Player Matchup

Cthulhu
Cthulhu
AfraidCloth
Cthulhu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cernunnos
Cernunnos
CKay VI
Cernunnos
Level 29
God Stats
11W - 13L
1,497 SR
Queue Stats
26W - 31L
1,502 Elo+
Solo
Freya
Freya
OrpheusYAWAH
Freya
Level 26
God Stats
37W - 32L
1,514 SR
Queue Stats
540W - 553L
1,402 Elo+
Party 1
Mulan
Mulan
SLIPGHOUL228
Mulan
Level 25
God Stats
46W - 67L
1,422 SR
Queue Stats
576W - 621L
1,341 Elo+
Party 1
Agni
Agni
rsouzag
Agni
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Team Averages
Level 23
1,486 SR
1,449 Elo+

VS

Team Averages
Level 30
1,414 SR
1,427 Elo+
Nemesis
Nemesis
Abas340
Nemesis
Level 69
God Stats
180W - 227L
1,436 SR
Queue Stats
185W - 246L
1,365 Elo+
Party 2
Mercury
Mercury
BenQ02
Mercury
Level 27
God Stats
3W - 3L
1,165 SR
Queue Stats
254W - 263L
1,523 Elo+
Solo
Achilles
Achilles
CarmineJ_
Achilles
Level 26
God Stats
8W - 3L
1,539 SR
Queue Stats
86W - 55L
1,452 Elo+
Solo
Fenrir
Fenrir
FARJAM 8
Fenrir
Level 15
God Stats
5W - 2L
1,523 SR
Queue Stats
22W - 24L
1,428 Elo+
Party 2
Hades
Hades
MehranTX07
Hades
Level 15
God Stats
15W - 21L
1,407 SR
Queue Stats
17W - 27L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AfraidCloth
Cthulhu
4
0 / 5 / 0
3,781
378
77
4,074
1,208
Cernunnos
CKay VI
Cernunnos
9
1 / 2 / 1
5,334
533
1,973
6,066
2,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 4 / 0
6,156
616
4,175
7,529
2,393
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 6 / 0
4,510
451
3,078
6,187
2,661
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Agni
rsouzag
Agni
6
0 / 9 / 0
4,282
428
1,499
5,349
1,193
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Abas340
Nemesis
10
3 / 0 / 4
6,102
610
3,680
3,954
2,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mercury
BenQ02
Mercury
10
1 / 0 / 2
5,845
585
2,404
4,241
1,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Achilles
CarmineJ_
Achilles
11
8 / 0 / 3
6,500
650
4,836
5,639
3,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
FARJAM 8
Fenrir
9
5 / 3 / 3
5,998
600
3,784
5,809
1,735
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
10
9 / 2 / 1
6,584
658
4,549
5,175
2,145
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
4
Kills
26
26
Deaths
5
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Abas340
Nemesis
3
0
4
5
L
Cthulhu
AfraidCloth
Cthulhu
0
5
0
0
W
Mercury
BenQ02
Mercury
1
0
2
2
L
Cernunnos
CKay VI
Cernunnos
1
2
1
0.75
W
Achilles
CarmineJ_
Achilles
8
0
3
9.5
W
Fenrir
FARJAM 8
Fenrir
5
3
3
2.17
W
Hades
9
2
1
4.75
L
3
4
0
0.75
L
0
6
0
0
L
Agni
rsouzag
Agni
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,802
Damage
19,253
29,205
Taken
24,818
9,856
Mitigated
10,826
3,022
Healing
7,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Abas340
Nemesis
3,680
1,276
0
358
3,954
2,125
658
258
3,696
0
22,434
L
Cthulhu
AfraidCloth
Cthulhu
77
26
0
0
4,074
1,208
0
1,826
2,198
1,119
0
W
Mercury
BenQ02
Mercury
2,404
823
0
490
4,241
1,285
0
384
3,857
0
36,212
L
Cernunnos
CKay VI
Cernunnos
1,973
512
0
973
6,066
2,401
802
0
6,066
0
23,891
W
Achilles
CarmineJ_
Achilles
4,836
1,288
0
2,173
5,639
3,536
0
949
4,690
224
22,759
W
Fenrir
FARJAM 8
Fenrir
3,784
969
0
2,076
5,809
1,735
266
895
4,914
0
19,420
W
Hades
4,549
1,383
0
2,329
5,175
2,145
1,068
3,265
1,910
27,227
0
L
4,175
1,385
0
1,960
7,529
2,393
0
1,921
5,608
31,335
0
L
3,078
1,404
0
89
6,187
2,661
0
0
5,914
0
16,311
L
Agni
rsouzag
Agni
1,499
413
0
0
5,349
1,193
21
802
4,472
10,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,063
Gold Earned
31,029
166
Minions Killed
246
0
Camps Cleared
0
805,262
Distance Traveled
1,059,402
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,102
610
47
5
0
231,802
4
L
Cthulhu
3,781
378
1
0
0
114,339
0
W
Mercury
5,845
585
69
7
0
258,133
0
L
Cernunnos
5,334
533
42
4
0
159,479
1
W
Achilles
6,500
650
35
4
0
208,592
2
W
Fenrir
5,998
600
38
4
0
198,153
1
W
Hades
6,584
658
57
6
0
162,722
0
L
Freya
6,156
616
61
6
0
192,704
2
L
Mulan
4,510
451
43
4
0
155,139
2
L
Agni
4,282
428
19
2
0
183,601
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role