Player Matchup

Ares
Ares
Grey34
Ares
Level 20
God Stats
4W - 0L
1,500 SR
Queue Stats
20W - 30L
1,339 Elo+
Solo
Jormungandr
Jormungandr
MrZaius
Jormungandr
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,229 Elo+
Solo
Chernobog
Chernobog
SjieTTaaru
Chernobog
Level 26
God Stats
7W - 5L
1,572 SR
Queue Stats
24W - 28L
1,409 Elo+
Solo
Thor
Thor
draco176
Thor
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,634 Elo+
Solo
Anubis
Anubis
sebafun
Anubis
Level 8
God Stats
2W - 0L
1,792 SR
Queue Stats
15W - 10L
1,474 Elo+
Solo
Team Averages
Level 17
1,573 SR
1,417 Elo+

VS

Team Averages
Level 8
1,604 SR
1,448 Elo+
Hachiman
Hachiman
BAIMAKS
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,358 Elo+
Solo
Artemis
Artemis
Briarez
Artemis
Level 8
God Stats
2W - 1L
1,551 SR
Queue Stats
2W - 3L
1,383 Elo+
Solo
Tsukuyomi
Tsukuyomi
Greners
Tsukuyomi
Level 13
God Stats
1W - 3L
1,732 SR
Queue Stats
20W - 18L
1,618 Elo+
Solo
Ares
Ares
Meganova80
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,381 Elo+
Solo
Neith
Neith
Ккк2471
Neith
Level 6
God Stats
3W - 4L
1,736 SR
Queue Stats
128W - 125L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Grey34
Ares
16
2 / 2 / 14
9,765
1,085
5,789
12,436
11,588
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
MrZaius
Jormungandr
17
5 / 3 / 19
10,309
1,145
11,921
12,249
11,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
SjieTTaaru
Chernobog
18
17 / 1 / 11
13,014
1,446
21,464
11,308
6,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
17
5 / 4 / 19
10,858
1,206
11,623
13,691
6,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
sebafun
Anubis
16
6 / 4 / 12
10,285
1,143
13,317
9,529
5,586
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

314

VS

Team 2 Tickets

10

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BAIMAKS
Hachiman
15
0 / 12 / 9
8,916
991
10,016
17,723
5,316
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Artemis
Briarez
Artemis
15
5 / 8 / 3
10,353
1,150
11,673
16,128
4,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
Greners
Tsukuyomi
15
7 / 10 / 4
10,483
1,165
16,647
18,765
6,802
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 0 / 0
7,255
806
0
48
16
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Neith
16
2 / 5 / 10
9,782
1,087
13,519
16,805
6,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
40
35
Kills
14
14
Deaths
35
75
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BAIMAKS
Hachiman
0
12
9
0.38
L
Artemis
Briarez
Artemis
5
8
3
0.81
L
Tsukuyomi
Greners
Tsukuyomi
7
10
4
0.9
W
Ares
Grey34
Ares
2
2
14
4.5
L
0
0
0
0
W
Jormungandr
MrZaius
Jormungandr
5
3
19
4.83
W
Chernobog
SjieTTaaru
Chernobog
17
1
11
22.5
W
Thor
5
4
19
3.63
W
Anubis
sebafun
Anubis
6
4
12
3
L
Neith
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,114
Damage
51,855
59,213
Taken
69,469
41,194
Mitigated
23,497
8,218
Healing
5,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BAIMAKS
Hachiman
10,016
6,670
0
197
17,723
5,316
0
9,021
8,577
0
16,518
L
Artemis
Briarez
Artemis
11,673
8,481
0
2,352
16,128
4,832
0
7,294
8,709
0
30,370
L
Tsukuyomi
Greners
Tsukuyomi
16,647
6,096
0
173
18,765
6,802
0
7,964
10,633
0
24,408
W
Ares
Grey34
Ares
5,789
481
0
929
12,436
11,588
0
0
12,436
9,089
0
L
0
0
0
12
48
16
0
0
48
127
0
W
Jormungandr
MrZaius
Jormungandr
11,921
3,604
0
450
12,249
11,394
0
0
12,249
24,983
0
W
Chernobog
SjieTTaaru
Chernobog
21,464
14,454
0
4,906
11,308
6,095
0
0
11,308
0
39,494
W
Thor
11,623
4,447
0
641
13,691
6,531
0
0
13,691
0
29,361
W
Anubis
sebafun
Anubis
13,317
2,009
0
1,292
9,529
5,586
0
0
9,529
35,896
0
L
Neith
13,519
7,127
0
3,044
16,805
6,531
0
6,230
10,475
0
29,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,231
Gold Earned
46,789
180
Minions Killed
107
4
Camps Cleared
3
752,647
Distance Traveled
579,778
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,916
991
8
1
1
114,709
1
L
Artemis
10,353
1,150
52
6
1
115,244
0
L
Tsukuyomi
10,483
1,165
18
2
0
189,773
0
W
Ares
9,765
1,085
2
0
1
142,479
0
L
Ares
7,255
806
0
0
0
5,499
0
W
Jormungandr
10,309
1,145
34
4
0
164,895
0
W
Chernobog
13,014
1,446
39
4
2
143,623
0
W
Thor
10,858
1,206
35
4
1
159,881
0
W
Anubis
10,285
1,143
70
8
0
141,769
1
L
Neith
9,782
1,087
29
3
1
154,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role