Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Brahmael
Xbalanque
Level 48
God Stats
35W - 19L
1,445 SR
Queue Stats
108W - 93L
1,436 Elo+
Party 1
Tiamat
Tiamat
DSR Graviity
Tiamat
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Serqet
Serqet
Nannix
Serqet
Level 160
God Stats
10W - 8L
1,290 SR
Queue Stats
814W - 519L
1,712 Elo+
Solo
Raijin
Raijin
sancezz123
Raijin
Level 128
God Stats
12W - 13L
1,511 SR
Queue Stats
168W - 193L
1,450 Elo+
Solo
Team Averages
Level 98
1,449 SR
1,520 Elo+

VS

Team Averages
Level 85
1,581 SR
1,581 Elo+
Guan Yu
Guan Yu
AsierDiaz01
Guan Yu
Level 45
God Stats
3W - 1L
1,569 SR
Queue Stats
31W - 34L
1,447 Elo+
Solo
Neith
Neith
AtomAishe
Neith
Level 85
God Stats
4W - 2L
1,256 SR
Queue Stats
469W - 470L
1,527 Elo+
Solo
Chang'e
Chang'e
CardiB12121
Chang'e
Level 73
God Stats
6W - 3L
1,668 SR
Queue Stats
18W - 13L
1,621 Elo+
Solo
Vulcan
Vulcan
Redfox1980
Vulcan
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
swansea_rowe
Zeus
Level 98
God Stats
4W - 2L
1,912 SR
Queue Stats
20W - 20L
1,809 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
1 / 2 / 3
9,062
906
12,404
13,212
7,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
Brahmael
Xbalanque
16
0 / 9 / 2
9,279
928
9,166
16,438
6,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
16
0 / 8 / 6
9,524
952
7,010
13,339
8,389
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
Nannix
Serqet
15
4 / 4 / 0
9,882
988
8,287
10,649
5,575
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
sancezz123
Raijin
15
1 / 3 / 2
9,714
971
12,960
10,413
3,888
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

167

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AsierDiaz01
Guan Yu
17
2 / 2 / 14
10,097
1,010
4,353
15,503
8,806
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
AtomAishe
Neith
18
13 / 1 / 9
12,294
1,229
23,736
9,593
3,286
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
CardiB12121
Chang'e
17
4 / 0 / 12
10,166
1,017
10,491
11,914
3,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Vulcan
Redfox1980
Vulcan
16
3 / 1 / 12
10,079
1,008
9,246
6,232
2,076
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 2 / 13
10,725
1,073
10,679
8,396
2,239
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
86
6
Kills
26
26
Deaths
6
13
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
2
3
1.25
W
Guan Yu
AsierDiaz01
Guan Yu
2
2
14
4.5
W
Neith
AtomAishe
Neith
13
1
9
17.5
L
Xbalanque
Brahmael
Xbalanque
0
9
2
0.11
W
Chang'e
CardiB12121
Chang'e
4
0
12
10
L
Tiamat
0
8
6
0.38
L
Serqet
Nannix
Serqet
4
4
0
1
W
Vulcan
Redfox1980
Vulcan
3
1
12
9
L
Raijin
sancezz123
Raijin
1
3
2
0.67
W
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,827
Damage
58,505
64,051
Taken
51,638
31,307
Mitigated
20,351
9,376
Healing
20,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
12,404
336
258
1,189
13,212
7,249
0
6,509
6,554
24,039
0
W
Guan Yu
AsierDiaz01
Guan Yu
4,353
340
1,523
2,838
15,503
8,806
0
10,705
3,949
0
13,443
W
Neith
AtomAishe
Neith
23,736
11,799
0
3,400
9,593
3,286
0
5,069
3,940
0
43,245
L
Xbalanque
Brahmael
Xbalanque
9,166
1,600
406
1,816
16,438
6,206
0
6,857
9,351
0
37,298
W
Chang'e
CardiB12121
Chang'e
10,491
1,095
4,290
4,743
11,914
3,944
0
8,316
3,337
19,659
0
L
Tiamat
7,010
1,773
0
1,410
13,339
8,389
0
8,372
4,762
15,479
0
L
Serqet
Nannix
Serqet
8,287
682
0
0
10,649
5,575
0
3,225
7,390
0
14,929
W
Vulcan
Redfox1980
Vulcan
9,246
2,210
828
486
6,232
2,076
0
3,891
1,992
21,821
0
L
Raijin
sancezz123
Raijin
12,960
626
561
3,736
10,413
3,888
0
4,699
5,578
50,364
0
W
10,679
1,735
1,406
702
8,396
2,239
0
3,254
4,329
30,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,461
Gold Earned
53,361
210
Minions Killed
176
8
Camps Cleared
6
977,821
Distance Traveled
1,031,113
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,062
906
31
3
3
228,521
0
W
Guan Yu
10,097
1,010
25
3
1
214,429
0
W
Neith
12,294
1,229
39
4
2
200,859
1
L
Xbalanque
9,279
928
48
5
2
187,508
0
W
Chang'e
10,166
1,017
27
3
1
197,049
0
L
Tiamat
9,524
952
22
2
1
171,818
0
L
Serqet
9,882
988
18
2
2
204,378
0
W
Vulcan
10,079
1,008
31
3
1
230,682
1
L
Raijin
9,714
971
91
9
0
185,596
1
W
Zeus
10,725
1,073
54
5
1
188,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role