Player Matchup

Danzaburou
Danzaburou
BRADSAA
Danzaburou
Level 142
God Stats
4W - 1L
1,357 SR
Queue Stats
240W - 140L
1,696 Elo+
Party 2
Bellona
Bellona
ThisMustBeThat
Bellona
Level 29
God Stats
3W - 6L
1,500 SR
Queue Stats
37W - 48L
1,494 Elo+
Solo
Tiamat
Tiamat
csav96
Tiamat
Level 115
God Stats
2W - 2L
1,500 SR
Queue Stats
114W - 75L
1,477 Elo+
Party 2
Team Averages
Level 95
1,452 SR
1,556 Elo+

VS

Team Averages
Level 67
1,499 SR
1,459 Elo+
Anhur
Anhur
DbzCaramel12
Anhur
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
172W - 273L
1,401 Elo+
Party 1
Hera
Hera
Guardianshrine
Hera
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 47L
1,588 Elo+
Solo
Kumbhakarna
Kumbhakarna
swampbo
Kumbhakarna
Level 29
God Stats
21W - 28L
1,497 SR
Queue Stats
87W - 126L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BRADSAA
Danzaburou
12
4 / 0 / 3
8,575
715
9,477
6,062
2,384
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
4 / 2 / 4
8,505
709
6,717
8,088
4,947
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
csav96
Tiamat
12
0 / 1 / 6
7,787
649
5,788
5,650
4,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
7,638
637
2,704
7,542
2,774
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 4 / 2
7,618
635
6,203
8,170
3,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
swampbo
Kumbhakarna
10
1 / 2 / 2
8,271
689
3,562
10,878
8,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
8
Kills
3
3
Deaths
8
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BRADSAA
Danzaburou
4
0
3
5.5
L
1
2
2
1
L
1
4
2
0.5
W
4
2
4
3
W
Tiamat
csav96
Tiamat
0
1
6
3
L
Kumbhakarna
swampbo
Kumbhakarna
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,982
Damage
12,469
19,800
Taken
26,590
11,673
Mitigated
14,665
4,514
Healing
6,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BRADSAA
Danzaburou
9,477
4,130
0
2,265
6,062
2,384
976
3,605
2,303
0
35,522
L
2,704
1,497
540
1,688
7,542
2,774
0
1,029
6,335
0
27,626
L
6,203
1,891
0
1,055
8,170
3,077
0
1,326
6,694
42,861
0
W
6,717
1,597
0
60
8,088
4,947
0
3,300
4,664
0
22,026
W
Tiamat
csav96
Tiamat
5,788
618
0
2,189
5,650
4,342
357
2,557
2,966
35,882
0
L
Kumbhakarna
swampbo
Kumbhakarna
3,562
231
918
2,343
10,878
8,814
0
2,951
7,721
11,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,867
Gold Earned
23,527
152
Minions Killed
164
0
Camps Cleared
0
684,719
Distance Traveled
626,867
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,575
715
75
6
0
223,491
1
L
Anhur
7,638
637
81
7
0
210,522
1
L
Hera
7,618
635
71
6
0
205,532
2
W
Bellona
8,505
709
15
1
0
251,651
3
W
Tiamat
7,787
649
62
5
0
209,577
4
L
Kumbhakarna
8,271
689
12
1
0
210,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role