold II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Gold V
Cexoo
Serqet
Gold V
Level 85
God Stats
16W - 20L
1,382 SR
Queue Stats
354W - 362L
1,459 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
Inquisitorxq
Tsukuyomi
Gold IV
Level 108
God Stats
69W - 51L
1,572 SR
Queue Stats
266W - 267L
1,476 MMR
Solo
Apollo
Apollo
Silver II
TheGod0fWind
Apollo
Silver II
Level 149
God Stats
1W - 0L
1,620 SR
Queue Stats
6W - 4L
1,493 MMR
Solo
Khepri
Khepri
Bronze III
Арбусто
Khepri
Bronze III
Level 108
God Stats
2W - 2L
1,179 SR
Queue Stats
2W - 9L
1,466 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Mans-A-Plant
Achilles
12
4 / 8 / 3
8,378
441
14,192
19,511
16,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
Sora264
Ah Muzen Cab
15
1 / 8 / 5
9,040
476
8,042
13,173
4,437
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
chengshizhe
Poseidon
16
2 / 4 / 1
9,433
496
9,662
11,748
4,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
kiss丶糖果
Kukulkan
16
0 / 5 / 1
9,108
479
8,716
7,956
3,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
xTODYBOYx
King Arthur
14
0 / 9 / 0
8,275
436
9,265
20,752
14,351
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
NemesisDanzaburouCu ChulainnScyllaSet

VS

Bans
BellonaCupidAnhurHou YiGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Artemisha
Aphrodite
17
8 / 0 / 7
11,981
631
11,537
15,130
8,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Serqet
Cexoo
Serqet
18
7 / 3 / 8
11,526
607
9,812
14,730
6,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
Inquisitorxq
Tsukuyomi
20
11 / 0 / 2
13,176
693
17,861
23,030
17,108
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
16
5 / 2 / 10
10,826
570
13,076
16,153
6,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 2 / 11
9,671
509
4,693
17,862
17,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
71
7
Kills
33
34
Deaths
7
10
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Artemisha
Aphrodite
8
0
7
11.5
W
Serqet
Cexoo
Serqet
7
3
8
3.67
W
Tsukuyomi
Inquisitorxq
Tsukuyomi
11
0
2
12
L
Achilles
Mans-A-Plant
Achilles
4
8
3
0.69
L
Ah Muzen Cab
Sora264
Ah Muzen Cab
1
8
5
0.44
W
Apollo
5
2
10
5
L
Poseidon
chengshizhe
Poseidon
2
4
1
0.63
L
Kukulkan
kiss丶糖果
Kukulkan
0
5
1
0.1
L
King Arthur
xTODYBOYx
King Arthur
0
9
0
0
W
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,877
Damage
56,979
73,140
Taken
86,905
42,190
Mitigated
56,000
13,916
Healing
47,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Artemisha
Aphrodite
11,537
1,201
6,580
13,157
15,130
8,147
112
4,946
10,184
86,016
0
W
Serqet
Cexoo
Serqet
9,812
1,883
0
2,125
14,730
6,248
91
4,680
10,050
0
76,745
W
Tsukuyomi
Inquisitorxq
Tsukuyomi
17,861
2,877
0
11,446
23,030
17,108
75
1,559
21,471
149
91,932
L
Achilles
Mans-A-Plant
Achilles
14,192
6,309
0
2,743
19,511
16,183
0
6,682
12,445
0
36,039
L
Ah Muzen Cab
Sora264
Ah Muzen Cab
8,042
2,976
0
3,240
13,173
4,437
0
2,398
10,691
0
68,593
W
Apollo
13,076
7,448
0
9,822
16,153
6,939
790
3,462
12,691
0
79,249
L
Poseidon
chengshizhe
Poseidon
9,662
767
0
3,853
11,748
4,199
0
3,776
7,884
82,947
0
L
Kukulkan
kiss丶糖果
Kukulkan
8,716
173
0
1,086
7,956
3,020
396
2,307
5,178
71,552
0
L
King Arthur
xTODYBOYx
King Arthur
9,265
200
0
2,994
20,752
14,351
0
701
19,535
0
52,280
W
4,693
788
0
4,521
17,862
17,558
142
5,869
11,993
28,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,234
Gold Earned
57,180
546
Minions Killed
598
0
Camps Cleared
0
1,737,669
Distance Traveled
1,953,683
22
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,981
631
167
9
0
403,666
7
W
Serqet
11,526
607
110
6
0
447,975
4
W
Tsukuyomi
13,176
693
172
9
0
369,327
9
L
Achilles
8,378
441
48
3
0
348,781
1
L
Ah Muzen Cab
9,040
476
103
5
0
337,768
5
W
Apollo
10,826
570
124
7
0
372,629
6
L
Poseidon
9,433
496
144
8
0
376,923
3
L
Kukulkan
9,108
479
143
8
0
349,683
10
L
King Arthur
8,275
436
108
6
0
324,514
3
W
Khepri
9,671
509
25
1
0
360,086
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role