Player Matchup

Serqet
Serqet
Cealachan
Serqet
Level 44
God Stats
28W - 27L
1,577 SR
Queue Stats
769W - 844L
1,445 Elo+
Solo
Yemoja
Yemoja
GR3YMATT3R
Yemoja
Level 115
God Stats
5W - 5L
1,493 SR
Queue Stats
46W - 48L
1,513 Elo+
Solo
Danzaburou
Danzaburou
GekyumeSY
Danzaburou
Level 145
God Stats
3W - 1L
1,903 SR
Queue Stats
46W - 62L
1,481 Elo+
Solo
Artemis
Artemis
Magnetoprime
Artemis
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 37L
1,674 Elo+
Party 1
Tiamat
Tiamat
Ĥeimdallr
Tiamat
Level 25
God Stats
10W - 4L
1,585 SR
Queue Stats
23W - 19L
1,634 Elo+
Party 1
Team Averages
Level 77
1,611 SR
1,549 Elo+

VS

Team Averages
Level 80
1,470 SR
1,493 Elo+
Chaac
Chaac
AriSita
Chaac
Level 122
God Stats
63W - 60L
1,427 SR
Queue Stats
128W - 144L
1,458 Elo+
Solo
Anubis
Anubis
BlunntTrauma
Anubis
Level 120
God Stats
4W - 4L
1,520 SR
Queue Stats
59W - 62L
1,458 Elo+
Solo
Bacchus
Bacchus
Wagnerwere
Bacchus
Level 64
God Stats
3W - 1L
1,534 SR
Queue Stats
52W - 46L
1,588 Elo+
Solo
Vulcan
Vulcan
вяυησ
Vulcan
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 25L
1,523 Elo+
Solo
Thor
Thor
请用玉足蹂躏我
Thor
Level 43
God Stats
13W - 22L
1,370 SR
Queue Stats
116W - 129L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Cealachan
Serqet
20
4 / 10 / 16
14,488
1,035
14,574
22,198
11,652
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
GR3YMATT3R
Yemoja
20
2 / 3 / 17
13,794
985
4,402
9,934
8,866
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Danzaburou
GekyumeSY
Danzaburou
20
8 / 14 / 18
15,979
1,141
36,955
33,794
13,264
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artemis
Magnetoprime
Artemis
20
6 / 9 / 16
15,024
1,073
27,591
27,242
9,667
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
Ĥeimdallr
Tiamat
20
13 / 10 / 14
17,463
1,247
38,535
22,204
18,494
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

17

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AriSita
Chaac
20
6 / 5 / 26
15,629
1,116
19,388
31,182
38,209
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
20
10 / 11 / 22
15,758
1,126
18,499
23,566
11,947
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bacchus
Wagnerwere
Bacchus
20
7 / 6 / 26
16,281
1,163
16,740
26,484
46,172
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vulcan
вяυησ
Vulcan
20
18 / 8 / 20
18,148
1,296
43,651
18,100
8,208
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
5 / 3 / 23
15,108
1,079
11,378
27,623
23,311
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
163
33
Kills
46
46
Deaths
33
81
Assists
117
Player
Kills
Deaths
Assists
KDA
W
Chaac
AriSita
Chaac
6
5
26
3.8
W
Anubis
10
11
22
1.91
L
Serqet
Cealachan
Serqet
4
10
16
1.2
L
Yemoja
GR3YMATT3R
Yemoja
2
3
17
3.5
L
Danzaburou
GekyumeSY
Danzaburou
8
14
18
1.21
L
Artemis
Magnetoprime
Artemis
6
9
16
1.56
W
Bacchus
Wagnerwere
Bacchus
7
6
26
3.33
L
Tiamat
Ĥeimdallr
Tiamat
13
10
14
2
W
Vulcan
вяυησ
Vulcan
18
8
20
3.5
W
5
3
23
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,057
Damage
109,656
115,372
Taken
126,955
61,943
Mitigated
127,847
16,008
Healing
16,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
AriSita
Chaac
19,388
3,712
0
9,183
31,182
38,209
0
13,731
16,463
0
61,972
W
Anubis
18,499
613
259
841
23,566
11,947
0
7,137
15,810
32,204
0
L
Serqet
Cealachan
Serqet
14,574
4,288
0
424
22,198
11,652
0
13,135
8,999
0
27,926
L
Yemoja
GR3YMATT3R
Yemoja
4,402
134
1,785
282
9,934
8,866
0
6,989
2,843
24,411
0
L
Danzaburou
GekyumeSY
Danzaburou
36,955
22,495
0
6,985
33,794
13,264
0
23,603
9,956
0
56,891
L
Artemis
Magnetoprime
Artemis
27,591
18,844
0
3,416
27,242
9,667
0
20,634
6,388
0
57,073
W
Bacchus
Wagnerwere
Bacchus
16,740
1,913
0
0
26,484
46,172
0
6,614
18,307
32,189
0
L
Tiamat
Ĥeimdallr
Tiamat
38,535
4,163
0
3,116
22,204
18,494
0
13,685
8,296
75,753
0
W
Vulcan
вяυησ
Vulcan
43,651
8,716
0
0
18,100
8,208
0
5,938
11,338
67,789
0
W
11,378
1,695
0
5,978
27,623
23,311
0
8,580
18,350
0
23,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,748
Gold Earned
80,924
291
Minions Killed
260
11
Camps Cleared
4
1,247,568
Distance Traveled
1,344,343
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
15,629
1,116
97
7
1
292,516
3
W
Anubis
15,758
1,126
29
2
2
221,783
0
L
Serqet
14,488
1,035
24
2
7
297,055
3
L
Yemoja
13,794
985
41
3
0
268,938
0
L
Danzaburou
15,979
1,141
45
3
1
193,172
0
L
Artemis
15,024
1,073
72
5
1
232,540
0
W
Bacchus
16,281
1,163
28
2
0
264,327
0
L
Tiamat
17,463
1,247
109
8
2
255,863
2
W
Vulcan
18,148
1,296
80
6
1
273,823
2
W
Thor
15,108
1,079
26
2
0
291,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role